References to this File
  • Material/FracturedPeaksHU_Pale_ScrollsAndPaper_Alpha_Snow.mat
  • Material/ScosglenHU_Furs_Sheep_Snow_Thick.mat
  • Material/S1_DrySteppesHU_Rug_01_Snow.mat
  • Material/KehjistanHU_Market_Drapery_Set_02_Base_Sand.mat
  • Material/Zakarum_Furniture_Dusty.mat
  • Material/ScosglenHU_Druid_Bear_Fur_Mud.mat
  • Material/zakarum_flooded_Scribe_Paper_DoubleSided.mat
  • Material/ScosglenHU_Basket_01_Moss.mat
  • Material/ScosglenHU_Druid_Props_Doublesided_Salty.mat
  • Material/Generic_Hay_Pile_01_Snow.mat
  • Material/Generic_Hay_04_Snow_Thick.mat
  • Material/FracturedPeaksHU_Brazier_01_Snow.mat
  • Material/ScosglenHU_Basket_01_Bloody.mat
  • Material/FracturedPeaksHU_Furniture_Cloth_01_Snow.mat
  • Material/S1_DrySteppesHU_Rug_01_Mud.mat
  • Material/ScosglenHU_Druid_Props_Doublesided_Moss.mat
  • Material/Zakarum_Furniture_Sand.mat
  • Material/S1_DrySteppesHU_Rug_02_Moss.mat
  • Material/Dead_Fish_A_Snow_Thick.mat
  • Material/FracturedPeaksHU_Rug_Snow.mat
  • Material/KehjistanHU_Market_Drapery_Set_02_Var01_Sand.mat
  • Material/FracturedPeaksHU_Pale_ScrollsAndPaper_SnowThick.mat
  • Material/FracturedPeaksHU_Brazier_01_Snow_Thick.mat
  • Material/FallenTents_Snow.mat
  • Material/KehjistanHU_Market_Drapery_Set_02_Var02_Sand.mat
  • Material/Bandit_Container_Cover_Salt.mat
  • Material/HaweHU_Smuggler_Props_Transparent_Moss.mat
  • Material/Cultist_Triune_Corpse_Male.mat
  • Material/Generic_Hay_Pile_01_Snow_Thick.mat
  • Material/Item_Treasure_Pouch_Flippy_01_Bloody.mat
  • Material/Zakarum_Scribe_Sand.mat
  • Material/Generic_Hay_04_Snow.mat
  • Material/DrySteppesHU_Rug_02_Snow.mat
  • Material/KehjistanHU_ZakarumCloth_Dirt_01.mat
  • Material/DrySteppesHU_Militant_Weapon_Snow.mat
  • Material/Zakarum_Scribe_Dusty_01.mat
  • Material/FallenTentsVer02_Snow.mat
  • Material/ScosglenHU_Druid_Bear_Fur_Bloody.mat
  • Material/ScosglenHU_Druid_Props_Doublesided_Bloody.mat
  • Material/Zakarum_Containers_Sand.mat
  • Material/ScosglenHU_Druid_Bear_Fur_Salty.mat
  • Material/ScosglenHU_Basket_01_Mud.mat
  • Material/ScosglenHU_Furs_Sheep_Snow.mat
  • Material/KehjistanHU_Market_Drapery_Set_02_Base_Bloody.mat
  • Material/DrySteppesHU_Boat_Set_Wood_Planks_Salty_01.mat
  • Material/Goatman_Prop_Range_Corpse_01_Snow_Thick.mat
  • Material/DrySteppesHU_Barb_White_Bear_Fur_01_Snow.mat
  • Material/FracturedPeaksHU_Rug_Snow_Thick.mat
  • Material/zakarum_flooded_ScrollsRolled.mat
  • Material/ScosglenHU_Druid_TentKit_01_Cloth_Moss.mat
  • Material/FallenTents_Snow_Thick.mat
  • Material/barM_sets50_mat_01_Snow.mat
  • Material/Ancients_Deathspeaker_Altar_Snow.mat
  • Material/ScosglenHU_Basket_01_Salty.mat
  • Material/KehjistanHU_Palace_Books_Sand.mat
  • Material/FracturedPeaksHU_Pale_ScrollsAndPaper_Alpha_SnowThick.mat
  • Material/ProtoDunKeep_Rugs_Flooded.mat
  • Material/Zakarum_Furniture_Salt.mat
  • Material/FracturedPeaksHU_Town_rug_Snow.mat
  • Material/FracturedPeaksHU_Town_Rug_Snow_Thick.mat
  • Material/ScosglenHU_Druid_Bear_Fur_Moss.mat
  • Material/DrySteppesHU_Boat_Cog_Sail_Salty_01.mat
  • Material/ScosglenHU_Druid_TentKit_01_Cloth_Bloody.mat
  • Material/FracturedPeaksHU_Hawe_Ranching_Leather_01_Moss.mat
  • Material/KehjistanHU_Market_Drapery_Set_01_Base_Sand.mat
