References to this File
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_sweepMesh2.mat
  • Material/druid_cycloneArmor_windSwirlMat3.mat
  • Material/wanderingdeath_tornado_sphere_mesh.mat
  • Material/vfx_treasurebeast_portal_ringEnergySmoke_intro_mesh.mat
  • Material/skeleton_boss_storm_aoe_tornado.mat
  • Material/portalCos_vampBlood_funnelExterior_mat.mat
  • Material/environmentVFX_sandstorm_safeZone_wisps_mat.mat
  • Material/skeleton_boss_storm_aoe_tornado02_monkboss_recolor.mat
  • Material/druid_cycloneArmor_windSwirlMat4.mat
  • Material/Lilith_p2_subjugate_windMesh_04.mat
  • Material/S02_Bloodseeker_rogue_penShot_spawn_ring1.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Fire_Deploy_Box.mat
  • Material/fxKit_damaging_burstRope_wind_DonutMat.mat
  • Material/fxKit_aoe_explosion_sweepMesh.mat
  • Material/fxKit_aoe_explosion_sweepMesh5.mat
  • Material/rogue_penShot_spawn_ring1.mat
  • Material/Lilith_p2_subjugate_windMesh_02.mat
  • Material/Lilith_p2_subjugate_windMesh_01.mat
  • Material/vfxSchool_marcusBruzzese_arcaneMissileEnergy.mat
  • Material/shrine_icon_artillery_bow_lightning.mat
  • Material/vfx_harmlessbarrier_perpendicular.mat
  • Material/monsterAffix_vortex_cast_windBurst.mat
  • Material/fxKit_damaging_projectileStrong_wind_DonutMat.mat
  • Material/drowned_brute_weaponTrail_ver.mat
  • Material/druid_windShear_cast_windDonutMat.mat
  • Material/chest_locked_nail.mat
  • Material/barb_callOfTheAncients_cast_vertImpulse.mat
  • Material/global_poison_projectile_tip.mat
  • Material/sorc_dismount_frigidAssault_knotOuterMat.mat
  • Material/vfxSorc_cracklingEnergy_pickup_manaRegenSwipe.mat
  • Material/vfx_harmlessbarrier_parallel_mesh_mat.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_sweepMesh4.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_sweepMesh5.mat
  • Material/shrine_artillery_arrow_inside_mat.mat
  • Material/Lilith_p2_subjugate_windMesh_05.mat
  • Material/vfx_carryableExplosion_sweepMesh.mat
  • Material/druid_cycloneArmor_windSwirlMat2.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Lightning_Deploy_Box.mat
  • Material/global_web_projectile_tip.mat
  • Material/rogue_penShot_spawn_energyIn.mat
  • Material/global_poison_projectile_outer.mat
  • Material/druid_earthenMight_proc_swirls.mat
  • Material/fxKit_aoe_explosion_sweepMesh2.mat
  • Material/knight_brute_barrier_border.mat
  • Material/barb_chainHook_trail_leadingEdge.mat
  • Material/yorin_aoeDebuff_souls_burst.mat
  • Material/MageHalls_LineSwipe_Orange_VFX_HF.mat
  • Material/fxKit_aoe_explosion_sweepMesh3.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_sweepMesh.mat
  • Material/dungeonAffix_lightningPulse_cast_knotOuter.mat
  • Material/shrine_icon_artillery_bow.mat
  • Material/sorc_dismount_frigidAssault_knotInnerMat.mat
  • Material/rogue_darkShroud_shadows_bubble_mat.mat
  • Material/MageHalls_LineSwipe_VFX.mat
  • Material/yorin_aoeDebuff_dome_holy.mat
  • Material/vfx_harvestAnima_helix.mat
  • Material/barb_callOfTheAncients_cast_outro_vertRay.mat
  • Material/fxKit_damaging_burstCylindrical_wind_wave.mat
  • Material/wanderingdeath_tornado_lobbedProjectile_impact_sweepMesh3.mat
  • Material/legendary_rogue_018_flask_grenade.mat
  • Material/druid_cycloneArmor_windSwirlMat5.mat
  • Material/MageHalls_LineSwipe_VFX_HF.mat
  • Material/druid_cycloneArmor_windSwirlMat.mat
  • Material/S02_Door_harmless_persistentBarrier_blood_swirls_B.mat
  • Material/skeleton_boss_storm_aoe_tornado02.mat
  • Material/fxKit_harmless_persistentBarrier_blood_swirls_B.mat
  • Material/S03_MageHalls_LineSwipe_Orange_VFX.mat
  • Material/druid_earthenMight_proc_swirls2.mat
  • Material/fxKit_harmless_persistentBarrier_bone.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Poison_Deploy_Box.mat
  • Material/s1_fxKit_harmless_persistentBarrier_B_malignantBlood_swirls_B.mat
  • Material/resurrection_lightPillarCore.mat
  • Material/vfx_wanderingdeath_tornado_AOE_SwirledCyl.mat
  • Material/skeleton_boss_storm_aoe_tornado_monkboss_recolor.mat
  • Material/fxKit_aoe_explosion_sweepMesh4.mat
  • Material/vfx_wanderingdeath_spawn_vortex_SwirledCyl.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Cold_Deploy_Box.mat
  • Material/Lilith_p2_subjugate_windMesh_03.mat
  • References to other File
    225735
    { "__fileName__": "base/meta/ShaderMap/vfx_actor_blend_uber_lit_pbr_twoSided.shm", "snoMinDefaultBaseShader": "Shader/vfx_actor_blend_uber_lit_pbr", "snoMedDefaultBaseShader": "Shader/vfx_actor_blend_uber_lit_pbr", "snoHighDefaultBaseShader": "Shader/vfx_actor_blend_uber_lit_pbr", "arShaderOverrides": [], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "padding1": 0, "padding2": 0, "dataOffset": 64, "dataSize": 56 } }