stl
{ "Name": "Toxic Alchemist's", "Desc": "{c_label}Lucky Hit:{/c} {c_important}Shadow Imbued{/c} Skills have up to a {c_number}[Affix.\"Static Value 1\"|%|]{/c} chance to create a toxic explosion that applies {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} Poisoning damage over {c_number}[Affix.\"Static Value 0\"]{/c} seconds to the target and surrounding enemies. If they were already Poisoned, increase this damage by {c_number}[Affix.\"Static Value 2\"|%x|]{/c}.", "CodexDesc": "{c_important}Shadow Imbued{/c} Skills can apply {c_random}[(Owner.Weapon_Damage_Min_Total + Owner.Weapon_Damage_Delta_Total) * Affix_Value_1]{/c} Poisoning damage to the target and surrounding enemies." }
References to other File
578882
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