stl
{ "Name": "of Arrow Storms", "Desc": "{c_label}Lucky Hit:{/c} Your {c_important}Marksman{/c} Skills have up to a {c_number}[Affix.\"Static Value 2\"|%|]{/c} chance to create an {c_important}Arrow Storm{/c} at the enemy's location, dealing {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} Physical damage over {c_number}[Affix.\"Static Value 0\"]{/c} seconds. \r\n\r\nYour {c_important}Arrow Storms{/c} deal {c_random}[Affix_Value_2|%|]{/c} increased damage.", "CodexDesc": "{c_important}Marksman{/c} Skills can make {c_important}Arrow Storms{/c}, dealing {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} Physical damage. Your {c_important}Arrow Storms{/c} deal {c_random}[Affix_Value_2|%|]{/c} more damage." }
References to other File
578874
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