stl
{ "Desc": "{c_important}Bone Prison{/c} traps a larger area and fires {c_random}[Affix_Value_1]{/c} {c_important}Bone Splinters{/c} at enemies trapped within. \r\n\r\nIncrease your Maximum Essence by {c_number}[Affix.\"Static Value 0\"]{/c} for {c_number}[Affix.\"Static Value 1\"]{/c} seconds each time these {c_important}Bone Splinters{/c} hit an enemy." }
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1934443
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