References to this File
  • AnimSet/Taissa_Idle_Chant_Ritual_Strong_EyeLevel.ans
  • AnimSet/NPC_Idle_Sit_Chair_Sad_01.ans
  • AnimSet/NPC_Child_Idle_Sit_Chair_Drink.ans
  • AnimSet/NPC_Child_Idle_Stand_Inspect_Sky.ans
  • AnimSet/NPC_Idle_Stand_Talk_Argue.ans
  • AnimSet/NPC_Idle_Stand_Cry.ans
  • AnimSet/NPC_Child_Idle_Kneel_Use.ans
  • AnimSet/NPC_Idle_Crouch_Ritual_Ground.ans
  • AnimSet/NPC_Idle_Stand_Chant_Blessing_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_Inspect_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Wounded_BandageArm.ans
  • AnimSet/NPC_Idle_Sit_Chair_Drunk_Hunch.ans
  • AnimSet/NPC_Idle_Kneel_Hammer_Ground.ans
  • AnimSet/NPC_Idle_Stand_Talk_Exhausted.ans
  • AnimSet/NPC_Child_Idle_Lay_OnBack_Sick_Idle.ans
  • AnimSet/NPC_Idle_Sit_Ground_Frustrated.ans
  • AnimSet/NPC_Idle_Stand_Talk_Plead.ans
  • AnimSet/NPC_Idle_Crawl_OnChest_Wounded.ans
  • AnimSet/NPC_Idle_Kneel_Spade.ans
  • AnimSet/NPC_Idle_Stand_Confused.ans
  • AnimSet/NPC_Idle_Stand_Inspect_Sky.ans
  • AnimSet/NPC_Idle_Stand_Saw_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_AroundFire.ans
  • AnimSet/NPC_Child_Idle_Stand_Point_Ground.ans
  • AnimSet/NPC_Idle_Stand_Write_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_Wounded2.ans
  • AnimSet/NPC_Idle_Stand_Dust_WaistLevel.ans
  • AnimSet/NPC_Child_Idle_Lay_Dead_OnChest.ans
  • AnimSet/NPC_Idle_Lay_OnBack_Sick.ans
  • AnimSet/NPC_Idle_Lay_Hide_OnChest_Scared.ans
  • AnimSet/NPC_Idle_Stand_Music_Drum.ans
  • AnimSet/NPC_Idle_Stand_Grateful_Item_Give.ans
  • AnimSet/NPC_Idle_Stand_Unstable.ans
  • AnimSet/NPC_Idle_Stand_Shovel_Shallow.ans
  • AnimSet/NPC_Idle_Kneel_Saw_Ground.ans
  • AnimSet/NPC_Idle_Stand_Bound_Struggle.ans
  • AnimSet/NPC_Idle_Stand_Drunk_Drink.ans
  • AnimSet/NPC_Idle_Stand_Barkeep_Talk.ans
  • AnimSet/NPC_Idle_Lay_Dead_OnChest_01.ans
  • AnimSet/NPC_Idle_Stand_Hammer_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Talk_Informative.ans
  • AnimSet/NPC_Idle_Lay_Dead_Peace.ans
  • AnimSet/NPC_Routine_Injured.ans
  • AnimSet/NPC_Idle_Sit_Ground_Beg_Grieve.ans
  • AnimSet/NPC_Idle_Lay_Dead_OnChest_02.ans
  • AnimSet/NPC_Idle_Sit_Chair_WipeBrow.ans
  • AnimSet/NPC_Idle_Sit_Chair_Drunk_FaceUp.ans
  • AnimSet/NPC_Idle_Stand_Cook_Stir_Small.ans
  • AnimSet/NPC_Idle_Stand_Use_Down.ans
  • AnimSet/NPC_Child_Idle_Crouch_AroundFire.ans
  • AnimSet/NPC_Idle_Stand_Worker_Talk.ans
  • AnimSet/NPC_Child_Idle_Crouch_Inspect_Ground.ans
  • AnimSet/NPC_Idle_Stand_Talk_Scared.ans
  • AnimSet/NPC_Idle_Barkeep.ans
  • AnimSet/NPC_Idle_Sit_Ground_Cold.ans
  • AnimSet/NPC_Idle_Sit_Chair_Sad_02.ans
  • AnimSet/NPC_Idle_Stand_Anxious.ans
  • AnimSet/NPC_Idle_Sit_Chair_PassedOut.ans
