References to this File
  • Material/actor_dot_bleed_debuff_blood.mat
  • Material/colorStub_Sun.mat
  • Material/scos_environment_waterfall_medium.mat
  • Material/IGC_HED_IGC_godray_cool_small.mat
  • Material/colorReflectorBlue.mat
  • Material/npcF_neyrelle_combag_1HS_attk_special_outro_dark.mat
  • Material/Character_Blockout_Example_DUPLICATETHIS.mat
  • Material/partyInvite_phEffect_upDownMesh.mat
  • Material/IGC_PFV_godray_warm_large_4050.mat
  • Material/Frac_Buildings_House_Addon_08_Snow.mat
  • Material/IGC_FHK_IGC_godray_cool_small.mat
  • Material/zombie_brute_enrageSwipe.mat
  • Material/Triune_BloodWax_MultiMat.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Cold_Deploy_Decal.mat
  • Material/emote_nec020_stor_blood_burstdrops.mat
  • Material/colorReflector_hellFort.mat
  • Material/IGC_FHK_IGC_godray_warm_large_slow_contrast.mat
  • Material/werewolfMelee_attk_moving_trail.mat
  • Material/IGC_PFV_godray_warm_large_3170.mat
  • Material/cultist_melee_1H_Stab_Attack_dark.mat
  • Material/VFX_Conv_QST_CHC_liquidSurface.mat
  • Material/vfx_treasurebeast_reac_death_goldSpash_vat.mat
  • Material/vfx_monster_goatman_brute_attkBasic_trail.mat
  • Material/barb_rupture_pushIn_meshGlow.mat
  • Material/barbarian_doubleSwing_gold_trail.mat
  • Material/resurrection_soulFxCore.mat
  • Material/IGC_PFV_godray_cool_medium.mat
  • Material/colorReflectorZakarumBlue.mat
  • Material/mnt_stor185_trophy_candle_glow.mat
  • Material/Scos_Candles_lit.mat
  • Material/colorReflectorCaveOrange.mat
  • Material/S01_MalignantHeart_capturing_decalRuneBlue.mat
  • Material/druid_bear_maul_slashL_fierce_ClawMat.mat
  • Material/IGC_PFV_godray_warm_large_3150_SideWindow.mat
  • Material/emote_nec002_stor_splinters.mat
  • Material/resurrection_soulEnergyCore.mat
  • Material/IGC_KEL_IGC_godray_warm_large.mat
  • Material/emote_bar016_stor_blood_drops.mat
  • Material/shrine_artillery_arrow_highlight_trail.mat
  • Material/goatman_sorcerer_infection_aoeIntro_gooSplashMesh_d_paint.mat
  • Material/IGC_PFV_godray_warm_large_4060.mat
  • Material/cave_godray_medium.mat
  • Material/LTE_LNY_shrine_artillery_blast_actor_04.mat
  • Material/druid_bear_maul_slashBackhandR_fierce_backClawMat.mat
  • Material/sorcerer_meteor_proj_trail.mat
  • Material/soulstone_inner_EoH.mat
  • Material/Triune_BloodWax_MultiMat_Emissive.mat
  • Material/VFX_Conv_CHE_blood_cutInHalf_blood.mat
  • Material/IGC_1220_BloodSplash_Mat.mat
  • Material/barbarian_whirlwind_weapontrail_furyIntensity.mat
  • Material/barbarian_whirlwind_weapontrail.mat
  • Material/fxKit_projectile_actor_blood_globs.mat
  • Material/IGC_PFV_godray_warm_large_3040_01.mat
  • Material/barbarian_doubleSwing_payload_trail.mat
  • Material/monsterAffix_plagueBearer_aoeWarning_splash2D_nonElite.mat
  • Material/IGC_KEL_1020_fingerBlood_OPTIMIZED.mat
  • Material/vampire_boss_fleshSac_blood_splash_b_billboard.mat
  • Material/knightBrute_3hit_combo_swipeHit03_lightning.mat
  • Material/Temple_Triune_MeltedWax_MultiMat_Emissive_Dyn.mat
  • Material/barbarian_flay_weaponTrail_vertical.mat
  • Material/vfx_demonbutcher_headbutt_trail_DS.mat
  • Material/S02_bloodFX_radialWave_necroBloodWave.mat
  • Material/townPortal_warpSuckIn.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Lightning_Warmup_Decal.mat
  • Material/igc_godray_large_white.mat
  • Material/snake_caster_spit_splash.mat
  • Material/scos_environment_waterfall_small_tall.mat
  • Material/shield_016_embers2.mat
  • Material/environment_scos_campfire_smoke_m.mat
