References to this File
  • Material/wildlife_bear_mat.mat
  • Material/fly_warrior_miniboss_fur_mat.mat
  • Material/monster_scorpion.mat
  • Material/igc_lilith_body_mtl_Stone.mat
  • Material/lilith_p1_death_transition_lowerBody.mat
  • Material/necF_P00_HED_mat.mat
  • Material/igc_sld_curtain_mtl1.mat
  • Material/lilith_capstone_p2_upper_mat.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/RogF_P01_BOD_mat.mat
  • Material/fly_warrior_miniboss_mat.mat
  • Material/lilith_p1_teleport_lowerBody_out.mat
  • Material/Goatman_ranged_flay_death.mat
  • Material/lorath_face_mtl.mat
  • Material/igc_lilith_eyeR_mtl_NonEmissive.mat
  • Material/druM_P01_HED_mat.mat
  • Material/lilith_p2_upper_mat.mat
  • Material/igc_lilith_hardsurface_mtl.mat
  • Material/igc_lilith_eyeR_mtl.mat
  • Material/mnt_dlux001_mat.mat
  • Material/S02_Boss_Wings_BlurFX.mat
  • Material/Lilith_UpperBody_mat.mat
  • Material/donan_igc_head_mtl2_deathstage.mat
  • Material/necF_P03_HED_mat.mat
  • Material/werewolf_melee_B_fur_mat.mat
  • Material/npc_tyrantking_HED_helltide_enrage.mat
  • Material/druM_P00_BOD_mat.mat
  • Material/lilith_p1_teleport_in_bone.mat
  • Material/Lilith_Head_mat.mat
  • Material/lilith_p2_capstone_head_death_dissolve_mat.mat
  • Material/vampire_swarmer_A_mat.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/npc_tyrantking_leg_helltide_enrage.mat
  • Material/flyHost_gibs_mat.mat
  • Material/s01_boss_tendrils_uber.mat
  • Material/lilith_p1_teleport_in_wings.mat
  • Material/vampire_swarmer_shadow_mat.mat
  • Material/Lilith_eyelashes_mat.mat
  • Material/igcBLD_1160_lil_P00_BOD_mat_vat.mat
  • Material/lorath_eyeball_mtl_nonEmissive.mat
  • Material/lilith_p2_spawn_transition_muscle_mat.mat
  • Material/igc_yorin_soulstone_body_mtl.mat
  • Material/barF_P01_BOD_mat.mat
  • Material/lilith_p2_eyelashes_mat.mat
  • Material/skeleton_necropolisguardian_helltide_cloth_mat_ds.mat
  • Material/igc_lilith_wing_mtl_Stone.mat
  • Material/lilith_p1_teleport_in_lowerBody.mat
  • Material/lilith_p1_teleport_in_head.mat
  • Material/lilith_UpperBody_Mtl.mat
  • Material/npcF_zolaya_BOD_mat.mat
  • Material/lilith_p1_heartCrucible_spawn_megaDemon_veins.mat
  • Material/igc_lilith_hardsurface_erode_mtl.mat
  • Material/monster_scorpion_death_fastDecay.mat
  • Material/igc_lilith_eyeR_mtl_sightless_eye.mat
  • Material/wildlife_bear_mat_Hawezar.mat
  • Material/RogM_P02_HED_mat.mat
  • Material/barF_P01_HED_mat.mat
  • Material/igc_lilith_wing_mtl_Stone_rbd.mat
  • Material/donan_igc_hair_mtl.mat
  • Material/donan_igc_head_mtl1.mat
  • Material/lilith_p1_death_transition_upperBody.mat
  • Material/monster_scorpion_death_fire.mat
  • Material/Lilith_Capstone_P1_UpperBody_mat.mat
  • Material/lilith_p2_wings_death_dissolve_mat.mat
  • Material/lilith_p1_teleport_veins_out.mat
  • Material/lilith_p2_spawn_transition_bone_mat.mat
  • Material/wildlife_woodwraith_death_poison.mat
  • Material/lilith_p2_head_spawn_transition_mat.mat
  • Material/lilith_p1_teleport_head_out.mat
  • Material/base_teethtongue_mat.mat
  • Material/lilith_p2_mouth_mat.mat
  • Material/WorldBoss_AbyssLord_mat.mat
  • Material/druM_P03_HED_mat.mat
  • Material/necF_P00_BOD_mat.mat
  • Material/twoHandSword_stor025_mat.mat
  • Material/lilith_p1_teleport_head.mat
  • Material/npc_taissa_HED_mat.mat
  • Material/werewolf_melee_pet_fur_mat.mat
  • Material/sorF_P03_BOD_mat.mat
  • Material/npc_tyrantking_torso_enrage.mat
  • Material/igc_BLD1160_lilith_body_fade_mtl.mat
  • Material/Magnus_Ribs_mtl.mat
  • Material/Magnus_Torso_mtl.mat
  • Material/sorF_P00_BOD_mat.mat
  • Material/lilith_p2_eyeshadow_mat.mat
  • Material/werewolf_melee_pet_mat.mat
  • Material/lorath_face_mtl_IGC_DST_1225_bloodDrip.mat
  • Material/snake_queen_mat.mat
  • Material/donan_igc_head_blood_mtl1.mat
  • Material/S02_Boss_UpperBody_blurfx.mat
  • Material/rogF_P01_HED_mat.mat