  • AnimSet/NPC_Idle_Stand_Suspicious.ans
  • AnimSet/NPC_Idle_Kneel_Shovel.ans
  • AnimSet/NPC_Child_Idle_Stand_Play_Boo.ans
  • AnimSet/NPC_Idle_Stand_Point_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Music_Sing.ans
  • AnimSet/NPC_Idle_Sit_Chair_Panic.ans
  • AnimSet/NPC_Idle_Stand_Exclaimation.ans
  • AnimSet/NPC_Idle_Stand_Vendor_Entice.ans
  • AnimSet/NPC_Idle_Stand_Prayer_Sky.ans
  • AnimSet/NPC_Child_Idle_Stand_Exhausted.ans
  • AnimSet/NPC_Idle_Stand_Sick_Pain.ans
  • AnimSet/NPC_Idle_Lay_OnBack_Sick_Cough.ans
  • AnimSet/NPC_Idle_Stand_Point_Right.ans
  • AnimSet/NPC_Idle_Sit_Chair_LeanBack.ans
  • AnimSet/NPC_Idle_Stand_Hammer_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_Bless_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_WoundedHead.ans
  • AnimSet/NPC_Child_Idle_Stand_Use_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Talk_Strong.ans
  • AnimSet/NPC_Idle_Sit_Chair_Erratic.ans
  • AnimSet/NPC_Idle_Stand_Talk_Rude.ans
  • AnimSet/NPC_Idle_Sit_Chair_Nervous.ans
  • AnimSet/NPC_Idle_Kneel_Prayer_Trance.ans
  • AnimSet/NPC_Idle_Stand_Music_Hum.ans
  • AnimSet/NPC_Idle_Stand_Examine_EyeLevel.ans
  • AnimSet/NPC_Idle_Kneel_Prayer_Sky.ans
  • AnimSet/NPC_Idle_Stand_Insult.ans
  • AnimSet/NPC_Donan_TableSlam.ans
  • AnimSet/NPC_Idle_Sit_Chair_Beg_Grieve.ans
  • AnimSet/NPC_Idle_Stand_Blacksmith_Hammer.ans
  • AnimSet/NPC_Idle_Stand_Wounded_RightArm.ans
  • AnimSet/NPC_Idle_Lay_Hide_OnChest_Nervous.ans
  • AnimSet/NPC_Child_Idle_Stand_Laugh.ans
  • AnimSet/NPC_Idle_Stand_Talk_Defensive.ans
  • AnimSet/NPC_Idle_Sit_Ground_WipeBrow.ans
  • AnimSet/NPC_Idle_Stand_Vendor_Haggle.ans
  • AnimSet/NPC_Idle_Sit_Ground_Dead.ans
  • AnimSet/NPC_Idle_Stand_Drunk_Vomit.ans
  • AnimSet/NPC_Idle_Lay_OnBack_Sick_Talk.ans
  • AnimSet/NPC_Idle_Stand_Talk_Gossip.ans
  • AnimSet/NPC_Idle_Sit_Chair_Suspicious.ans
  • AnimSet/NPC_Idle_Sit_Chair_Write.ans
  • AnimSet/NPC_Idle_Stand_Hammer_Wall.ans
  • AnimSet/NPC_Child_Idle_Stand_Use_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_Sob.ans
  • AnimSet/NPC_Idle_Stand_Exhausted.ans
  • AnimSet/NPC_Idle_Gamble.ans
  • AnimSet/NPC_Idle_Stand_Cook_Chop.ans
  • AnimSet/NPC_Idle_Alchemy.ans
  • AnimSet/NPC_Idle_Crouch_Gamble_Dice_Roll.ans
  • AnimSet/NPC_Idle_Stand_Talk_Wounded.ans
  • AnimSet/NPC_Idle_Stand_Use_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Gamble_Watch_Nervous.ans
  • AnimSet/NPC_Idle_Random_Attack_2HT.ans
  • AnimSet/NPC_Idle_Stand_Bless_Sky.ans
  • AnimSet/NPC_Idle_Lay_Dead_OnBack_01.ans
  • AnimSet/NPC_Idle_Stand_Chant_Blessing_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Talk_Accuse.ans
  • AnimSet/NPC_Idle_Stand_Talk_Injured.ans
  • AnimSet/QST_Frac_FaithInBlood_Stand_Anxious.ans