  • Material/S01_MalignantHeart_capturing_decalRuneOrange.mat
  • Material/monsterAffix_plagueBearer_aoeExplosion_splashThin_nonElite.mat
  • Material/emote_rog018_stor_blood_drops.mat
  • Material/knight_council_healer_resurrectSparks.mat
  • Material/S03_Vault_Entrance_Cracks_01_Step_Volcanic.mat
  • Material/gloves_unique_barb_001_swirl_metallic.mat
  • Material/fxkit_aoe_explosion_shadow_ash.mat
  • Material/barbarian_savageRage_cast_ringOfDust.mat
  • Material/environmentVFX_liquidSurface_waterClean.mat
  • Material/IGC_KPR_IGC_godray_1030_sortpriority.mat
  • Material/druid_dismount_bearTrample_leadingMesh2.mat
  • Material/necro_corpseExplosion_chargeLine.mat
  • Material/scos_environment_waterfall_wake_small.mat
  • Material/IGC_FHK_IGC_godray_warm_medium.mat
  • Material/druid_shred_slash_3rd_darkMat_poison.mat
  • Material/Frac_Buildings_House_05_B_Snow.mat
  • Material/barbarian_whirlwind_weapontrail_background.mat
  • Material/S01_MalignantHeart_capturing_decalRunePink.mat
  • Material/bandit_ambusher_attakBasic_trail.mat
  • Material/monsterAffix_plagueBearer_aoeExplosion_splashThin.mat
  • Material/vampire_boss_fleshSac_blood_omni_b_billboard.mat
  • Material/IGC_FHK_1020_godray_warm_large_slow.mat
  • Material/knightBrute_3hit_combo_swipeHit03_corrupt.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Shadow_Deploy_Decal.mat
  • Material/s01_boss_attk_stab_darkMat.mat
  • Material/vfxBarb_Charge_WeaponTrail.mat
  • Material/S03_Boss_dust_rocks.mat
  • Material/nightmareDungeon_volcanic_bottom.mat
  • Material/S02_boss_bloodpool_coagulate_projectile_meshEnergy.mat
  • Material/IGC_PFV_godray_warm_large_3050.mat
  • Material/global_insectBlood_stab.mat
  • Material/druid_bear_maul_fierce_backClawMat.mat
  • Material/druid_grizzlyRage_thrash_clawBGMat.mat
  • Material/IGC_HED_IGC_godray_cool_medium.mat
  • Material/vfx_monster_summoner_cast_bloodpool_test_bottom.mat
  • Material/interactivesVFX_BloodPool_DecalSpawner_01.mat
  • Material/goatmanSorceror_infected_flys.mat
  • Material/vfx_boss_duriel_attkSwipes_slam.mat
  • Material/vampire_boss_death_blood_billboard.mat
  • Material/nightmareDungeon_bloodBlister_projectile_meshEnergy.mat
  • Material/druid_landslide_impact_dust.mat
  • Material/IGC_KEL_IGC_godray_cool_small.mat
  • Material/S03_Vaults_Prop_Trap_Rune_Decal_01_Cold.mat
  • Material/IGC_FHK_IGC_godray_warm_large.mat
  • Material/IGC_FIG_IGC_godray_warm_small.mat
  • Material/S03_Vaults_Prop_Trap_Rune_Decal_01_Poison.mat
  • Material/emote_bar020_stor_droplets_2.mat
  • Material/emote_nec018_stor_godRay_highlights_mat.mat
  • Material/legendary_barb_019_tornadoMesh_birth.mat
  • Material/IGC_KEL_IGC_godray_cool_large.mat
  • Material/Trap_ElementalTotem_Decal_01_Lightning.mat
  • Material/knightBrute_3hit_combo_swipeHit03.mat
  • Material/actor_directionalHit_phys_mud_drops.mat
  • Material/barbarian_whirlwind_weapontrail_furyLesser2.mat
  • Material/zombiebrute_DeathExplosion_blooddrops.mat
  • Material/sorcerer_meteor_ember.mat
  • Material/IGC_KPR_IGC_godray_warm_medium.mat
  • Material/vampire_caster_proj_impact_meshCore.mat
  • Material/colorReflectorTorchOrange.mat
  • Material/worldBoss_abyssLord_spawnPool_blackHoleIris.mat
  • Material/vfx_monster_vampire_brute_attk1.mat
  • Material/worldBoss_abyssLord_spawnPool_goo_SPAWN.mat
  • Material/S03_Vault_Entrance_Cracks_01_Scos.mat
  • Material/emote_rog028_stor_spider_burrow_rocks.mat
  • Material/IGC_PFV_godray_warm_large_3100_01.mat
  • Material/barbarian_whirlwind_weapontrail_furyMain2.mat
  • Material/fxKit_damaging_blood_droplets_2.mat
