Item /18
Magic Incense
Requires Level 50
Use: Increases All Stats by 40 and Critical Strike and Overpower damage by 5% for every nearby player and increases Experience by 5%. Lasts 20 minutes.
This is a type III incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 30
Use: Increase the damage of Hit Effects by 100% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type III incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 60
Use: Increases Maximum Life by 500 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases Resistance to All Elements by +10%, Maximum Resistance to All Elements by +1%, and Armor by +150 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases All Stats by 15 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases Thorns by 250 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 55
Use: Increases Lightning, Cold and Poison Resistances by +15% and their Maximum Resistances by +2% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 55
Use: Increases Fire, Cold, and Shadow Resistances by +15% and their Maximum Resistances by +2% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 45
Use: Increases Armor by +200 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases chance to Dodge by 5% for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases Strength by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases Intelligence by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases Dexterity by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Incense
Requires Level 50
Use: Increases Willpower by 25 for all nearby players and increases Experience by 5%. Lasts 20 minutes.
This is a type I incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Incense
For the next 20 minutes:
Increases All Stats by +30 for all nearby players.
After killing an enemy, gain +2 to All Stats for 5 seconds.
Increases Experience by 5%.
Increases All Stats by +30 for all nearby players.
After killing an enemy, gain +2 to All Stats for 5 seconds.
Increases Experience by 5%.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Incense
For the next 20 minutes:
Increases Move Speed by +15% for all nearby players.
For each Nearby player with this buff, gain +5% Move Speed, up to +30%.
Increases Experience by 5%.
Increases Move Speed by +15% for all nearby players.
For each Nearby player with this buff, gain +5% Move Speed, up to +30%.
Increases Experience by 5%.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Incense
For the next 20 minutes:
Increases Damage by 5% for all Nearby players.
For each Nearby dead player, gain 5% Damage, up to 15%
Increases Experience by 5%
Increases Damage by 5% for all Nearby players.
For each Nearby dead player, gain 5% Damage, up to 15%
Increases Experience by 5%
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Incense
For the next 20 minutes:
Increases Potion Capacity by +3 and Healing Received by +10% for all Nearby players.
Increases Experience by 5%.
Increases Potion Capacity by +3 and Healing Received by +10% for all Nearby players.
Increases Experience by 5%.
This is a type II incense. Only one Incense of a type may be active at a time. Experience Bonus does not stack with other Incenses.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn