Vampiric Powers /22
icon | name |
---|---|
![]() | When you Evade you turn into a cloud of bats, becoming Unstoppable for [1+ Max(1, GetBloodSealLevel(SNO.PassivePowerContainer."BloodSeal_Major_01"))|1] seconds. Enemies along your path take [0|0] - [0|0] [[40|0]%] Physical damage and are inflicted with Vampiric Curse. Duration: [2|1] [3|1] [4|1] Damage: [[80|0]%] [[120|0]%] [[160|0]%] Activation Cost: 2 / 2 / 2 |
![]() | Hitting an enemy with a Basic Skill grants you [4|1]% Attack Speed for [10|0] seconds, stacking up to [5|0] times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining [103|1]%[x] Basic Skill damage and [105|1]% Movement Speed for [101|0] seconds. Damage: [106|1]% [107|1]% [108|1]% Activation Cost: 6 / 0 / 0 |
![]() | Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a Bat Familiar to attack nearby enemies, dealing [0|0] - [0|0] [[20|0]%] Physical damage with a [30|1]% chance to Stun. Damage: [[40|0]%] [[60|0]%] [[80|0]%] Activation Cost: 3 / 3 / 0 |
![]() | While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal [10|1]%[x] increased damage and you gain [30|1]% Damage Reduction. A pool can only form once every [8|0] seconds. Damage: [20|1]% [30|1]% [40|1]% Activation Cost: 0 / 3 / 3 |
![]() | Lucky Hit: Up to a [11|1]% chance to inflict Vampiric Curse on enemies. Afflicted enemies have a 15% chance to spread it to other enemies. Vampiric Curse's stored souls deal [50|1]% increased damage. Lucky Hit: [22|1]% [33|1]% [44|1]% Damage: [100|1]% [150|1]% [200|1]% Activation Cost: 0 / 6 / 0 |
![]() | When your Core Skills Overpower an enemy, you spawn [3|0] Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing [0|0] - [0|0] [[60|0]%] Physical damage around you. Every [50|0] seconds, your next Skill is guaranteed to Overpower. Overpower Time: [40|0] [30|0] [20|0] Activation Cost: 0 / 0 / 6 |
![]() | You deal [15|1]%[x] increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse. Damage: [30|1]% [45|1]% [60|1]% Activation Cost: 2 / 2 / 2 |
![]() | You deal [4|1]%[x] increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers. Damage: [8|1]% [12|1]% [16|1]% Activation Cost: 2 / 0 / 0 |
![]() | Lucky Hit: Up to a [20|1]% chance to increase your Attack Speed by [10|1]% of your Total Movement Speed for [6|0] seconds. Current Bonus: [0|1]% Attack Speed: [20|1]% [30|1]% [40|1]% Activation Cost: 3 / 0 / 0 |
![]() | For every [5|0] Basic Skills you cast, one of your active Cooldowns is reduced by [0.5|1] seconds. Cooldown Reduction: [1|1] [1.5|1] [2|1] Activation Cost: 0 / 3 / 0 |
![]() | Your attacks deal [20|1]% of your Maximum Life as Physical damage to nearby enemies. This effect can occur once every [4] seconds. You heal for [1|1]% of your Maximum Life for each enemy damaged this way. Damage: [40|1]% [60|1]% [80|1]% Activation Cost: 0 / 0 / 3 |
![]() | Your Conjuration, Companion, Minion, and Bat Familiar attacks deal [13|1]%[x] increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a [30|1]% chance to inflict Vampiric Curse when hitting enemies. Damage: [26|1]% [39|1]% [52|1]% Activation Cost: 0 / 2 / 0 |
![]() | When struck, you have a [3.5|1]% chance to Fear nearby enemies and Slow them by [80|1]% for [2|0] seconds. You are guaranteed to Critically Strike enemies who are Feared. Fear Chance: [7|1]% [10.5|1]% [14|1]% Activation Cost: 1 / 1 / 1 |
![]() | After not moving for [3|0] seconds, you gain a Barrier for [10|1]% of your Maximum Life for [6|0] seconds. This effect can occur once every [20|0] seconds. Barrier: [20|1]% [30|1]% [40|1]% Activation Cost: 0 / 1 / 1 |
![]() | Thorns has a [10|1]% chance to deal [75|1]%[x] increased damage and Chill enemies for [8|1]%. Damage: [150|1]% [225|1]% [300|1]% Activation Cost: 1 / 1 / 0 |
![]() | You deal [6|1]%[x] increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they're also Injured and not an Elite, they're instantly killed. Damage: [12|1]% [18|1]% [24|1]% Activation Cost: 1 / 0 / 0 |
![]() | Casting Skills heals you for [0.75|1]% Life. Double this bonus while below 50% Life. Heal: [1.5|1]% [2.25|1]% [3|1]% Activation Cost: 0 / 0 / 1 |
![]() | When you kill an enemy, Fortify for [1.5|1]% of your Base Life. While you have more Fortify than half of your Maximum Life, you gain [2|1]%[+] Critical Strike Chance. Fortify: [3|1]% [4.5|1]% [6|1]% Critical Strike Chance: [4|1]% [6|1]% [8|1]% Activation Cost: 0 / 1 / 1 |
![]() | Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a [15|1]% chance to restore [10|0] Primary Resource to you and increase your Damage by [10|1]%[x] for [4|0] seconds. Chance: [30|1]% [45|1]% [60|1]% Activation Cost: 0 / 0 / 1 |
![]() | Hitting enemies with direct damage infects them with Pox. Inflicting Pox [8|0] times on an enemy expunges their infection, dealing [0|0] - [0|0] [[10|0]%] Poison damage. Damage: [[30|0]%] [[50|0]%] [[70|0]%] Activation Cost: 1 / 0 / 0 |
![]() | Your Ultimate Skills gain [20|1]% Cooldown Reduction. Your Ultimate Skills deal [3|1]%[x] increased damage for each nearby enemy affected by your Damage Over Time effects. Damage: [6|1]% [9|1]% [12|1]% Activation Cost: 0 / 1 / 0 |
![]() | You gain [1|1]% Damage Reduction for each [3.5|1]% Life you are missing. Life Missing: [3|1]% [2.5|1]% [2|1]% Activation Cost: 0 / 0 / 2 |
Vampiric Powers