  • Material/IGC_HED_IGC_godray_warm_large_slow_contrast.mat
  • Material/IGC_FIG_IGC_godray_cool_small.mat
  • Material/barbarian_flay_weaponTrail_dark.mat
  • Material/vfx_monster_skeleton_twohander_aoeAttk_rightSwing.mat
  • Material/S01_MalilgnantHeart_Capturing_Decal_01_highlight_test.mat
  • Material/environmentVFX_blood_cauldronBoil_surface.mat
  • Material/colorReflectorGreen.mat
  • Material/IGC_PFV_godray_warm_large_3060.mat
  • Material/druid_shred_attk_darkMat_poison.mat
  • Material/IGC_PFV_godray_warm_large_4030.mat
  • Material/worldBoss_abyssLord_breath_darkSplash.mat
  • Material/fxKit_aoe_cone_poison_waveMesh_wave.mat
  • Material/cave_godray_large.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Fire_Deploy_Decal.mat
  • Material/IGC_KPR_IGC_godray_warm_large_slow_contrast.mat
  • Material/S02_Bloodseekers_actor_directionalHit_phys_blood_drops.mat
  • Material/Helltide_Tornado_Crater_A.mat
  • Material/barb_rend_weaponTrail3.mat
  • Material/environmentVFX_liquidSurface_blackOil.mat
  • Material/cultist_melee_1H_Stab_Attack_basicPerm1_dark.mat
  • Material/IGC_KEL_1180_godray_warm_large_slow.mat
  • Material/vfx_resplendentChest_scalableFill.mat
  • Material/fxKit_damaging_geyserDamage_sand_glow.mat
  • Material/Hell_Geyser_Crater_A.mat
  • Material/barbarian_whirlwind_weapontrail_furyMainLesser.mat
  • Material/astaroth_boss_meteorstorm_attkCast_swipe.mat
  • Material/redBakeTest.mat
  • Material/townPortal_warpSuckIn_glo007_stor.mat
  • Material/PFV3250_blood_tear_right_optimized.mat
  • Material/worldBoss_abyssLord_spawnPool_membrainBig.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Cold_Warmup_Decal.mat
  • Material/escapeScroll_cast_meshUpwards.mat
  • Material/barbarian_whirlwind_weapontrail_background_cota.mat
  • Material/barb_rend_weaponCut_edge.mat
  • Material/emote_nec004_stor_bonecaster_bone_shards.mat
  • Material/colorReflectorZakarumGreen.mat
  • Material/drowned_brute_weaponTrail_ver.mat
  • Material/barbarian_flay_weaponTrail.mat
  • Material/snake_brute_attk_swipe.mat
  • Material/knightBrute_slam_groundImpact_sand.mat
  • Material/fallen_champion_attk_close_trail.mat
  • Material/wayfindingPortal_warpSuckIn.mat
  • Material/IGC_KPR_IGC_godray_cool_large.mat
  • Material/scos_environment_waterfall_small.mat
  • Material/druid_claw_darkMat.mat
  • Material/IGC_PFV_godray_warm_large_2020_01.mat
  • Material/colorReflectorZakarumGold.mat
  • Material/Snake_Cultist_Hawe_MeltedWax_MultiMat_Emissive_Dyn.mat
  • Material/scos_environment_waterfall_splash.mat
  • Material/resurrection_soul.mat
  • Material/NPC_Follower_Vigo_Charge_WeaponTrail_dark.mat
  • Material/InteractiveVFX_White_Dust_01.mat
  • Material/S01_boss_varshanRitual_decal_side2.mat
  • Material/IGC_HED_IGC_godray_cool_large_anngelica.mat
  • Material/global_poison_projectile_tip.mat
  • Material/Snake_Cultist_Hawe_MeltedWax_MultiMat_Emissive.mat
  • Material/drowned_special_energyInward_mesh.mat
  • Material/townPortal_warpSuckIn_glo009_stor.mat
  • Material/knightBrute_3hit_combo_swipeHit02_lightning_dark.mat
  • Material/IGC_dst_1230_blood_splash_DEV_01.mat
  • Material/worldBoss_abyssLord_death_bloodDecalDirectional_small.mat
  • Material/S02_boss_bloodpool_bloodBlister_projectile_meshEnergy.mat
  • Material/dustMotes_mageHalls.mat
  • Material/bloodFX_radialWave_necroBloodWave.mat
  • Material/barb_doubleSwing_weaponTrail_lesser.mat
  • Material/legendary_barb_019_tornadoMesh_birthTall_wind.mat
  • Material/IGC_FIG_IGC_godray_cool_large.mat
