References to this File
  • Material/environmentVFX_water_gbuffer_waterfall_Asplit.mat
  • Material/vfx_dungeonMoteJar_centralFlare.mat
  • Material/portal_glo012_Outro_smoke_ring.mat
  • Material/environmentVFX_blood_directionalDecal_trickle_B.mat
  • Material/fallen_champion_attk_overHead_trail.mat
  • Material/S03_construct_death_coaster.mat
  • Material/townPortal_Outro_smoke_ring_glo007_stor.mat
  • Material/Akarat_Swipe_02.mat
  • Material/vfx_boss_duriel_maggot_projectile.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_04.mat
  • Material/drowned_brute_weaponTrail_02.mat
  • Material/sspi_eagelcore_weaponTrail.mat
  • Material/astaroth_melee_swing_right_meshTrail_01.mat
  • Material/S03_boss_attkThrow_trail.mat
  • Material/campfire_v2_rogue_imbue_shadow_buff_trail.mat
  • Material/demon_brute_weaponThrowBlur.mat
  • Material/mnt_chal005_trophy_fx_ambient_sweep_constantMat.mat
  • Material/druid_shred_slash_3rd_darkMat_poison.mat
  • Material/s01_boss_attk_stab_darkMat.mat
  • Material/townPortal_Outro_smoke_ring_glo005_stor.mat
  • Material/Lacuni_boss_slash_charge.mat
  • Material/environmentVFX_waterOoze_mediumWaterfall_gBuffer.mat
  • Material/Andariel_attack_line_chain_front_trail_mesh.mat
  • Material/s02_boss_attk_melee.mat
  • Material/skeleton_boss_ghost_motionBlur.mat
  • Material/VFX_DemonButcher_MB_sickletrail_mat.mat
  • Material/monster_champion_resistDamage_death_coaster2.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_wide.mat
  • Material/ahBulan_slash_left_clone.mat
  • Material/s02_bloodSeals_bloodPool_spawn_sweepLoopMat.mat
  • Material/druid_shred_attk_darkMat_poison.mat
  • Material/goatman_Abom_corpse_blood_mesh.mat
  • Material/spi_counterAttack_impact_claw.mat
  • Material/Andariel_attack_chain_sweep_mesh.mat
  • Material/astaroth_boss_meteorstorm_attkCast_swipe.mat
  • Material/portal_glo012__Outro_smoke_ring.mat
  • Material/vfx_harmlessbarrier_perpendicular.mat
  • Material/druid_rabies_cast_meshTrail.mat
  • Material/drowned_brute_weaponTrail_ver.mat
  • Material/fallen_champion_attk_close_trail.mat
  • Material/druid_claw_slashMat.mat
  • Material/druid_claw_darkMat.mat
  • Material/Lacuni_boss_charge_weaponSwipe_dark.mat
  • Material/Lacuni_boss_slash_right_dark.mat
  • Material/astaroth_melee_swing_left_meshTrail_01.mat
  • Material/S03_boss_attkSwipe_trail.mat
  • Material/environmentVFX_water_mediumWaterslope_gBuffer.mat
  • Material/Akarat_Swipe_03_Left.mat
  • Material/S03_boss_attkSwipe_trail_left.mat
  • Material/environmentVFX_water_mediumWaterslope_transparent.mat
  • Material/environmentVFX_water_transparent_verticle_Component.mat
  • Material/s02_bloodSeals_vampBerserk_proc_sweepMat.mat
  • Material/necro_skeletonWarrior_scythe_melee.mat
  • Material/environmentVFX_ichor_mediumichorfall_gBuffer.mat
  • Material/environmentVFX_water_mediumWaterfall_gBuffer_large.mat
  • Material/environmentVFX_blood_mediumWaterfall_transparent.mat
  • Material/legendary_sorc_141_dagger_charge_fire.mat
  • Material/s01_boss_attk_stab_wideMat.mat
  • Material/ahBulan_slash_charge.mat
  • Material/ahBulan_slash_left.mat
  • Material/environmentVFX_water_transparent_Waterfall_Asplit.mat
  • Material/x1_legendary_130_absorb_sweepMat.mat
  • Material/druid_shred_attk_darkMat.mat
  • Material/vfx_harmlessbarrier_parallel_mesh_mat.mat
  • Material/environmentVFX_water_mediumWaterfall_gBuffer.mat
  • Material/environmentVFX_water_gbuffer_mediumWaterfall_Breakup.mat
  • Material/ahBulan_slash_right_blurOnly.mat
  • Material/fxKit_harmless_persistentBarrier_water_swirls.mat
  • Material/environmentVFX_water_transparent_Waterfall_Vshape.mat
  • Material/environmentVFX_ichor_mediumichorfall_transparent.mat
  • Material/berserkerCrone_Massacre_trail.mat
  • Material/druid_shred_slash_3rdMat.mat
  • Material/environmentVFX_water_Waterfall_Aqueduct_dither_lip.mat
  • Material/ahBulan_slash_right_dark.mat
  • Material/druid_shred_slash_3rd_backerMat.mat
  • Material/lacuni_boss_slash_left_dark.mat
  • Material/necro_skeletonWarrior_shield_attk_basic_02.mat
  • Material/ahBulan_slash_left_dark.mat
  • Material/environmentVFX_blood_mediumichorfall_gBuffer.mat
  • Material/necro_sever_skeleton_attk_trail_mat.mat
  • Material/npc_merc_berserkerCrone_leap_weaponBuff_trail.mat
  • Material/environmentVFX_waterSkittering_smallWaterfall_ExtraWide.mat
  • Material/environmentVFX_water_mediumWaterfall_transparent.mat
  • Material/environmentVFX_blood_mediumichorfall_transparent.mat
  • Material/ahBulan_charge_weaponSwipe_dark.mat
  • Material/environmentVFX_waterOoze_smallWaterfall_ExtraWide.mat
  • Material/s01_boss_attk_slash_L_darkMat.mat
  • Material/spi_jaguarCore_castEnergy.mat
  • Material/portal_glo011_Outro_smoke_ring.mat
  • Material/environmentVFX_water_Waterfall_Aqueduct_transparent_lip.mat
  • Material/druid_lacerate_attk_slashMat.mat
  • Material/townPortal_Outro_smoke_ring_glo004_stor.mat
  • Material/VFX_Alchemist_MixPotions_liquid.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_02.mat
  • Material/environmentVFX_water_transparent_wideWaterfall.mat
  • Material/environmentVFX_ichor_mediumWaterfall_gBuffer.mat
  • Material/environmentVFX_water_gbuffer_waterfall_Vshape.mat
  • Material/portal_sor002_stor_fire_ringBacker.mat
  • Material/s02_bloodSeals_bloodBlister_major_burst_sweepMat.mat
  • Material/campfire_v2_rogue_imbue_ice_buff_trail.mat
  • Material/environmentVFX_water_transparent_mediumWaterfall_Breakup.mat
  • Material/drowned_brute_weaponTrail.mat
  • Material/Waterfall_Shader_Base.mat
  • Material/druid_shred_slash_3rd_backerMat_poison.mat
  • Material/environmentVFX_water_gbuffer_wideWaterfall.mat
  • Material/werewolf_warg_attk_running_blur.mat
  • Material/npc_merc_shieldBearer_hammerSwing_trail.mat
  • Material/npc_merc_berserkerCrone_cleave_weaponBuff_trail.mat
  • Material/necro_skeletonWarrior_scythe_melee_overhead.mat
  • Material/necro_skeletonWarrior_sythe_attk_basic_swipe.mat
  • Material/necro_skeletonWarrior_shield_attk_basic_01.mat
  • Material/campfire_v2_rogue_imbue_poison_buff_trail.mat
  • Material/druid_claw_slashMat_poison.mat
  • Material/S02_boss_bloodpool_AttractorProj_trailCenter.mat
  • Material/npc_merc_shieldBearer_perk_valiance_cast_vertSwirl.mat
  • Material/environmentVFX_waterfall_cascade_lip_foam.mat
  • Material/druid_shred_slash_3rd_darkMat.mat
  • Material/townPortal_Outro_smoke_ring_glo006_stor.mat
  • Material/s02_bloodSeals_batDash_sweepMat.mat
  • Material/emote_dru007_stor_ghostRatTrail.mat
  • Material/ahBulan_shockwave_cast_soulercoasters.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_01.mat
  • Material/druid_shred_slash_3rdMat_poison.mat
  • Material/ENV_VFX_waterfallColumn_4x025m_gBuffer.mat
  • Material/qstVFX_megaDemon_bloodMesh.mat
  • Material/Akarat_Swipe_Turn_Right.mat
  • Material/HollowDungeonBoss_tentacleTrail_base.mat
  • Material/s02_bloodSeals_bloodPool_spawn_sweepMat.mat
  • Material/necro_skeletonWarrior_sword_attk_basic_swipe_03.mat
  • Material/interactiveVFX_destructible_waterStream_mesh.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_wide.mat
  • Material/spi_jaguarCore_weaponTrail.mat
  • Material/s01_malignantAffix_red_meleeBurst_meshSwipe_backer.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide.mat
  • Material/druid_claw_darkMat_poison.mat
  • Material/environmentVFX_waterfall_cascade_lip_transparent_refract.mat
  • Material/environmentVFX_water_mediumWaterfall_transparent_large.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_ExtraWide.mat
  • Material/astaroth_melee_swing_left_meshTrail.mat
  • Material/Akarat_Swipe_01.mat
  • Material/Akarat_Swipe_03_Right.mat
  • Material/environmentVFX_blood_mediumWaterfall_gBuffer.mat
  • Material/fxKit_damaging_persistentWarning_poison_decalWave.mat
  • Material/astaroth_melee_swing_right_meshTrail.mat
  • Material/skeleton_boss_ghost_motionBlur_monkboss_recolor.mat
  • Material/ahBulan_slash_right.mat
  • Material/Andariel_attack_line_chain_trail.mat
  • Material/Akarat_Swipe_Turn_Left.mat
  • Material/townPortal_Outro_smoke_ring_rog001_stor.mat
  • Material/HollowDungeonBoss_tentacleTrail_harmless.mat
  • Material/environmentVFX_water_gbuffer_verticle_Component.mat
  • Material/ahBulan_slash_left_blurOnly.mat
  • Material/RangedAttack_Telegraph_Arrow_02.mat
  • Material/s02_bloodSeals_bloodBlister_ambient_sweepMat.mat
  • Material/merc_global_reinforcement_intro_buff_trail.mat
  • Material/s01_malignantAffix_red_meleeBurst_meshSwipe_uber_backer.mat
  • Material/Andariel_attack_chain_line_side_mesh.mat
  • 48999
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