stl
{ "Name": "of Plunging Darkness", "Desc": "{c_important}Bone Prison{/c} spawns a pool of {c_important}Blight{/c} that deals {c_random}[Affix_Value_1|% x|]{/c} bonus damage over {c_number}[Affix.\"Static Value 0\"]{/c} seconds.", "CodexDesc": "{c_important}Bone Prison{/c} spawns a pool of {c_important}Blight{/c} that deals {c_random}[Affix_Value_1|% x|]{/c} bonus damage." }
References to other File
609903
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