  • AnimSet/NPC_Idle_Stand_Laugh.ans
  • AnimSet/NPC_Idle_Stand_Ritual_Strong.ans
  • AnimSet/NPC_Idle_Sit_Chair_Unstable.ans
  • AnimSet/NPC_Idle_Stand_Talk_Explain.ans
  • AnimSet/NPC_Idle_Stand_Guard_Fidget.ans
  • AnimSet/NPC_Idle_Random_Attack_1HS.ans
  • AnimSet/NPC_Idle_Sit_Ground_Wounded_Talk.ans
  • AnimSet/NPC_Child_Idle_Stand_Cry.ans
  • AnimSet/NPC_Idle_Lay_Tortured_OnBack.ans
  • AnimSet/NPC_Child_Idle_Sit_Chair_Eat_Hands.ans
  • AnimSet/NPC_Child_Idle_Sit_Ground_Dead.ans
  • AnimSet/NPC_Idle_Stand_Talk.ans
  • AnimSet/NPC_Idle_Stand_Frustrated.ans
  • AnimSet/NPC_Idle_Stand_Talk_Confident.ans
  • AnimSet/NPC_Idle_Sit_Chair_ElbowLean.ans
  • AnimSet/NPC_Idle_Stand_Drunk.ans
  • AnimSet/NPC_Idle_Sit_Chair_Grateful.ans
  • AnimSet/NPC_Idle_Stand_Lantern.ans
  • AnimSet/NPC_Idle_Stand_Prayer_Trance.ans
  • AnimSet/NPC_Idle_Random_Attack_Bow.ans
  • AnimSet/NPC_Idle_Lay_Dead_FetalPosition.ans
  • AnimSet/NPC_Idle_Random_Attack_1HSSD.ans
  • AnimSet/NPC_Idle_Stand_Ritual_Sky.ans
  • AnimSet/bandit_melee_Idle_Barkeep.ans
  • AnimSet/NPC_Idle_Stand_Wounded_LeftArm.ans
  • AnimSet/NPC_Idle_Sit_Chair_Alert.ans
  • AnimSet/NPC_Idle_Lay_OnBack_Sick_Idle.ans
  • AnimSet/NPC_Idle_Stand_Prayer_Strong.ans
  • AnimSet/NPC_Idle_Stand_Ponder.ans
  • AnimSet/NPC_Idle_Stand_WoundedArm.ans
  • AnimSet/NPC_Child_Idle_Stand_Inspect_WaistLevel.ans
  • AnimSet/NPC_Idle_Stand_Talk_Coerce.ans
  • AnimSet/NPC_Idle_Sit_Ground_CrossLegged_Talk.ans
  • AnimSet/NPC_Idle_Sit_Ground_Sick_Beg.ans
  • AnimSet/NPC_Idle_Stand_Chop_Vertical.ans
  • AnimSet/NPC_Idle_Sit_Chair_Sick_Cough.ans
  • AnimSet/NPC_Idle_Stand_Dust_EyeLevel.ans
  • AnimSet/NPC_Idle_Stand_Grateful.ans
  • AnimSet/QST_Frac_FaithInBlood_Stand_Strong.ans
  • AnimSet/NPC_Idle_Stand_Wall_Tortured_Chained.ans
  • AnimSet/NPC_Idle_Stand_Fight_Fists.ans
  • AnimSet/NPC_Idle_Stand_Talk_Casual.ans
  • AnimSet/NPC_Idle_Stand_Strong.ans
  • AnimSet/NPC_Idle_Stand_Item_Take.ans
  • References to other File
    1017779
    { "__fileName__": "base/meta/Power/AnimKey_AnimSet_Intro.pow", "szInternalName": "", "bDefensive": false, "unk_bd561bf": false, "tPrimaryTag": { "bSearchOnly": false }, "arSkillTags": [], "eSkillCat": -1, "eType": 0, "eCategory": 0, "ePowerAnimPriority": 0, "unk_9a3836e": 0, "ePowerAnimMovement": 0, "unk_1450715": false, "bChannelled": false, "bChannelledMovement": false, "bAutoChannelled": false, "unk_3837f2a": true, "bInterruptOnDamage": false, "tAutoChannelledDuration": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "unk_9aad0d1": false, "bIsBasicAttack": false, "bIsPassive": false, "unk_30531f7": false, "bAimedPower": false, "unk_1f1fcc": true, "ePowerFallback": 0, "unk_49572b0": 