References to other File
  • MaterialValue/emissive multiplier
  • MaterialValue/emissive color lerp
  • MaterialValue/Alpha Dissolve
  • MaterialValue/Color Hitflash Enabled
  • MaterialValue/Fresnel Power Emissive
  • MaterialValue/Fresnel Slope Emissive
  • MaterialValue/Fresnel Inverse Emissive
  • MaterialValue/Wetness Bias
  • MaterialValue/Translucency Intensity
  • MaterialValue/Translucency Minimum Brightness
  • MaterialValue/Dissolve Layer 1 thickness
  • MaterialValue/Dissolve Layer 2 thickness
  • MaterialValue/Dissolve Layer 3 thickness
  • MaterialValue/Dissolve Emissive Intensity
  • MaterialValue/Dissolve UV Method
  • MaterialValue/Necro corpse Fresnel Power
  • MaterialValue/Necro corpse Fresnel Multiplier
  • MaterialValue/Necro corpse Fresnel Gradient Min
  • MaterialValue/Necro corpse Fresnel Gradient Max
  • MaterialValue/Necro corpse Fresnel Gradient Multiplier
  • MaterialValue/Necro corpse Fresnel Gradient Power
  • MaterialValue/AO Multiplier
  • MaterialValue/Necro corpse Emissive Gradient Max
  • MaterialValue/Necro corpse Emissive Gradient Min
  • MaterialValue/Necro corpse Emissive Mask Multiplier
  • MaterialValue/Necro corpse Emissive Mask Power
  • MaterialValue/Emissive Color Source
  • MaterialValue/Fresnel Double Sided
  • MaterialValue/Emissive Texture Multiplier
  • MaterialValue/Use Hit Flash Proximity Mask
  • MaterialValue/Hit Flash Proximity Distance
  • MaterialValue/Death Darken Multiplier
  • MaterialValue/Death Darken Duration
  • MaterialValue/Cylindrical UV Projection Direction
  • MaterialValue/Invert Cylindrical UVs
  • MaterialValue/Bloodiness Bias
  • MaterialValue/Hit Flash NormalMap Influence
  • MaterialValue/emissive color
  • MaterialValue/Translucency Color Hero
  • MaterialValue/dissolve layer 1 color
  • MaterialValue/dissolve layer 2 color
  • MaterialValue/dissolve layer 3 color
  • MaterialValue/Blood Color
  • MaterialValue/isElite
  • Texture/tileableGoop_Normal
  • Texture/necro_essence_cloud_Noise
  • Texture/vfx_monster_summoner_cast_bloodScroll_Normal
  • Texture/hero_blood_tiling
  • Texture/solid_black
  • Texture/solid_white
  • Texture/CharacterSnow_Mask
  • Texture/vfx_monster_summoner_cast_bloodScroll_Color
  • 1052759
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