  • Material/worldBoss_abysslord_warmup_portal_poolmesh_idle.mat
  • Material/vfx_treasurebeast_reac_death_bloodSplat_large_directional_decal.mat
  • Material/monsterAffix_vortex_knockback_splashRadial.mat
  • Material/vfx_monster_skeleton_twohander_aoeAttk_leftSwing.mat
  • Material/WorldBoss_AbyssLord_mat_escape.mat
  • Material/IGC_KPR_IGC_godray_cool_small.mat
  • Material/vfx_demonbutcher_attkLeftBackBasic_trail_DS.mat
  • Material/necro_skeletonWarrior_scythe_melee.mat
  • Material/IGC_PFV_godray_warm_medium.mat
  • Material/IGC_PFV_godray_warm_large_4010.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive_Red.mat
  • Material/PFV3250_blood_tear_left_optimized.mat
  • Material/barb_doubleSwing_weaponTrail_intensity2_front.mat
  • Material/S04_npc_damaging_blood_droplets_2_02.mat
  • Material/worldBoss_abyssLord_spawnPool_goo.mat
  • Material/gloves_unique_barb_001_swirl2.mat
  • Material/S03_Vault_Entrance_Cracks_01_Kehj.mat
  • Material/LTE_LNY_shrine_blast_actor_04.mat
  • Material/IGC_PFV_godray_warm_large_3020_01.mat
  • Material/IGC_FIG_IGC_godray_warm_medium.mat
  • Material/godray_warm_large.mat
  • Material/drowned_seahag_summoner_actorToActor_splashMesh.mat
  • Material/blood_splash_c.mat
  • Material/IGC_PFV_1180_godray_warm_large_slow.mat
  • Material/monsterAffix_lightningEnchanted_particleDecals.mat
  • Material/barb_ironMaelstrom_attk03_01_weaponTrail_groundHug_ds.mat
  • Material/vfx_demonbutcher_attkLeftForwardBasic_trail_DS.mat
  • Material/druid_shred_attk_darkMat.mat
  • Material/duriel_dust_rocks.mat
  • Material/knightBrute_3hit_combo_swipeHit01.mat
  • Material/IGC_FHK_IGC_godray_cool_large.mat
  • Material/drowned_mini_AOE_glow.mat
  • Material/SilentMonolith_SmokeCylinderBirth.mat
  • Material/snake_queen_spit_splash.mat
  • Material/Trap_ElementalTotem_Decal_01_Fire.mat
  • Material/vampire_boss_FleshSac_explosionwave_billboard.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive_Purple.mat
  • Material/gloves_unique_barb_001_swirl_start.mat
  • Material/necro_decompose_blood_flakes.mat
  • Material/worldBoss_abyssLord_spawnPool_waterStars_SPAWN.mat
  • Material/IGC_FIG_IGC_godray_cool_medium.mat
  • Material/S03_Vault_Entrance_Cracks_01_Hawe.mat
  • Material/IGC_KPR_IGC_godray_warm_small.mat
  • Material/vfx_monster_summoner_cast_bloodpool_test_top.mat
  • Material/Ancients_Ruins_Candles_lit.mat
  • Material/amalgam_death_burst_distortionSphere.mat
  • Material/cannibal_twoHand_attk_thrust_swipe.mat
  • Material/cultist_summoner_STF_attack_02_glint.mat
  • Material/monsterAffix_FireOrbs_ember.mat
  • Material/vfxVampireBoss_FleshSac_Spawn_SplashRing.mat
  • Material/druid_shred_slash_3rdMat.mat
  • Material/InteractiveVFX_Goo_Splash_Explosion_Large_01_Black.mat
  • Material/S02_Bloodseeker_barbarian_bash_cast_distortionSphere.mat
  • Material/necro_skeletonWarrior_scythe_melee_overhead_dark.mat
  • Material/barb_deathBlow_cast_trail.mat
  • Material/environmentVFX_liquidSurface_waterBoiling_Green.mat
  • Material/knightBrute_attk_360Sweep_3dSwipe_V02B_mBlur.mat
  • Material/demon_brute_attackSwipe.mat
  • Material/drowned_seahag_summoner_glow.mat
  • Material/IGC_FHK_1020_godray_cool_large_slow.mat
  • Material/legendary_barb_019_tornadoMesh_birthTall.mat
  • Material/knightBrute_slam_groundImpact_3dswipe_lightning_dark.mat
  • Material/goatman_infected_smoke_mesh.mat
  • Material/IGC_PFV_godray_warm_large_3100.mat
  • Material/wildlife_bear_attk_swipe_trail.mat
  • Material/knightBrute_slam_groundImpact_3dswipe.mat
  • Material/vfx_conv_scos_astaroth_explosion_liquid_cold.mat