0, "ePowerTargetingType": 0, "arLinkedPassivePowers": [], "bUsesWeaponExpertise": false, "unk_fca3b69": false, "bIgnoreSkillRanks": false, "bPreplayAnimation": true, "unk_99e0ced": false, "eAnimationLayer": 0, "unk_3616d3": 7, "unk_41a3d22": false, "unk_2df4181": false, "bSetLookAtTarget": false, "bForceSheath": false, "unk_48531b6": false, "arEndingPreplayed": [], "ptPhaseInitialization": [], "arPhases": [], "unk_92fea1c": true, "unk_8cdde38": false, "arFacingWindows": [], "unk_4bf03ff": true, "tAttackSpeed": { "value": "Attacks_Per_Second_Total", "compiled": "BQAAAAAAAADJAAAA/v///wAAAAAAAAAA" }, "unk_6deb090": false, "unk_ed2bdad": false, "bOverkillStacked": true, "unk_7a86b64": true, "eDamageType": 0, "unk_752edeb": false, "tCombatEffectChance": { "value": "100", "compiled": "BgAAAAAAyEIAAAAA" }, "unk_923b5fb": false, "bPlayNormalHitSound": true, "eHitSound": 0, "onHitSounds": [], "nAudioImportance": 0, "unk_97eadb8": 0, "unk_5e1a52d": true, "bCaptionsInside": false, "eShapeshiftForm": -1, "arResourceCosts": [], "tHealthCost": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tChargeCost": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tMaxCharges": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tRechargeTime": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tCooldownTime": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tResourceCostReductionCoefficient": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tCooldownReductionCoefficient": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "bTargetGroundOnly": false, "eTargetLockBehavior": 1, "bWalksCloserIfOutOfRange": true, "bCanSteer": false, "unk_67b65e9": false, "bAutoTargetingEnabled": true, "unk_42057f3": false, "bShowCastConfirmation": false, "unk_7cdc8cb": false, "snoEffectGroupCastConfirmation": "EffectGroup/g_playerClicked", "unk_66bbae7": false, "unk_5efc45c": false, "unk_b9ffd91": false, "unk_4d9cc58": false, "unk_950971c": 2, "unk_79e716a": 4, "unk_ead9008": 0, "unk_767809": 0, "bCastTargetAllies": false, "bCastTargetEnemies": true, "bCastTargetPlayersOnly": false, "tCastTargetNecroCorpsesOnly": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "unk_b9b985": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "unk_bcdb405": true, "unk_6e40571": false, "unk_807540f": { "value": "6", "compiled": "BgAAAAAAwEAAAAAA" }, "unk_699d1c4": 1, "unk_e7fc6fa": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "unk_e96cf25": false, "unk_d8f7885": false, "unk_8d0166c": true, "unk_1539714": 0, "unk_e9ac57a": false, "unk_61e06df": false, "unk_787b722": 0, "unk_b2d506d": 0, "unk_8b4e7a": 