References to this File
References to other File
1203883
{
"__fileName__": "base/meta/AnimSet/NPC_Heavy_Combat_DW.ans",
"ptWeaponClasses": [
9
],
"eAnimsetType": 1,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/Generic_NPC_Attack",
"snoAnim": "Animation/npcH_combat_DW_attk_basic_RT"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/npcH_combat_DW_attk_basic_RT"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/npcH_combat_DW_attk_walk_RT"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/npcH_combat_DW_attk_walk_B_RT"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/npcH_combat_DW_attk_sprint_RT"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/npcH_combat_DW_attk_idle"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/npcH_combat_DW_attk_run_RT"
},
{
"snoPower": "Power/Generic_NPC_Attack_Magic_Projectile",
"snoAnim": "Animation/npcM_combat_DW_attk_basic"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/npcH_combat_DW_attk_turn_base_RT"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/npcH_combat_DW_attk_turn_L_RT"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/npcH_combat_DW_attk_turn_R_RT"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/npcH_combat_DW_attk_runL_RT"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/npcH_combat_DW_attk_runR_RT"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/npcH_combat_DW_attk_sprint_L_RT"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/npcH_combat_DW_attk_sprint_R_RT"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/npcH_combat_DW_attk_walk_L_RT"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/npcH_combat_DW_attk_walk_R_RT"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/npcH_combat_DW_attk_death_RT"
},
{
"snoPower": "Power/AnimKey_OmniChannel",
"snoAnim": "Animation/npcH_combat_DW_attk_omniChannel_RT"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/npcH_combat_DW_attk_runstop_RT"
},
{
"snoPower": "Power/AnimKey_SprintToIdle",
"snoAnim": "Animation/npcH_combat_DW_attk_sprintStop_RT"
},
{
"snoPower": "Power/AnimKey_WalkToIdle",
"snoAnim": "Animation/npcH_combat_DW_attk_walkStop_RT"
},
{
"snoPower": "Power/Unsheath_Weapons",
"snoAnim": "Animation/npcH_combat_DW_event_unsheathe_RT"
},
{
"snoPower": "Power/Sheath_Weapons",
"snoAnim": "Animation/npcH_combat_DW_event_sheathe_RT"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/npcH_combat_DW_attk_turn_base_RT"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/npcH_combat_DW_attk_turn_base_RT"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}