  • Material/S02_boss_npc_HEAD_mat.mat
  • Material/lilith_p2_capstone_lower_death_dissolve_mat.mat
  • Material/wildlife_bear_fur_mat_Hawezar.mat
  • Material/barM_P02_HED_mate.mat
  • Material/lilith_p2_upper_spawn_transition_mat.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/lilith_p2_capstone_upper_death_dissolve_mat.mat
  • Material/rogF_P02_HED_mat.mat
  • Material/lilith_Skirts_Mtl.mat
  • Material/Lilith_EyeL_mat.mat
  • Material/S02_Boss_Legs_blur_FX.mat
  • Material/npc_tyrantking_HED_enrage.mat
  • Material/npc_elias_HED_mat_death_shadow.mat
  • Material/wildlife_bear_mat_Fractured Peaks.mat
  • Material/RogF_P02_BOD_mat.mat
  • Material/lilith_p2_lower_spawn_transition_mat.mat
  • Material/sorF_P02_BOD_mat.mat
  • Material/base_teethtongue_mat_Spectral.mat
  • Material/lilith_p1_teleport_out_head.mat
  • Material/npc_tyrantking_leg_enrage.mat
  • Material/S02_Boss_Torso_BlurDissolve.mat
  • Material/wildlife_bear_fur_mat_Fractured Peaks.mat
  • Material/skeleton_necropolisguardian_helltide_torso_mat.mat
  • Material/igc_lilith_body_mtl.mat
  • Material/barM_P01_HED_mat.mat
  • Material/lilith_Head_Mtl_Sightless_Eye.mat
  • Material/flyWarrior_wings_mat.mat
  • Material/lilith_p1_teleport_out_muscle.mat
  • Material/necM_P01_HED_mat.mat
  • Material/igc_lilith_hardsurface_mtl_Stone.mat
  • Material/igc_lilith_eyeL_mtl_NonEmissive.mat
  • Material/rogM_P02_BOD_mat.mat
  • Material/npc_tyrantking_TRS_skin_helltide_enrage.mat
  • Material/werewolf_melee_A_fur_mat.mat
  • Material/lilith_p1_teleport_veins_in.mat
  • Material/S02_Boss_Torso_blur_dissolveFX.mat
  • Material/lilith_Head_Mtl_DeathStage.mat
  • Material/donan_igc_head_mtl1_deathstage.mat
  • Material/igc_yorin_HandsParts_mat.mat
  • Material/npc_nafain_HED_mat.mat
  • Material/skeleton_boss_helltide_staff_mat.mat
  • Material/igc_pop_5570_ground_mtl.mat
  • Material/lilith_p2_spawn_transition_veins_mat.mat
  • Material/vampire_boss_variant_mat.mat
  • Material/vampire_boss_mat.mat
  • Material/lilith_p1_teleport_in_upperBody.mat
  • Material/S02_Boss_Wings_BlurDissolveFX02.mat
  • Material/lilith_p1_teleport_out_veins.mat
  • Material/sorF_P03_HED_mat.mat
  • Material/vampire_boss_variant_tendril_swipe_warmUp_mat.mat
  • Material/barF_P02_BOD.mat
  • Material/werewolf_miniboss_fur_mat.mat
  • Material/lilith_p2_head_mat.mat
  • Material/twoHandCrossbow_stor031_mat.mat
  • Material/monster_scorpion_death_lowerBody_dissolve.mat
  • Material/twoHandSorcStaff_stor029_mat.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/lilith_p2_capstone_wings_collapse_mat.mat
  • Material/npc_elias_HED_mat.mat
  • Material/barF_P02_HED.mat
  • Material/lilith_p1_teleport_out_lowerBody.mat
  • Material/druM_P02_HED_mat.mat
  • Material/lilith_p1_death_transition_bone.mat
  • Material/lilith_p2_capstone_wings_death_dissolve_mat.mat
  • Material/wildlife_woodwraith_death_poison_charred.mat
  • Material/mnt_stor038_horse_mat.mat
  • Material/RogM_P01_HED_mat.mat
  • Material/demon_mega_miniboss_mat.mat
  • Material/vampire_swarmer_scos_mat.mat
  • Material/wildlife_bloodhawk_02_mat.mat
  • Material/lilith_p1_teleport_out_bone.mat
  • Material/necM_P00_HED_mat.mat
  • Material/S02_Boss_Legs.mat
  • Material/Lilith_Eyeshadow_mat.mat
  • Material/igc_lilith_eyeL_mtl.mat
  • Material/igc_candles_02_mat.mat
  • Material/monster_scorpion_death_dissolve.mat
  • Material/wildlife_bloodhawk_03_frenzy_mat.mat
  • Material/Lilith_Capstone_P1_Head_mat.mat
  • Material/IGC_SLA_customChest_astaroth_mat.mat
  • Material/lilith_p1_death_transition_head.mat
  • Material/lilith_p2_death_dissolve_muscle_mat.mat
  • Material/lilith_p1_deathTransition_muscle.mat
  • Material/lorath_scalp_neck_mtl.mat
  • Material/lilith_UpperCloth_Mtl.mat
  • Material/druM_P02_BOD_mat.mat
  • Material/lilith_Skirts_Mtl_Stone.mat
  • Material/lilith_capstone_p2_lower_mat.mat
