Item /48
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Herbs.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Herbs.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Salvage.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Salvage.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use
Its thirst for vengeance slaked, the magic seal appears to have faded.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use
Its mandate fulfilled, the box's magical seal has faded.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
Its thirst for death slaked, the magic seal appears to have faded.
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
A mysterious repository with chains that no longer bind it closed.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
The secret compartment in this offering can be opened.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains Curative Elixirs and the knowledge to make more.
One of the oldest forms of magic is the brewing of potions. In this case, a tonic versus poisons and other hazardous conditions.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
Its thirst for death slaked, the magic seal appears to have faded.
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Elixirs.
One of the oldest forms of magic is the brewing of potions. By far the most common of these are healing potions, but more exotic Elixirs exist.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Gems.
Precious gems embody innate magical abilities. When set into a socketed item these gems can add powerful magic effects. Higher grades of gems have stronger effects.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Herbs.
The people of Sanctuary use herbs as medicine, occult reagents, or simple decor through their daily lives. Much like gems, herbs embody fundamental properties of magic and this defines their use.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Leather.
Used universally for almost all durable, flexible purposes, both in armor and tool production, fine quality leather enjoys a status as key commodity in Sanctuary.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains 50 Murmuring Obols.
Eerie, ancient, possibly cursed: The murmuring obol is largely used in trade among collectors and occultists. So, naturally, an adventurer should carry plenty.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Ore.
Iron and silver are the two most commonly-used metals in Sanctuary; iron for durable hard-wear goods, and silver for embellishment, magical artifice, or general purity.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an assortment of Salvage.
"Never let good garbage go to waste." - The Junk Dealer
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
A bag Cormond evidently used to store cages. It smells faintly of herbs, and jingles when shaken.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
A velvet cover formerly used for a smashed Orbei reliquary, containing some items recovered from the fight with Varshan.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
A bag, likely once owned by a crusader lost to the swamp, with fittings indicating Orbei Monastery as its origin.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
A small cloth purse. Once owned by Varshan, in simpler times. A humble item of little note.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains a quantity of Potent Blood.
This substance, distilled by an occult process from the blood of human victims, enables the enhancement of Vampiric Powers.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
Its thirst for death slaked, the magic seal appears to have faded.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
The ward has been lifted with the culling of many strong beasts.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
The seal has faded, leaving the cache safe to open.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use.
The dead restored to their rest, the magic seal appears to have faded.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Grants items on use
Its thirst for death slaked, the magic seal appears to have faded.
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains all the Malignant Invokers.
All of them! Every single one!
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains a number of Malignant Hearts.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains a number of Nightmare Sigils, to pursue greater heights and challenges.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Contains an amount of each type of Malignant Ichor.
Cormond's research requires a truly staggering amount of Malignant ichor, as each experiment's failures must be burned out as quickly as possible. The successes too, probably.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
An assortment of herbs and elixirs taken from the Vampires.
The stench of death and dark magicks lingers on these herbs. You wonder how the Vampires perform alchemy at all.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
An assortment of materials taken from the Vampires.
Vampires are known to collect and hoard objects with any semblance of power, these goods are no exception.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
Use to reveal a collection of Governing and Tuning Stones.
Thrumming with potential.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
Use to reveal a collection of Governing and Tuning Stones.
Thrumming with potential.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
Use to reveal a collection of Governing and Tuning Stones.
Thrumming with potential.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
Use to reveal a collection of Governing and Tuning Stones.
Thrumming with potential.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
Use to reveal a collection of Governing and Tuning Stones.
Thrumming with potential.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Quest Reward Cache
Cooldown: 1 Seconds
[PH] Provides metaprogression power
[PH] Flavor text...
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Quest Reward Cache
Cooldown: 1 Seconds
Reward: A taste of the power of Hatred
The effects of the first of Elias' rituals.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Magic Quest Reward Cache
Cooldown: 1 Seconds
Reward: Continue Yiru's story. And make Helltide more lucrative
Bring Yiru the blood of demons to continue harnessing the power of Hatred.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Quest Reward Cache
Cooldown: 1 Seconds
Reward: Continue Yiru's story. And make Helltide more lucrative
Yiru has prepared the Ritual of Sacrifice.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Quest Reward Cache
Cooldown: 1 Seconds
Reward: Continue Yiru's story. And make Helltide more lucrative
Yiru has prepared the Ritual of Wrath.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Quest Reward Cache
Cooldown: 1 Seconds
Reward: Continue Yiru's story. And make Helltide more lucrative
Yiru has prepared the Ritual of Wrath.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Unique Quest Reward Cache
Cooldown: 1 Seconds
Reward: Make BSK more lucrative
Harness the power of Hatred to overcome the forced of Hell in BSK.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Legendary Quest Reward Cache
Cooldown: 1 Seconds
Reward: Unlock a Legendary Hell Affix
Imbue yourself with the power of Hell.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn
Rare Quest Reward Cache
Cooldown: 1 Seconds
Reward: Continue Yiru's story. And make Helltide more lucrative
Yiru has prepared the Ritual of Anathema.
Barbarian, Druid, Necromancer, Rogue, Sorcerer, Spiritborn