References to this File
  • AudioContext/WAmb_LingeringHatred_ToD_Travincal.auc
  • AudioContext/Wamb_Hawe_Delta.auc
  • AudioContext/Wamb_Hawe_Wetland.auc
  • AudioContext/Naha_SevenStones_Chakhir.auc
  • AudioContext/Wamb_Hawe_Global.auc
  • AudioContext/Naha_FiveHills_LakeofMirrors.auc
  • AudioContext/Wamb_Hawe_SnakeCult.auc
  • AudioContext/WAmb_FiveHills_Samuk.auc
  • AudioContext/Wamb_Hawe_Fens.auc
  • AudioContext/Wamb_Hawe_Coast.auc
  • AudioContext/Wamb_Hawe_CreackingHulls.auc
  • AudioContext/Wamb_Hawe_Verge_Stronghold.auc
  • AudioContext/Wamb_Hawe_ZakarumKeep.auc
  • AudioContext/WAmb_RestlessCanopy_SkitteringEarth_ToD.auc
  • AudioContext/AmbG_Scosglen_Rain.auc
  • AudioContext/Wamb_Hawe_Dock_Town.auc
  • AudioContext/WAmb_FiveHills_ToD_Main.auc
  • AudioContext/WAmb_LingeringHatred_ToD_Main.auc
  • AudioContext/Wamb_Hawe_Marsh.auc
  • AudioContext/Wamb_Hawe_TreeOfWhispers.auc
  • AudioContext/WAmb_Crater.auc
  • AudioContext/WAmb_RestlessCanopy_ToD.auc
  • AudioContext/Wamb_Hawe_RuinedTower_Interior.auc
  • AudioContext/WAmb_SevenStones_ToD_Caverns.auc
  • AudioContext/WAmb_LingeringHatred_ToD_Wasteland.auc
  • AudioContext/WAmb_FiveHills_Samuk_Town.auc
  • AudioContext/Wamb_Hawe_Plaguemarsh_Swamp.auc
  • AudioContext/Wamb_Hawe_Verge.auc
  • AudioContext/Wamb_Hawe_SnakeCult_Clear.auc
  • AudioContext/Wamb_Hawe_Bloodpox_Basin.auc
  • AudioContext/Wamb_Hawe_Bog.auc
  • AudioContext/WAmb_FiveHills_ToD_Kurast_Town.auc
  • AudioContext/WAmb_FiveHills_ToD_TheTangles.auc
  • AudioContext/WAmb_SevenStones_ToD_Main.auc
  • AudioContext/Wamb_Hawe_Hungering_Swamp.auc
  • AudioContext/Wamb_Hawe_Zarbinzet.auc
  • AudioContext/Wamb_Hawe_Wejinhani.auc
  • AudioContext/WAmb_SevenStones_EverythingOld.auc
  • References to other File
    511612
    { "__fileName__": "base/meta/AmbientSound/AmbG_Scosglen_Rain_Foliage.ams", "snoBackground": "Sound/Play_AmbG_RainDrops_Loop_Foliage", "flBackgroundInnerRadius": 0, "unk_2a836d6": false, "tRandomSounds": [], "tDynamicGameParameter": { "tName": { "uID": 0 }, "tRadius": { "rangeValue1": 0, "rangeValue2": 0 }, "bInvert": false }, "tDynamicAudioState": { "tAudioState": { "tGroup": { "uID": 0 }, "tValue": { "uID": 0 } }, "tTriggerRange": { "rangeValue1": 0, "rangeValue2": 0 }, "flMinimumDuration": 0 } }