1, "unk_44bbb8e": false, "tAttackRadius": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "bRequiresPathToTarget": true, "bIsApproachPower": false, "unk_f70b0d": -1, "unk_17dddfd": true, "tMovementPowerData": { "unk_b1f0f4e": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "aFacingAngleThreshold": 1.7453292608261108, "flFacingDistanceThreshold": 50, "eMoveRateOverride": -1, "flSpeedMultiplier": 1, "bIgnorePathfinding": false, "unk_81f023c": false, "bDisableDynamicAvoidance": false, "unk_9d8eaf7": false, "bOnlyStopFromStaticCollision": false, "unk_b804e2d": 0, "flSteeringStrength": 1, "tPowerStartDistance": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, "eMovementStyleOverride": -1, "eFacingStyleOverride": -1, "unk_6714077": false, "bRequiresActorTarget": false, "unk_805ebfc": false, "unk_b4ad6e7": false, "eLOSCheck": 0, "unk_ea58c49": 0, "unk_692752d": 0, "unk_eb84fbe": false, "bInvisibleDuring": false, "bInvulnerableDuring": false, "bUntargetableDuring": false, "bCannotDieDuring": false, "bCannotBeInterruptedDuring": false, "bStunnedUnstoppableIdDuring": false, "bIgnoreGravityDuring": false, "unk_7a416a6": false, "arCCInfo": [ { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "1", "compiled": "BgAAAAAAgD8AAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } }, { "tBreaksCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tUsableDuringCC": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" }, "tImmuneToCCDuring": { "value": "0", "compiled": "BgAAAAAAAAAAAAAA" } } ], "unk_6afae78": false, "bUsableInTown": true, "bUsableInCombat": true, "bIsCraftItemName": false, "unk_744a4fd": false, "unk_a8611dd": false, "bUsableInPrologue": true, "unk_83d96df": false, "unk_9aaab79": false, "unk_b15bf7f": false, "unk_8fe39cf": 0, "bPassabilityDuringEnabled": false, "bPassabilityDestEnabled": false, "arCollisionSettings": [ { "tCustomCollFlags": { "uDynamicFlagsNoOverlap": 8763, "uDynamicMyFlags": 1 }, "unk_a882afd": false, "unk_54403ff": false }, { "tCustomCollFlags": { "uDynamicFlagsNoOverlap": 8763, "uDynamicMyFlags": 1 }, "unk_a882afd": false, "unk_54403ff": false } ], "fCannotLMBAssign": false, "fMouseAssignable": false, "fHotbarAssignable": false, "unk_a75e08a": false, "unk_89134c5": false, "hIconNormal": 0, "hIconMouseover": 0, "hIconPushed": 0, "hIconInactive": 0, "hIconInactiveMouseover": 0, "hIconRound": 0, "unk_159fc50": 0, "unk_cecdfc8": false, "unk_210b5d5": false, "unk_1c331c3": false, "unk_3f7ac9c": false, "unk_36a68ce": false, "arHitReactionOverrides": [], "arBuffs": [], "nFormulaCount": 0, "ptScriptFormulas": [], "arPayloads": [], "arMods": [], "tCastingEffectGroupHardpointOverride": { "tInfo": { "dwHash": 0, "dwHashFlag": 0 } }, "flCastingEffectGroupDuration": 0.5, "arCastingEffectOverrides": [], "arPetSpawns": [] }