  • Material/OffHandTotem_stor026_mat.mat
  • Material/lilith_p2_upper_death_dissolve_mat.mat
  • Material/necM_P02_BOD_mat.mat
  • Material/monster_scorpion_death_shadow.mat
  • Material/barM_P03_HED_mat.mat
  • Material/blood_blade_mat.mat
  • Material/lilith_p1_teleport_wings_out.mat
  • Material/WorldBoss_AbyssLord_mat_spawn.mat
  • Material/werewolf_melee_A_mat.mat
  • Material/wildlife_woodwraith_death_poison_hawz.mat
  • Material/barM_P00_HED_mat.mat
  • Material/lilith_p2_wings_spawn_transition_mat.mat
  • Material/wildlife_bear_fur_mat.mat
  • Material/vampire_boss_variant_tendril_mat.mat
  • Material/Duriel_Abdomen_mat.mat
  • Material/lilith_p2_lower_death_dissolve_mat.mat
  • Material/igc_lilith_hardsurface_mtl_Impaled.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/DruF_P00_BOD_mat.mat
  • Material/Lilith_LowerBody_mat.mat
  • Material/HandsParts_mat.mat
  • Material/rogM_P00_BOD_mat.mat
  • Material/sorF_P01_HED_mat.mat
  • Material/igc_lilith_eyeL_mtl_sightless_eye.mat
  • Material/SLY_fxRnd_igc_yorin_soulstone_head_mtl.mat
  • Material/Lilith_EyeR_mat.mat
  • Material/lilith_p2_lower_mat.mat
  • Material/sorF_P02_HED_mat.mat
  • Material/RogF_P00_HED_mat.mat
  • Material/lilith_p2_death_dissolve_bone_mat.mat
  • Material/skeleton_ballista_base_bloodseeker_mat.mat
  • Material/s01_boss_body_uber.mat
  • Material/sorF_P01_BOD_mat.mat
  • Material/lilith_UpperBody_Mtl_Stone_rbd.mat
  • Material/sorF_P00_HED_mat.mat
  • Material/s01_boss_body.mat
  • Material/FlyHost_mat.mat
  • Material/S02_Boss_UpperBody_blur_FX.mat
  • Material/RogM_P00_HED_mat.mat
  • Material/wildlife_bloodhawk_02_frenzy_mat.mat
  • Material/flyHost_explode_mat.mat
  • Material/npc_tyrantking_TRS_skin_enrage.mat
  • Material/npc_yorin_soulstone_head_mtl.mat
  • Material/lilith_p2_eye_l_mat.mat
  • Material/vampire_boss_variant_worms_swipe_warmUp_mat.mat
  • Material/lilith_Head_Mtl_Stone.mat
  • Material/necM_P00_BOD_mat.mat
  • Material/s01_boss_tendrils.mat
  • Material/vampire_boss_helltide_mat.mat
  • Material/wildlife_woodwraith_death_poison_frac.mat
  • Material/necF_P02_BOD_mat.mat
  • Material/rogF_P03_HED_mat.mat
  • Material/lilith_p1_teleport_in_veins.mat
  • Material/NPC_Yorin_Head_mat.mat
  • Material/igc_lilith_inside_mtl_Stone_rbd.mat
  • Material/demon_mega_miniboss_weapon_mat.mat
  • Material/lilith_UpperCloth_Mtl_Stone_rbd.mat
  • Material/wildlife_bear_fur_mat_Poison.mat
  • Material/Lilith_Wings_mat.mat
  • Material/npc_tyrantking_torso_helltide_enrage.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/lilith_p1_teleport_out_wings.mat
  • Material/monster_scorpion_death_poison.mat
  • Material/lilith_Head_Mtl.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/Amalgam_unborn_mat.mat
  • Material/lilith_p1_teleport_lowerBody.mat
  • Material/igc_lilith_hardsurface_mtl_Stone_rbd.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/igc_lilith_body_mtl_Stone_rbd.mat
  • Material/igc_rathmaStaffGem_MTL.mat
  • Material/igc_astaroth_mat.mat
  • Material/igc_lilith_eyeL_mtl_Stone.mat
  • Material/RogF_P03_BOD_mat.mat
  • Material/necM_P03_HED_mat.mat
  • Material/Lilith_Capstone_P1_LowerBody_mat.mat
  • Material/lilith_p1_death_transition_veins.mat
  • Material/lilith_capstone_p2_wings_mat.mat
  • Material/barF_P00_BOD.mat
  • Material/lilith_p2_capstone_upper_subjugate_handGlow_mat.mat
  • Material/flyWarrior_glow.mat
  • Material/fly_warrior_miniboss_helltide_mat.mat
  • Material/barM_P00_BOD_mat.mat
  • Material/lorath_eyeball_mtl.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/S03_Prop_Main_Sign_08.mat
  • Material/Feathers_MTL.mat
  • Material/IGC_Yorin_Head_mat.mat
  • Material/wildlife_bloodhawk_03_mat.mat
  • Material/igc_lilith_eyeL_mtl_bld1190_erode.mat
  • Material/Lilith_Wings_ghost_mat.mat
  • Material/RogM_P03_HED_mat.mat
  • Material/werewolf_melee_C_fur_mat.mat
  • Material/skeleton_base_bloodseeker_mat.mat
