References to this File
  • Material/IGC_Petals.mat
  • Material/Hawe_Giant_Snake_Skin_Stationary_A.mat
  • Material/IGC_Test_droplet.mat
  • Material/IGC_BloodPetal_Mtl_01.mat
  • Material/IGC_SLA_Petals_noEmissive.mat
  • Material/IGC_DST_1185_bloodSquib_A_colliding.mat
  • Material/Web_Mat_1.mat
  • Material/Web_Mat_3_noEmissive.mat
  • Material/IGC_DST_1150_bloodCloud_drops_gbuff.mat
  • Material/IGC_SLA_Petals_1_slower_Medium_Emissive.mat
  • Material/IGC_SLA_Petals_1_slower_Low_Emissive.mat
  • Material/Hawe_Giant_Snake_Small_Skin_A.mat
  • Material/IGC_DST_Big_Globule_02.mat
  • Material/IGC_SLD_1270_Petals.mat
  • Material/IGC_SLA_Petals_1_slower.mat
  • Material/Web_Mat_3.mat
  • Material/Web_Mat_2_noEmissive.mat
  • Material/IGC_BloodPetal_Mtl_01_Ash.mat
  • Material/IGC_DST_Big_Globule_01.mat
  • Material/IGC_DST_Big_Globule_03.mat
  • Material/Web_Mat_1_noEmissive.mat
  • Material/IGC_DST_1020_bloodCloud_drops.mat
  • Material/IGC_Petals_noVAT.mat
  • Material/IGC_SLA_Petals_1.mat
  • Material/IGC_DST_1185_bloodSquib_A.mat
  • Material/IGC_DST_Big_Globules.mat
  • Material/Hawe_Giant_Snake_Skin_A.mat
  • Material/IGC_BloodPetal_Mtl_03.mat
  • Material/IGC_BloodPetal_Mtl_02.mat
  • Material/IGC_SLA_Petals_noEmissive_Desat.mat
  • Material/IGC_SLA_Petals_1_slower_Emmisive_Mockup.mat
  • Material/Web_Mat_2.mat
  • Material/IGC_DST_1195_bloodDrip_A_OPTIMIZED.mat
  • Material/IGC_DST_1040_bloodCloud_drops.mat
  • Material/IGC_DST_1020_bloodCloud_drops_noEmissive.mat
  • Shader/IGC_actor_water_pbr_blood_static.shd
  • Shader/IGC_actor_gbuff_pbr_blood_static.shd
  • Shader/IGC_cookie_water_pbr_blood_static.shd
  • Shader/IGC_actor_water_pbr_blood_glob_FBX.shd
  • Shader/cookie_prop_gbuff_basic_ws_vertex_noise.shd
  • Shader/prop_def_gbuff_basic_ws_vertex_noise.shd
  • 477897
    { "__fileName__": "base/meta/MaterialValue/IGC_Use_Positional_Offset_Noise.mtv" }