  • Material/werewolfMelee_attk_trail.mat
  • Material/druid_shred_slash_3rd_backerMat.mat
  • Material/emote_nec020_stor_blood_drops.mat
  • Material/barb_ironMaelstrom_attk03_01_weaponTrail_ds.mat
  • Material/Frac_Buildings_House_Addon_04_Snow.mat
  • Material/water_black_lake_bioluminescent.mat
  • Material/barb_doubleSwing_weaponTrail_back.mat
  • Material/worldBoss_abyssLord_spawnPool_membrainBig_SPAWN.mat
  • Material/barb_leap_impact_dust.mat
  • Material/bloodDecal_pool1darker.mat
  • Material/protodun_castleBlue.mat
  • Material/IGC_PFV_godray_warm_large_2070.mat
  • Material/IGC_KEL_IGC_godray_warm_small.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive_Dyn.mat
  • Material/legendary_necro_022_cast_glow.mat
  • Material/IGC_PFV_godray_warm_large_3150_01.mat
  • Material/S03_Vaults_Prop_Trap_Rune_Decal_01_Fire.mat
  • Material/IGC_PFV_godray_cool_large.mat
  • Material/global_poison_projectile_outer.mat
  • Material/vampire_caster_proj_impact_meshEnergy.mat
  • Material/portal_bar002_stor_warpSuckIn.mat
  • Material/S04_npc_damaging_blood_droplets_2.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Poison_Warmup_Decal.mat
  • Material/townPortal_warpSuckIn_rog001_stor.mat
  • Material/necro_sever_skeleton_attk_trail_mat.mat
  • Material/Zak_Dark_BlackWax_MultiMat_Emissive.mat
  • Material/worldBoss_abyssLord_death_bloodDecalDirectional.mat
  • Material/godray_green_large.mat
  • Material/knightBrute_3hit_combo_swipeHit01_corrupt.mat
  • Material/IGC_PFV_godray_warm_large_3130.mat
  • Material/S02_Bloodseeker_actor_directionalHit_phys_blood_drops.mat
  • Material/IGC_PFV_godray_warm_large_3070.mat
  • Material/godray_ancients_teal.mat
  • Material/vfx_snakecultistCamp_damageGlow.mat
  • Material/Zagraal_Shrine.mat
  • Material/barb_doubleSwing_weaponTrail.mat
  • Material/monsterAffix_plagueBearer_aoeExplosion_omni_nonElite.mat
  • Material/sorcerer_meteor_impact_ember_ONLYFORMETEOR_DONOTDUPLICATE.mat
  • Material/IGC_PFV_godray_cool_small.mat
  • Material/Cultist_Zagraal_MilkSplash.mat
  • Material/worldBoss_abyssLord_spawnPool_blackHoleIris_SPAWN.mat
  • Material/IGC_dst_1210_blood_splash.mat
  • Material/godray_lightPuzzle.mat
  • Material/knightBrute_3hit_combo_swipeHit01_lightning.mat
  • Material/global_lava_omni_c.mat
  • Material/IGC_dst_1210_blood_splash_1_DEV_01.mat
  • Material/godray_cool_medium.mat
  • Material/barb_ironMaelstrom_attk02_weaponTrail.mat
  • Material/barb_doubleSwing_weaponTrail_back_intensity.mat
  • Material/cultist_summoner_STF_attack_02_first.mat
  • Material/IGC_KPR_IGC_godray_cool_large_anngelica.mat
  • Material/GizmoBlockout_Chest_resplendent.mat
  • Material/IGC_FIG_IGC_godray_warm_large.mat
  • Material/vfx_monster_quillrat_projectile_splinters.mat
  • Material/environmentVFX_water_cauldronBoil_surface.mat
  • Material/s01_boss_attk_slash_L_darkMat.mat
  • Material/genericChest_opening_Godray_scalable.mat
  • Material/IGC_PFV_godray_warm_large.mat
  • Material/IGC_HED_IGC_godray_cool_large_1060.mat
  • Material/lilith_p2_coagulate_bloodBubble.mat
  • Material/gloves_unique_barb_001_swirl.mat
  • Material/knightBrute_3hit_combo_swipeHit02_corrupt.mat
  • Material/igc_bloodSpurt_05_OPTIMIZED.mat
  • Material/IGC_KEL_IGC_godray_warm_medium.mat
  • Material/fallen_grunt_buff_enegy.mat
  • Material/resurrection_soulEnergy.mat
  • Material/snake_brute_attk_bite_swipe.mat
  • Material/fxKit_damaging_geyserDamage_cold_glow.mat
  • Material/worldBoss_abyssLord_breath_splash.mat
