References to this File
  • Material/emote_dru006_brightRoots_mat.mat
  • Material/dru_emote_stor_001_puddle_decal.mat
  • Material/necro_corpseExplosion_confirmation_sigilGlowSuccess.mat
  • Material/emote_sor006_stor_water_ending_wetGround_decal.mat
  • Material/vfx_LilithsLament_attk_swipe_warning_decalStatic.mat
  • Material/emote_nec002_stor_decal.mat
  • Material/surface_water_trailDecal_CHT_edit_bubbles.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_03.mat
  • Material/emote_dru003_stor_tuskedlord_portal_decal.mat
  • Material/fxKit_persistentSigilDecal_cultist_03.mat
  • Material/fxKit_persistentSigilDecal_necromancer_02.mat
  • Material/fxKit_persistentSigilDecal_succubus_01.mat
  • Material/druid_boulder_ground_trail.mat
  • Material/sightlessEye_lilithProjectile_impact_decal.mat
  • Material/surface_water_trailDecal_CHT_edit.mat
  • Material/VFX_Conv_QST_CFB_blood_decal.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_12.mat
  • Material/emotre_dru003_stor_tuskedlord_staff_impact.mat
  • Material/emote_sor006_stor_waterDrops_decal_01.mat
  • Material/sorcerer_deepFreeze_shockwave_small.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_09.mat
  • Material/fxKit_persistentSigilDecal_andariel_01.mat
  • Material/global_death_decapitate_pool_CHN_edit.mat
  • Material/fxKit_persistentSigilDecal_cultist_01.mat
  • Material/VFX_Conv_Che_blood_decal_small.mat
  • Material/emote_nec020_stor_blood_decal.mat
  • Material/emote_dru006_grassDecal_mat.mat
  • Material/emote_bar003_stor_bathedinblood_decal2.mat
  • Material/emote_rog018_stor_blood_decal.mat
  • Material/necro_raiseSkeleton_confirmation_sigilFailure.mat
  • Material/dru_emote_stor_001_puddle_decal_start.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_08.mat
  • Material/emote_rog010_stor_decal2_blade.mat
  • Material/vfx_GiantSnake_waterSurface_decal.mat
  • Material/emote_sor006_stor_water_wetGround_decal_01.mat
  • Material/emote_sor006_stor_water_decal_01.mat
  • Material/surface_water_trailDecal_CHT_edit_pierbreak.mat
  • Material/lilithsLament_areaAttack_decal.mat
  • Material/demon_mega_FrostT4Boss_landing_impact_shockwave_small.mat
  • Material/fxKit_burstCylindrical_rogue_poison_BurstDecal.mat
  • Material/fxKit_persistentSigilDecal_goatman_01.mat
  • Material/emote_bar003_stor_BathedInBlood.mat
  • Material/VFX_Conv_QST_CBW_blood_decal.mat
  • Material/fxKit_persistentSigilDecal_witch_01.mat
  • Material/emote_sor006_stor_waterElement_puddle.mat
  • Material/necro_corpseExplosion_confirmation_sigil.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_15.mat
  • Material/CPD_BeerSplash_Decal.mat
  • Material/s2_boss_blood_decal_puddle_3.mat
  • Material/Dungeon_Affix_DeathPulse_cast_decalShadow.mat
  • Material/IGC_BLB_HellPortal_energyDecal.mat
  • Material/vfx_scos_rock_standingStones_02_streamDecal.mat
  • Material/IGC_BLB_HellPortal_energyDecal_open.mat
  • Material/fxKit_persistentSigilDecal_andariel_02.mat
  • Material/emote_rog010_stor_decal2.mat
  • Material/fxKit_persistentSigilDecal_hawezarRunes_rand.mat
  • Material/fxKit_persistentSigilDecal_hell_01.mat
  • Material/emote_dru007_stor_ratHole.mat
  • Material/s2_boss_blood_decal_puddle_2.mat
  • Material/fxKit_persistentSigilDecal_cultist_02.mat
  • Material/necro_ironGolem_coneAOE_decal_normalAO_blood.mat
  • Material/camp_snakecultist_boss_sacrifice_pool_decal_puddle.mat
  • Material/emote_dru007_stor_ghostSwirl.mat
  • Material/fxKit_gizmo_holdArea_cylindrical_decal.mat
  • Material/astaroth_boss_meteorstorm_impactBurst_decal.mat
  • Material/global_death_decapitate_Spatter_CHN_edit.mat
  • Material/emote_dru004_stor_energySwirl.mat
  • Material/vfx_LilithsLament_attk_swipe_warning_glowContinuous.mat
  • Material/IGC_BLB_HellPortal_groundScorch.mat
  • Material/fxKit_persistentSigilDecal_scosglenRune_parent.mat
  • Material/Traversal_Gizmo_Indicator_footprintDecals_normal.mat
  • Material/VFX_BloodStreakDecal_CHN.mat
  • Material/necro_ironGolem_coneAOE_decal_normalAO_snow.mat
