References to this File
  • Material/Zak_Dark_Statue_Kneel_Broken_Bottom.mat
  • Material/Zak_Dark_Statue_Mil_03.mat
  • Material/Gizmo_World_Tier_Select_Foundation_A_01.mat
  • Material/Zak_Mona_InariusPosedStone_A_02.mat
  • Material/Zak_Base_Statue_Mil_02.mat
  • Material/RogLair_Cave_Mine_Wood_Beams_A.mat
  • Material/Cave_Mine_Wood_Beams_A_Burnt.mat
  • Material/Gizmo_World_Tier_Select_Body_A_01.mat
  • Material/Zak_Base_Statue_Mil_05_Broken_Bottom.mat
  • Material/Ancients_Flooded_DirtFill_A.mat
  • Material/Cave_Mine_Wood_Planks_Dyn.mat
  • Material/ProtoDun_Jail_Metal_A_01.mat
  • Material/Pale_Frac_Statue_FIG_D_01.mat
  • Material/Pale_Knight_Barricade_Wood_Debris.mat
  • Material/Ancients_Flooded_SmallFungus_A.mat
  • Material/Zak_Dark_Statue_Kneel_Broken_Top.mat
  • Material/Zak_Dark_Statue_Base_A_01.mat
  • Material/Zak_Base_Statue_Mil_04.mat
  • Material/Zak_Base_Statue_Base_B_01.mat
  • Material/Ancients_Flooded_Statue_Lilith_Chunk_A_01.mat
  • Material/Ancients_Flooded_LargeFungus_A.mat
  • Material/Zak_Library_Statue_Med_B_01_Stone.mat
  • Material/Cave_Mine_Wood_Beams_A.mat
  • Material/Zak_Base_Statue_Rel_02_Broken_Top.mat
  • Material/Zak_Library_Statue_Med_D_01_Stone.mat
  • Material/Gizmo_World_Tier_Select_Wings_A_01.mat
  • Material/Cave_Flooded_Fungus_A_01.mat
  • Material/Zak_Base_Statue_Mil_05.mat
  • Material/Zak_Base_Statue_Mil_04_Broken_Bottom.mat
  • Material/Pale_Frac_Statue_FIG_C_01_2.mat
  • Material/Zak_Base_Statue_Kneel_01.mat
  • Material/Zak_Base_Statue_Mil_03.mat
  • Material/Cave_Flooded_Fungus_Mushrooms_A.mat
  • Material/Zak_Dark_Statue_Kneel_01.mat
  • Material/Zak_Dark_Statue_Rel_01.mat
  • Material/Zak_Dark_Statue_Mil_01.mat
  • Material/Zak_Base_Statue_Base_A_01.mat
  • Material/Protodun_Jail_MetalBarSet_A_02.mat
  • Material/Zak_Base_Statue_Mil_03_Broken_Bottom.mat
  • Material/Zak_Library_Statue_Large_C_01_Stone.mat
  • Material/Protodun_Root_Wood_Beams_A.mat
  • Material/Cave_Mine_Wood_Planks_A.mat
  • Material/Zak_Base_Statue_Mil_01_Mossy.mat
  • Material/Zak_Base_Statue_Rel_02_Broken_Bottom.mat
  • Material/Zak_Dark_Statue_Mil_04.mat
  • Material/Zak_Base_Statue_Kneel_Broken_Top.mat
  • Material/Cave_Mine_Wood_Planks_A_Dyn.mat
  • Material/Zak_Base_Statue_Rel_01.mat
  • Material/Cave_Mine_Wood_Planks.mat
  • Material/Zak_Base_Library_Statue_Large_D.mat
  • Material/Cave_Flooded_LargeFungus_A.mat
  • Material/Zak_Dark_Statue_Mil.mat
  • Material/Pale_Frac_Statue_FIG_C_01.mat
  • Material/Zak_Base_Statue_Rel_01_Broken_Bottom.mat
  • Material/Zak_Dark_Statue_Mil_02.mat
  • Material/Zak_Library_Statue_Large_B_01_Stone.mat
  • Material/Zak_Base_Statue_Mil_03_Broken_Top.mat
  • Material/Zak_Dark_Statue_Mil_05.mat
  • Material/Zak_Base_Statue_Kneel_Broken_Bottom.mat
  • Material/Zak_Dark_Statue_Akarat_01.mat
  • Material/Ideation_PaleExt_Buildings_Stone_Statue_Base_A_Base.mat
  • Material/Zak_Base_Statue_Rel_02.mat
  • Material/Ideation_PaleExt_Buildings_Stone_Statue_Sister_A_Base.mat
  • Material/Zak_Dark_Statue_Base_B_01.mat
  • Material/Zak_Base_Statue_Akarat_01.mat
  • Material/Zak_Base_Statue_Mil_Broken_Bottom.mat
  • Material/Cave_Mine_Wood_Planks_B_Dyn.mat
  • Material/Zak_Library_Statue_Small_A_01_Stone.mat
  • Material/ProtoDun_Jail_Hay_A_01.mat
  • Material/Zak_Library_Statue_Med_C_01_Stone.mat
  • Material/ProtoDun_Jail_HooksAndSpikes_A_01.mat
  • Material/Zak_Base_Statue_Mil_01.mat
  • Material/Protodun_Jail_MetalBarSet_A_01.mat
  • Material/Zak_Base_Statue_Mil_05_Broken_Top.mat
  • Material/Gizmo_World_Tier_Select_Foundation_A_04.mat
  • Material/Pale_Frac_Statue_FIG_D_01_2.mat
  • Material/Zak_Dark_Statue_Rel_02.mat
  • Material/Zak_Base_Statue_Mil_04_Broken_Top.mat
  • Material/Zak_Library_Statue_Large_A_01_Stone.mat
  • Material/Cave_Flooded_SmallFungus.mat
  • Material/Zak_Snowy_Statue_Mil_05.mat
  • Material/Protodun_Jail_MetalBarSet_A_02_Dyn.mat
  • Material/Cave_Mine_Wood_Beams_A_Dyn.mat
  • Material/Zak_Mona_InariusPosedStone_A_03.mat
  • Material/Cave_Mine_Wood_Planks_B.mat
  • Shader/scene_def_gbuff_layered_2_directional_blend_worldPositionVariation.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_worldPositionVariation.shd
  • Shader/scene_def_gsoft_layered_2_directional_blend_worldPositionVariation_low_quality.shd
  • Shader/scene_def_gbuff_layered_2_directional_blend_worldPositionVariation_low_quality.shd
  • 371571
    { "__fileName__": "base/meta/MaterialValue/Env World Space Variation Color 1.mtv" }