  • Material/knightBrute_3hit_combo_swipeHit01_lightning_dark.mat
  • Material/legendary_barb_111_WeaponTrail_HighIntensity_Mat.mat
  • Material/WorldBoss_AbyssLord_mat_spawn.mat
  • Material/environmentVFX_liquidSurface_waterWarm.mat
  • Material/IGC_HED_IGC_godray_warm_large.mat
  • Material/IGC_PFV_godray_warm_large_3240_01.mat
  • Material/Mona_Candles_lit.mat
  • Material/monster_gameState_aggro.mat
  • Material/skeleton_boss_curator_weaponTrail.mat
  • Material/gloves_unique_barb_001_swirl_darker.mat
  • Material/legendary_barb_111_WeaponTrail_IntensityBackdrop_Mat.mat
  • Material/IGC_FHK_IGC_godray_warm_small.mat
  • Material/vfxSorc_unstableCurrents_introMeshMat.mat
  • Material/necropolis_guardian_weaponTrail.mat
  • Material/drowned_seahag_proj_tarResidual.mat
  • Material/demon_spitter_spitSplash.mat
  • Material/necro_decompose_rope_bloodDroplets.mat
  • Material/bandit_melee_attakBasic_trail.mat
  • Material/necro_hemorrhage_clickConfirm_target_mat.mat
  • Material/IGC_EPL_8070_WaterMist.mat
  • Material/blood_directional.mat
  • Material/resurrection_soulFxSparks.mat
  • Material/necro_boneSplinters_shards.mat
  • Material/SilentMonolith_chainGlow.mat
  • Material/resurrection_soulEnergyCore_death.mat
  • Material/colorReflectorNeutralCool.mat
  • Material/DemonicCylindricalShape_mat.mat
  • Material/godray_red_large.mat
  • Material/Trap_ElementalTotem_Decal_01_Shadow.mat
  • Material/druid_shred_slash_3rd_backerMat_poison.mat
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  • Material/druid_shred_slash_smallHit_blood_drops.mat
  • Material/vfx_monster_skeleton_twohander_attkBasic_trail.mat
  • Material/actor_getHit_cold_mist.mat
  • Material/Drown_Chest_Big_Resplend.mat
  • Material/fxKit_damaging_blood_droplets_2_swirl_Yellow.mat
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  • Material/scos_environment_waterfall_medium_tall.mat
  • Material/demon_megaDemon_attk01v02_swipeMat_cold.mat
  • Material/SilentMonolith_SmokeCylinderDeath.mat
  • Material/IGC_PFV_godray_warm_large_1010.mat
  • Material/scos_environment_waterfall_large_tall.mat
  • Material/S02_Bloodseeker_fxKit_damaging_blood_droplets_2.mat
  • Material/vfx_wildlife_woodwraith_attkBasic_trail.mat
  • Material/barbarian_flay_weaponTrail_sharpEdge.mat
  • Material/fxKit_projectile_actor_blood_meshEnergy.mat
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  • Material/fxKit_damaging_blood_droplets_2_swirl.mat
  • Material/knightBrute_slam_groundImpact_3dswipe_corrupt.mat
  • Material/S03_Vaults_Prop_Trap_Rune_Decal_01_Shadow.mat
  • Material/s01_boss_varshanRitual_decal_side_highlight.mat
  • Material/Hell_Corpse_Pillar_02_Emissive_gsoft.mat
  • Material/zakarum_windowFill.mat
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  • Material/barbarian_flay_weaponTrail_slow.mat
  • Material/vfx_treasureBeast_attk_vomit_groundSplash_sim.mat
  • Material/vfx_carryableExplosion_distortionActor.mat
  • Material/vfx_demonbutcher_attkRightBackBasic_trail_DS.mat
  • Material/Hell_Corpse_Pillar_02_Emissive_gsoft_HF.mat
  • Material/barb_primalAxe_groundImpact_dust.mat
  • Material/headstone_resurrection_soulFxSparks.mat
  • Material/colorReflectorZakarumCandles.mat
  • Material/scos_environment_waterfall_large.mat
  • Material/fxKit_rubble_terrainRocks_light_small.mat
  • Material/barbarian_doubleSwing_dark_trail.mat
  • Material/barb_ironMaelstrom_attk01_weaponTrail_ds.mat
  • Material/townPortal_warpSuckIn_dru001_stor.mat
  • Material/SilentMonolith_eyeGlow.mat
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  • Material/druid_cataclysm_cast_cylSweepOuterMat.mat
