References to this File
  • Material/VFX_QST_CFB_StairMist_mist_fall.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_edges_wall.mat
  • Material/shrine_fxShell_naha.mat
  • Material/fxKit_harmless_persistentRope_cold_coreRope.mat
  • Material/npc_Eru_spiritBlast_persistentRope_core.mat
  • Material/fxKit_harmless_persistentRopeArcing_poison_buff_glow.mat
  • Material/VFX_QST_CFB_persistentCylindrical_mist.mat
  • Material/fxKit_harmless_burstCylindrical_cold_mist_burst.mat
  • Material/sorc_farmiliar_cold_soulercoaster.mat
  • Material/ElementalTotem_harmless_persistentCylindrical_coldCard.mat
  • Material/S03_buddy_recontruct_coreRope.mat
  • Material/fxKit_damaging_burstCylindricalWave_crest_template.mat
  • Material/IGC_KEL_heavy_sand_dust_large_redux_tame.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_Edges.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_cold.mat
  • Material/vfx_iceBarrierHarmless_smoke.mat
  • Material/VFX_QST_CFB_DungeonBridge_edges_wall.mat
  • Material/fxKit_harmless_persistentAura_cold_smoke.mat
  • Material/fxKit_damaging_burstCylindricalWave_crest_shadow.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_cold_inside.mat
  • Material/VFX_QST_CFB_DungeonBridge_mist.mat
  • Material/npc_merc_berserkerCrone_leap_impact_dust.mat
  • Material/fxKit_harmless_persistentRopeArcing_blood_buff_glow.mat
  • Material/vfx_neyrelle_hatredSpike_dust.mat
  • Material/VFX_QST_CFB_DungeonBridge_Edges.mat
  • Material/VFX_QST_CFB_DungeonBridge_Persistent_mist.mat
  • Material/S03_buddy_recontruct_Healmist_burst.mat
  • Material/VFX_QST_CFB_persistentCylindrical_mistBridge.mat
  • Material/fxKit_harmless_persistentBubble_cold_inside.mat
  • Material/x1_sorc_familiar_actor_cold_buildUp_burstFlare.mat
  • Material/vfxWorld_nahantu_spiritborn_hunt_flames_intense.mat
  • Material/fxKit_harmless_barrierWall_gidbinn_mesh_hatred.mat
  • Material/igc_astaroth_brightemmisive_mat.mat
  • Material/fxKit_harmless_persistentBubble_cold.mat
  • Shader/mount_opaque_alphatest_parallax_textureLerp.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Demonic_Out_2046157.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Demonic_In_2046157.shd
  • Shader/item_opaque_parallax_textureLerp.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Bloody_In_2046157.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Bloody_Out_2046157.shd
  • 968232
    { "__fileName__": "base/meta/Texture/vfx_fogDissolve_specs_Noise.tex", "eTexFormat": 41, "dwVolumeXSlices": 1, "dwVolumeYSlices": 1, "dwWidth": 1024, "dwHeight": 1024, "dwDepth": 1, "dwFaceCount": 1, "dwMipMapLevelMin": 0, "dwMipMapLevelMax": 8, "dwImportFlags": 513, "eTextureResourceType": 0, "rgbavalAvgColor": { "r": 0.33021900057792664, "g": 0.33021900057792664, "b": 0.33021900057792664, "a": 1 }, "pHotspot": { "x": 0, "y": 0 }, "serTex": [ { "dwOffset": 0, "dwSizeAndFlags": 524288 }, { "dwOffset": 0, "dwSizeAndFlags": 131072 }, { "dwOffset": 131072, "dwSizeAndFlags": 32768 }, { "dwOffset": 163840, "dwSizeAndFlags": 8192 }, { "dwOffset": 172032, "dwSizeAndFlags": 4096 }, { "dwOffset": 176128, "dwSizeAndFlags": 2048 }, { "dwOffset": 178176, "dwSizeAndFlags": 1024 }, { "dwOffset": 179200, "dwSizeAndFlags": 512 }, { "dwOffset": 179712, "dwSizeAndFlags": 256 } ], "ptFrame": [ { "hImageHandle": 0, "flU0": 0, "flV0": 0, "flU1": 1, "flV1": 1, "flTrimU0": 0, "flTrimV0": 0, "flTrimU1": 1, "flTrimV1": 1 } ], "ptGCoeffs": [], "ptPostprocessed": "0" }