References to this File
  • Material/Scos_Boat_Set_Worn_Wood_Planks.mat
  • Material/Scos_Boat_Rowboat_Buoyant_River.mat
  • Material/Scos_Boat_Set_Worn_Wood_Tiling_Buoyant.mat
  • Material/ScosglenHU_WoodenCoffin_A_Moss_Bouyancy.mat
  • Material/Scos_Coast_Rowboat_Buoyant_River.mat
  • Material/Scos_Boat_Birlinn_Wood_Worn_Details_Buoyant_01.mat
  • Material/Drown_Bloated_Bodies.mat
  • Material/Scos_Boat_Cog_Worn_Wood_Details.mat
  • Material/Scos_Boat_Wreck_Buoyant_River.mat
  • Material/Flooded_BloatedCorpse_01_Buoyant_Dyn.mat
  • Material/Scos_Boat_Set_Wood_Tiling_Buoyant_01.mat
  • Material/Dead_Fish_A_Buoyant_River_01.mat
  • Material/Drown_Floating_WoodPieces_01.mat
  • Material/ScosglenHU_CoreKit_01_Buoyant_River.mat
  • Material/HaweHU_Boats_01_Base_Buoyant.mat
  • Material/Scos_Boat_Rowboat_Buoyant.mat
  • Material/Scos_Boat_Rowboat_Worn_Buoyant_River.mat
  • Material/Drown_Bloated_Bodies_Float_02.mat
  • Material/Scos_Boat_Wreck_Worn_Buoyant_River.mat
  • Material/Flooded_Floating_Plank_01.mat
  • Material/HaweHU_Fishing_Kit_Base_Buoyant.mat
  • Material/ScosglenHU_CoreKit_01_Buoyant_River_Boat.mat
  • Material/HaweHU_Fishing_Thatch_Tuft_01_Base_Buoyant.mat
  • Material/ScosglenHU_Rope_Kit_Buoyant_River_01.mat
  • Material/Scos_Boat_Birlinn_Wood_Details_Buoyant_01.mat
  • Material/Scos_Boat_Set_Wood_Planks_Buoyant_01.mat
  • Material/ScosglenHU_CoreKit_01_Burnt_Buoyant_River.mat
  • Material/Scos_Boat_Birlinn_Sail_Buoyant_01.mat
  • Material/ScosglenHU_Dead_Fish_A_Buoyant_River.mat
  • Material/Drown_Bloated_Bodies_Static.mat
  • Material/Drown_Floating_WoodPieces_01_Rotten.mat
  • Material/Generic_Animal_Bones_01_Buoyant_River.mat
  • Material/HaweHU_Fishing_Net_01_Base_Buoyant.mat
  • Material/Generic_Animal_Bones_01_Bloody_Buoyant_River.mat
  • Material/Generic_Human_Gore_Bodies_PG_Floating.mat
  • Material/Scos_Boat_Set_Worn_Wood_Planks_Buoyant.mat
  • Material/Scos_Boat_Birlinn_Wood_Worn_Details.mat
  • Material/Scos_Boat_Rigging_Buoyant.mat
  • Shader/cookie_vertexAnim_buoyancy.shd
  • Shader/scene_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/prop_def_gbuff_basic_vertexAnim_buoyancy.shd
  • Shader/cookie_scene_vertexAnim_buoyancy.shd
  • 254994
    { "__fileName__": "base/meta/MaterialValue/wave multiplier.mtv" }