  • Material/knightBrute_3hit_combo_swipeHit03_lightning_dark.mat
  • Material/environmentFX_snowKit_snowFP.mat
  • Material/vfx_treasurebeast_warmup_groundCrawl_flash.mat
  • Material/drowned_seahag_death_blood_splash.mat
  • Material/shield_016_embers1.mat
  • Material/necro_skeletonWarrior_scythe_melee_dark.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Shadow_Warmup_Decal.mat
  • Material/surface_water_footsplash_2.mat
  • Material/blood_splash.mat
  • Material/druid_shred_slash_3rd_darkMat.mat
  • Material/IGC_KEL_IGC_godray_warm_large_slow_contrast.mat
  • Material/lilith_p2_boss_coagulate_projectile_meshEnergy.mat
  • Material/S03_Vaults_Prop_Trap_Rune_Decal_01_Lightning.mat
  • Material/sorcerer_hydra_ember.mat
  • Material/IGC_FIG_IGC_godray_warm_large_slow_contrast.mat
  • Material/necro_reap_weaponTrail.mat
  • Material/s02_bloodseekers_necro_boneSplinters_impact_shards.mat
  • Material/IGC_PFV_godray_warm_large_4020.mat
  • Material/monsterAffix_plagueBearer_aoeWarning_splash2D.mat
  • Material/Template_holo_Sparks.mat
  • Material/barb_charge_intensityBackdrop.mat
  • Material/townPortal_warpSuckIn_sor002_stor.mat
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  • Material/IGC_PFV_godray_warm_large_slow_contrast.mat
  • Material/wanderingdeath_trapped_soul_mat.mat
  • Material/portal_glo001_warpSuckIn.mat
  • Material/Trap_ElementalTotem_Decal_01_Cold.mat
  • Material/Goatman_Ranged_1HSpear_att_evade.mat
  • Material/IGC_PFV_godray_warm_large_3120.mat
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  • Material/Frac_Buildings_House_02_Snow.mat
  • Material/water_black_lake_bioluminescent_B.mat
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  • Material/environmentVFX_liquidSurface_waterBoiling.mat
  • Material/IGC_PFV_godray_warm_large_2050.mat
  • Material/environmentFX_fire_billboard.mat
  • Material/PortalBarbCosmetic_warpSuckIn.mat
  • Material/S02_vampire_boss_death_blood_billboard.mat
  • Material/vampire_boss_fleshSac_death_blood_billboard.mat
  • Material/barb_challengingShout_cast_transitionRing.mat
  • Material/amalgam_leap_blood_droplets_2.mat
  • Material/fallenLunatic_explosion_liquid_cold.mat
  • Material/S02_Bloodseeker_druid_landslide_impact_dust.mat
  • Material/townPortal_warpSuckIn_glo004_stor.mat
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  • Material/IGC_KPR_IGC_godray_cool_medium.mat
  • Material/necro_boneSplinters_impact_shards.mat
  • Material/townPortal_warpSuckIn_nec001_stor.mat
  • Material/S01_MalignantHeart_capturing_decalRuneBlack.mat
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  • Material/barb_Charge_WeaponTrail_color.mat
  • Material/godray_warm_medium.mat
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  • Material/zombieBrute_deathExplosion_AOEindicator_mat_new.mat
  • Material/IGC_PFV_godray_warm_large_3070_01.mat
  • Material/IGC_HED_IGC_godray_warm_small.mat
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  • Material/barbarian_bash_cast_distortionSphere.mat
  • Material/demon_brute_attackSwipeDark.mat
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  • Material/headstone_soulFxSparks.mat
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  • Material/colorReflectorAncientsGreen.mat
  • Material/knightBrute_3hit_combo_swipeHit02_lightning.mat
  • Material/monsterAffix_plagueBearer_aoeExplosion_omni.mat
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  • Material/IGC_PFV_godray_warm_large_3080.mat
  • Material/barb_rend_weaponCut_edge_R2L.mat