  • Material/werewolf_miniboss_mat.mat
  • Material/Duriel_Abdomen_burst_mat.mat
  • Material/fly_warrior_miniboss_helltide_fur_mat.mat
  • Material/necF_P01_HED_mat.mat
  • Material/Lilith_InnerMouth_mat.mat
  • Material/shield_stor019_mat.mat
  • Material/igc_lilith_wing_mtl.mat
  • Material/lilith_UpperBody_Mtl_Stone.mat
  • Material/npcF_frac_omni_01_HED_mat.mat
  • Material/npcF_zolaya_HED_mat.mat
  • Material/base_teethtongue_mat_NearFade.mat
  • Material/npcH_travelingMerchant_HED_mat.mat
  • Material/lilith_p2_head_death_dissolve_mat.mat
  • Material/lilith_p2_eye_r_mat.mat
  • Material/mnt_stor187_trophy_TPY_mat.mat
  • Material/igc_epldesert_grass_mat.mat
  • Material/S02_Boss_Wings_blur_FXDissolve.mat
  • Material/lilith_p1_teleport_out_upperBody.mat
  • Material/lilith_p2_death_dissolve_veins_mat.mat
  • Material/flyWarrior_mat.mat
  • Material/npc_elias_HED_mat_Spectral.mat
  • Material/lilith_p2_capstone_lower_tailStab_mat.mat
  • Material/barM_P02_BOD_mate.mat
  • Material/igc_astaroth_fxChest_mat.mat
  • Material/vampire_boss_variant_horns_mat.mat
  • Material/wildlife_bear_mat_Poison.mat
  • Material/lorath_body_mtl.mat
  • Material/lilith_p2_lower_tailStab_mat.mat
  • Material/druM_P00_HED_mat.mat
  • Material/igc_necground_mtl.mat
  • Material/npc_airidah_HED_mat.mat
  • Material/lilith_UpperCloth_Mtl_Stone.mat
  • Material/vampire_swarmer_hawz_mat.mat
  • Material/lilith_p2_wings_mat.mat
  • Material/goatman_abom_corpse_fur_mat.mat
  • Material/lilith_p1_death_transition_wings.mat
  • Material/S02_Boss_Wings.mat
  • Material/lilith_p2_upper_subjugate_handGlow_mat.mat
  • Material/barF_P00_HED.mat
  • Material/lilith_p1_teleport_in_muscle.mat
  • Material/lilith_p2_wings_collapse_mat.mat
  • Material/RogF_P00_BOD_mat.mat
  • Material/npc_yorin_HandsParts_mat.mat
  • Material/necM_P02_HED_mat.mat
  • Material/vampire_boss_variant_worms_mat.mat
  • Material/igc_astaroth_brightemmisive_mat.mat
  • Material/monster_scorpion_death_physical_defualt.mat
  • Material/barF_P03_HED.mat
  • Material/S04_demon_succubus_miniboss_mat.mat
  • Material/S02_Boss_Torso.mat
  • Material/npc_elias_HED_mat_helltide.mat
  • Material/vampire_boss_lilith_mat.mat
  • Material/lilith_p1_teleport_wings.mat
  • Material/donan_igc_head_mtl2.mat
  • Material/goatman_abom_corpse_mat.mat
  • Material/lilith_capstone_p2_head_mat.mat
  • Shader/igc_character_gbuff_lit_pbr_alphaClip_2sided.shd
  • Shader/worldboss_wanderingDeath.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_Out_371290.shd
  • Shader/druid_human_opaque_skin.shd
  • Shader/igc_character_gbuff_lit_pbr_vat.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Bloody_In_514203.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_pbr_Default_Medium_Chr_Demonic_Out_1111982.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Demonic_In_355189.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Bloody_Out_440352.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Bloody_Out_363332.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Bloody_In_50984.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Bloody_In_363332.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Bloody_Out_355189.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_In_366565.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Demonic_In_363332.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Bloody_Out_455501.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Demonic_Out_1871259.shd
  • Shader/IGC_BLB_1230_FX_opaque_subsurface_pbr_neyrelle.shd
  • Shader/igc_nec_golem_opaque_subsurface_pbr_colorLerp.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Bloody_In_287229.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_Out_1509391.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Bloody_Out_521588.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Bloody_In_1845527.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_In_358410.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Demonic_In_454551.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Demonic_In_287229.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Bloody_In_455501.shd