  • Material/fxKit_persistentSigilDecal_cultist_04.mat
  • Material/necro_raiseSkeleton_confirmation_sigilGlow.mat
  • Material/VFX_Conv_CHE_bloodpuddle_decal_dark.mat
  • Material/fxKit_persistentSigilDecal_andariel_03.mat
  • Material/fxKit_harmless_barrierWall_holy_decal.mat
  • Material/fxKit_persistentSigilDecal_necromancer_01.mat
  • Material/VFX_Conv_CHE_bloodpuddle_decal.mat
  • Material/S04_HellTideBoss_SpawnSigil.mat
  • Material/rogue_shadowClone_cast_decalShadow_emote_stor_s01_014.mat
  • Material/emote_nec004_stor_bonecaster_swirl.mat
  • Material/vfx_scos_rock_standingStones_01_streamDecal.mat
  • Material/vfx_scos_rock_standingStones_03_streamDecal.mat
  • Material/necro_corpseExplosion_confirmation_sigilGlow.mat
  • Material/vfx_LilithsLament_attk_swipe_warning_glowContinuous_dark.mat
  • Shader/vfx_decal_uber_lit_normal_dissolveNormal_polarUV.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail_worldSpace.shd
  • Shader/vfx_decal_parallax_colorNormal_med.shd
  • Shader/vfx_decal_uber_lit_emissive_polarUV.shd
  • Shader/vfx_decal_parallax_colorOnly_med.shd
  • Shader/vfx_decal_uber_unlit_noUVDist_noSwipe.shd
  • Shader/vfx_decal_parallax_normalOnly_low.shd
  • Shader/vfx_decal_uber_lit_flow.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_polarUV.shd
  • Shader/vfx_decal_unique_static_lit_noNormal.shd
  • Shader/IGC_KEL_1050_vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/vfx_decal_uber_lit_normal_dissolveNormal.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_worldSpace.shd
  • Shader/vfx_decal_uber_lit_AO_normal_roughness_polarUV.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_Medium_Base_516464.shd
  • Shader/vfx_decal_uber_unlit_emissive_polarUV.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace_2distortion.shd
  • Shader/vfx_decal_uber_unlit_flow.shd
  • Shader/decalParticle_blend_uber_lit.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_polarUV.shd
  • Shader/vfx_decal_basic_unlit.shd
  • Shader/vfx_decal_uber_lit_normal.shd
  • Shader/vfx_decal_parallax_colorNormal_emissiveNoise_low.shd
  • Shader/vfx_decal_uber_lit_noUVDist_noSwipe_flatNormal.shd
  • Shader/vfx_decal_parallax_normalOnly_high.shd
  • Shader/vfx_decal_unique_normalAOOnly.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_pbrTex.shd
  • Shader/vfx_decal_uber_lit_emisR_roughG_normal_worldSpace_alphaOverlay.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_Low_Base_516464.shd
  • Shader/vfx_decal_uber_lit_AO_normal.shd
  • Shader/vfx_decal_parallax_colorNormal_emissiveNoise_med.shd
  • Shader/vfx_decal_uber_lit_emissive.shd
  • Shader/KEL_1020_blood_vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/vfx_decal_uber_unlit_emissive_flowmap.shd
  • Shader/IGC_GENERATED_vfx_decal_uber_lit_pbrTex_Default_Medium_Base_460032.shd
  • Shader/decal_particle_footStep_residual_liquid.shd
  • Shader/vfx_decal_parallax_colorNormal_emissiveNoise_high.shd
  • Shader/vfx_decal_parallax_colorOnly_low.shd
  • Shader/vfx_decal_parallax_colorNormal_low.shd
  • Shader/vfx_decal_uber_unlit_emissive.shd
  • Shader/vfx_decal_unique_simple_uvDist2_polarUV_lit.shd
  • Shader/vfx_decal_uber_lit_normal_emissive_dissolveNormal.shd
  • Shader/vfx_decal_uber_lit_normal_polarUV.shd
  • Shader/decalParticle_blend_uber.shd
  • Shader/vfx_decal_uber_unlit_emissive_worldSpace.shd
  • Shader/vfx_decal_parallax_normalOnly_med.shd
  • Shader/vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull.shd
  • Shader/vfx_decal_uber_unlit.shd
  • Shader/vfx_decal_uber_lit.shd
  • Shader/vfx_decal_uber_lit_AO_normal_roughness.shd
  • Shader/vfx_ropeOrTrail_uber_decalTrail.shd
  • Shader/vfx_decal_parallax_colorOnly_high.shd
  • Shader/vfx_decal_uber_unlit_polarUV.shd
  • Shader/vfx_decal_parallax_colorNormal_high.shd
  • Shader/GENERATED_vfx_decal_uber_lit_emissive_normal_roughness_worldSpaceFull_Default_High_Base_516464.shd
  • 1058655
    { "__fileName__": "base/meta/MaterialValue/Only Display on Navmesh Surfaces.mtv" }