  • Material/barb_callOfTheAncients_whirlwind_weapontrail.mat
  • Material/fallen_grunt_lightningVariant_chargedBolt_glow.mat
  • Material/IGC_FIG_1020_godray_cool_large_slow.mat
  • Material/necro_skeletonWarrior_linesIn.mat
  • Material/actor_directionalHit_phys_blood_drops.mat
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  • Material/gloves_unique_barb_001_swirl3.mat
  • Material/NPC_Follower_Vigo_Charge_WeaponTrail_color.mat
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  • Material/insectBlood_slash_a.mat
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  • Material/vfx_conv_scos_CSB_astarothBloodspurt_actor.mat
  • Material/legendary_barb_111_WeaponTrail_Mat.mat
  • Material/barb_dismount_intoTheFray_upwardSmoke.mat
  • Material/knightBrute_slam_groundImpact_3dswipe_lightning.mat
  • Material/global_poison_projectile_core.mat
  • Material/igc_bloodSpurt_01_OPTIMIZED.mat
  • Material/Global_Floor_Spikes_swipe.mat
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  • Material/IGC_HED_IGC_godray_cool_large.mat
  • Material/drowned_seahag_summoner_damage_glow.mat
  • Material/worldBoss_abyssLord_spawnPool_waterStars.mat
  • Material/propVFX_liquidSurface_blackOil.mat
  • Material/emote_nec030_stor_splinters.mat
  • Material/IGC_KPR_IGC_godray_1010.mat
  • Material/vfxBarb_Charge_WeaponTrail_PalePhysical_v2.mat
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  • Material/legendary_sorc_043_projectile_trail_Mat.mat
  • Material/vfx_monster_skeleton_arrow_highlight_head.mat
  • Material/S01_boss_varshan_Ritual_Decal_Decal_Red_01.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive.mat
  • Material/zakarum_brightBounce.mat
  • Material/drowned_seahag_summoner_actorToActor_energy.mat
  • Material/snake_brute_attk_bite_swipe_charge_outro.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Poison_Deploy_Decal.mat
  • Material/goatman_sorcerer_infected_staffEye.mat
  • Material/knightBrute_3hit_combo_swipeHit02.mat
  • Material/S01_boss_babyVarshan_heart_capturing_decalCorruption.mat
  • Material/sorcerer_fireballB_impact_flash.mat
  • Material/scos_environment_waterfall_wake_large.mat
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  • Material/S03_dustMotes_mageHalls.mat
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  • Material/DungeonAffix_Volcanic_sparks.mat
  • Material/IGC_PFV_godray_warm_large_2010.mat
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  • Material/Trap_ElementalTotem_Decal_01_Poison.mat
  • Material/IGC_PFV_godray_warm_large_3090.mat
  • Material/barbarian_whirlwind_weapontrail_furyEdge.mat
  • Material/cultist_summoner_STF_Attack_01_dark.mat
  • Material/S03_Vaults_Trap_Prop_Rune_Fire_Warmup_Decal.mat
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  • MarkerSet/Cave_Root_NSEW_01 (Lighting_Var1).mrk
  • MarkerSet/Cave_Root_NSW_02 (Lighting_Var1).mrk
  • MarkerSet/Temple_Triune_FILLER_01 (Lighting).mrk
  • MarkerSet/ProtoDun_South_NS_TR8_01 (Lighting).mrk
  • MarkerSet/IGC_Test_EPL_S02_W04 (Lighting).mrk
  • MarkerSet/ProtoDun_Flooded_EW_01 (Lighting).mrk
  • MarkerSet/Pale_Scos_SW_01 (Lighting_Fire).mrk
  • MarkerSet/Cave_Sand_NSEW_01 (Lighting).mrk
  • MarkerSet/Cave_Mine_TR8_NS_01 (Lighting_Cold).mrk
  • MarkerSet/ProtoDun_Flooded_NSE_01 (Lighting).mrk
  • MarkerSet/Cave_Root_NSW_01 (Lighting_Var1).mrk
  • MarkerSet/Cave_Sand_N_Entrance_02 (Lighting).mrk
  • EffectGroup/IGC_BLI_1040.efg
  • EffectGroup/IGC_BLI_1020.efg
  • 176300
    { "__fileName__": "base/meta/MaterialValue/Emissive.mtv" }