  • Material/ScosglenHU_Hay_Pile_01_Moss.mat
  • Material/FracturedPeaks_humans_interior_cloth_doublesided_Snow_Thick.mat
  • Material/Zakarum_ScrollShelf_Sand.mat
  • Material/Zakarum_Scribe_Salt_01.mat
  • Material/ProtoDunKeep_ScosglenHU_Rugs_Mud.mat
  • Material/ProtoDunKeep_Rugs_Dusty.mat
  • Material/FracturedPeaksHU_Furniture_Cloth_01_Snow_Thick.mat
  • Material/FracturedPeaksHU_Furniture_Low_FabricCover_01_Snow.mat
  • Material/FracturedPeaks_humans_interior_cloth_doublesided_Snow.mat
  • Material/ScosglenHU_Druid_TentKit_01_Cloth_Mud.mat
  • Material/ScosglenHU_Hay_Pile_01_Mud.mat
  • Material/Cannibals_ArmorRack_Dusty.mat
  • Material/FracturedPeaksHU_Furniture_Cloth_01_Red_Snow.mat
  • Material/KehjistanHU_Palace_Books_Snow.mat
  • Material/FracturedPeaksHU_Brazier_01_Moss.mat
  • Material/FracturedPeaksHU_Furniture_Low_FabricCover_01_Snow_Thick.mat
  • Material/ZakarumCloth_Dusty_01.mat
  • Material/ScosglenHU_Druid_Props_Doublesided_Mud.mat
  • Material/DrySteppesHU_Barb_White_Bear_Fur_01_Snow_Thick.mat
  • Material/FracturedPeaksHU_Ranching_Leather_01_Snow_Thick.mat
  • Material/ProtoDunKeep_ScosglenHU_Rugs_01_Moss.mat
  • Material/Zakarum_ScrollsRolled_Dusty_01.mat
  • Material/ZakarumCloth_Salt_01.mat
  • Material/FracturedPeaksHU_Ranching_Leather_01_Snow.mat
  • Material/KehjistanHU_Market_Drapery_Set_01_Base_Bloody.mat
  • Material/FracturedPeaksHU_Furniture_Low_LeatherCover_01_Snow_Thick.mat
  • Material/FallenTentsVer02_Snow_Thick.mat
  • Material/FracturedPeaksHU_Furniture_Low_LeatherCover_01_Snow.mat
  • Material/Dead_Fish_A_Snow.mat
  • Material/ScosglenHU_Druid_TentKit_01_Cloth_Salty.mat
  • 616893
    { "__fileName__": "base/meta/ShaderMap/scene_def_gbuff_blenddir_alphatest.shm", "arShaderOverrides": [ { "dwShaderMapOverride": 0, "snoMedDefault": "Shader/GLOBAL_frozen", "snoHighlight": "Shader/GLOBAL_frozen_highlight", "snoCookie": "Shader/GLOBAL_frozen_ShadowCookie", "snoFur": "Shader/GLOBAL_frozen" }, { "dwShaderMapOverride": 17, "snoMedDefault": "Shader/npc_ghost", "snoHighlight": "Shader/ghost_highlight", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/fur_skin_npc_ghost" }, { "dwShaderMapOverride": 4, "snoMedDefault": "Shader/player_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/player_ghost_fur" }, { "dwShaderMapOverride": 8, "snoMedDefault": "Shader/GLOBAL_ShadowEnchanted", "snoHighlight": "Shader/GLOBAL_ShadowEnchanted_highlight", "snoCookie": "Shader/GLOBAL_ShadowEnchanted_ShadowCookie", "snoFur": "Shader/no_fur" }, { "dwShaderMapOverride": 7, "snoMedDefault": "Shader/GLOBAL_Stealth", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/GLOBAL_Stealth" }, { "dwShaderMapOverride": 45, "snoMedDefault": "Shader/GLOBAL_Stealth_Friendly", "snoFur": "Shader/GLOBAL_Stealth_Friendly" }, { "dwShaderMapOverride": 44, "snoMedDefault": "Shader/global_keyhole", "snoCookie": "Shader/shadowCookie_noShadow" }, { "dwShaderMapOverride": 46, "snoMedDefault": "Shader/OVERRIDE_scene_def_gbuff_blenddir_alphablend_Default_Medium_Actor_BloodRain_616893", "snoMedDefaultBaseShader": "Shader/scene_def_gbuff_blenddir_alphablend" } ], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "padding1": 0, "padding2": 0, "dataOffset": 640, "dataSize": 44 } }