  • Shader/OVERRIDE_monster_opaque_skin_doubleSided_Default_Medium_Chr_Demonic_In_354795.shd
  • Shader/SLY_fxRnd_IGC_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Bloody_Out_346331.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Bloody_In_355189.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/OVERRIDE_monster_opaque_skin_doubleSided_Default_Medium_Chr_Bloody_Out_354795.shd
  • Shader/worldboss_treasurebeast.shd
  • Shader/IGC_SLA_amalgam_monster_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Bloody_In_454551.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_pbr_Default_Medium_Chr_Bloody_In_1111982.shd
  • Shader/mount_opaque_subsurface_pbr_celestial.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Bloody_Out_454551.shd
  • Shader/igc_character_gbuff_lit_pbr_erode_mask.shd
  • Shader/monster_opaque_skin_dissolve.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_Out_371290.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Bloody_Out_50984.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Demonic_In_1111976.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Demonic_Out_121859.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Demonic_Out_363332.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Demonic_In_121859.shd
  • Shader/IGC_opaque_subsurface_pbr_erode.shd
  • Shader/druid_wereform_deathMesh_opaque_skin.shd
  • Shader/hero_opaque_skin.shd
  • Shader/OVERRIDE_monster_opaque_skin_doubleSided_Default_Medium_Chr_Demonic_Out_354795.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_pbr_Default_Medium_Chr_Bloody_Out_1111982.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Bloody_In_1871259.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Bloody_In_346331.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Bloody_Out_287229.shd
  • Shader/monster_opaque_skin.shd
  • Shader/IGC_opaque_subsurface_pbr_FullPrecision.shd
  • Shader/druid_human_deathMesh_opaque_skin.shd
  • Shader/worldBoss_abysslord.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Demonic_Out_440352.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Bloody_Out_121859.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_In_1509391.shd
  • Shader/pet_opaque_skin.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Demonic_Out_521588.shd
  • Shader/IGC_opaque_subsurface_pbr_vat.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Demonic_In_1871259.shd
  • Shader/EPL_1130_actor_gbuff_lit_pbr_2sided_Subsurface_vat.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_Out_358410.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_Out_358410.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_In_358050.shd
  • Shader/monster_opaque_skin_layeredDissolve_bloodMask.shd
  • Shader/IGC_hero_opaque_subsurface_pbr_bloodLerp.shd
  • Shader/pet_opaque_skin_faded.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_Out_366565.shd
  • Shader/monster_opaque_skin_dissolve_UVSet1.shd
  • Shader/boss_seahagDeathSkin_opaque_skin_dissolveWipe.shd
  • Shader/igc_character_gbuff_lit_pbr.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Demonic_Out_287229.shd
  • Shader/chr_opaque_skin_noCustomization.shd
  • Shader/SLY_fxRnd_IGC_hero_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_In_366565.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Demonic_Out_1871259.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Bloody_In_1111976.shd
  • Shader/OVERRIDE_monster_opaque_skin_doubleSided_Default_Medium_Chr_Bloody_In_354795.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Demonic_In_1871259.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_pbr_Default_Medium_Chr_Demonic_In_1111982.shd
  • Shader/igc_actor_gbuff_lit_pbr_2sided_Subsurface_Alpha.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Bloody_Out_1871259.shd
  • Shader/IGC_trans_pbr_world_position_opacity_eyelid_movement.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_In_371290.shd
  • Shader/monster_opaque_skin_randomVariation.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Demonic_Out_355189.shd
  • Shader/monster_skin_frozenSwipe.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_In_358050.shd
  • Shader/IGC_opaque_subsurface_pbr_doubleSided.shd
  • Shader/zzz_TESTLOW_hero_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Demonic_Out_346331.shd
  • Shader/item_opaque_subsurface.shd
  • Shader/igc_actor_gbuff_lit_pbr_2sided_Subsurface.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Bloody_Out_1845527.shd
  • Shader/GENERATED_item_opaque_subsurface_Default_Low_Base_1871259.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Demonic_In_455501.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Demonic_In_440352.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Bloody_In_1871259.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Demonic_Out_1845527.shd
  • Shader/worldboss_treasurebeast_portal.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Demonic_In_521588.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_In_371290.shd
  • Shader/boss_duriel_abdomen.shd
  • Shader/igc_character_gbuff_lit_pbr_2sided.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Bloody_Out_1871259.shd
  • Shader/monster_opaque_skin_doubleSided.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Demonic_In_50984.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Demonic_In_514203.shd
  • Shader/igc_character_gbuff_lit_pbr_erode.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Bloody_In_440352.shd
  • Shader/npc_opaque_skin.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Demonic_In_1845527.shd
  • Shader/igc_BLD1140_blood_tears_fx_character_gbuff_lit_pbr.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Demonic_Out_455501.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_Out_358050.shd
  • Shader/OVERRIDE_druid_wereform_deathMesh_opaque_skin_Default_Medium_Chr_Bloody_In_358410.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_Out_1509391.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Bloody_Out_1111976.shd
  • Shader/IGC_opaque_subsurface_pbr.shd
  • Shader/igc_SLY_fxRnD_monster_opaque_subsurface_pbr.shd
  • Shader/worldBoss_abysslord_boss_spawn.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Demonic_Out_50984.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Demonic_Out_454551.shd
  • Shader/igc_snow_def_gbuff_basic_subsurface.shd
  • Shader/necro_corpse_opaque_subsurface_pbr_layeredDissolve.shd
  • Shader/OVERRIDE_druid_human_deathMesh_opaque_skin_Default_Medium_Chr_Demonic_Out_358050.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_Out_366565.shd
  • Shader/igc_actor_gbuff_lit_pbr_2sided_Subsurface_vat.shd
  • Shader/IGC_BLB_1180_FX_igc_character_gbuff_lit_pbr_neyrelle_arm_closeup.shd
  • Shader/druid_wereform_opaque_skin.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Bloody_In_121859.shd
  • Shader/mount_opaque_subsurface_pbr_emissiveFlow.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_In_1509391.shd
  • Shader/mount_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Bloody_Out_514203.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Demonic_Out_514203.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Demonic_In_346331.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Bloody_In_521588.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Demonic_Out_1111976.shd
  • Shader/monster_opaque_skin_layeredDissolve.shd
  • 399908
    { "__fileName__": "base/meta/MaterialValue/Translucency Minimum Brightness.mtv" }