References to this File
  • Material/Ancients_Ruins_NecroBones_Gold_01.mat
  • Material/S03_Boss_Head_Mat_poison.mat
  • Material/S03_Boss_Head_Mat_fire.mat
  • Material/offHandFocus_stor025_GlowStone_mat.mat
  • Material/Ancients_Blood_NecroBones_A_01.mat
  • Material/S02_Boss_Wings_BlurFX.mat
  • Material/S03_Boss_Head_Mat_lightning.mat
  • Material/Generic_Wagon_01_Sand_Light_Dyn.mat
  • Material/ScosglenHU_Village_Wood_Set_01_Flooded.mat
  • Material/Ext_Triune_Stairs_A_03_Gold_Sand.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_Dyn_Flooded.mat
  • Material/Ext_Triune_Stairs_A_02_B_Gold_Sand.mat
  • Material/Hawe_Bog_GiantSnake_Segment_Wound_mat.mat
  • Material/S02_Boss_UpperBody_blurfx.mat
  • Material/S03_Boss_Head_Mat.mat
  • Material/ScosglenHU_WoodenCoffin_B_Flooded.mat
  • Material/S02_Boss_Legs_blur_FX.mat
  • Material/Ext_Triune_Stairs_B_01_Gold_Sand.mat
  • Material/S02_Boss_Torso_BlurDissolve.mat
  • Material/Cave_Mine_Rope_Sewer_A.mat
  • Material/Scos_VillageMixPropSet_Flooded.mat
  • Material/ScosglenHU_Village_Rope_01_Flooded.mat
  • Material/S02_Boss_Torso_blur_dissolveFX.mat
  • Material/ScosglenHU_Village_Mixed_Set_01_Dyn_Flooded.mat
  • Material/S02_Boss_Wings_BlurDissolveFX02.mat
  • Material/S03_Boss_Torso_Prop_Mat.mat
  • Material/ScosglenHU_Village_Wood_Set_01_Dyn_Flooded.mat
  • Material/ScosglenHU_Village_Fire_Set_01_Flooded.mat
  • Material/ScosHU_Farm_Kit_01_Base_mat_dyn_Flooded.mat
  • Material/Ext_Triune_Stairs_A_04_Gold_Sand.mat
  • Material/ScosHU_Farm_Kit_01_Base_mat_Flooded.mat
  • Material/Step_City_NecroBones_A_01.mat
  • Material/Ext_Triune_Stairs_bottomCap_Gold_Sand.mat
  • Material/S03_Boss_Weapon_Mat.mat
  • Material/ScosHU_Farm_Kit_01_Alpha_mat_Flooded.mat
  • Material/ScosglenHU_Village_Mixed_Set_01_Flooded.mat
  • Material/Ext_Triune_Stairs_A_01_Gold_Sand.mat
  • Material/S02_Boss_UpperBody_blur_FX.mat
  • Material/Scos_VillageMixPropSet_Anim_Flooded.mat
  • Material/Zak_Palace_BrickCap_A.mat
  • Material/Ancients_Ruins_IronGate_A_02.mat
  • Material/ScosglenHU_Village_Fire_Set_01_Dyn_Flooded.mat
  • Material/Ext_Triune_Stairs_A_05_Gold_Sand.mat
  • Material/Wand_stor023_glow_mat.mat
  • Material/S03_Boss_Head_Mat_cold.mat
  • Material/ProtoDunKeep_ScosglenHU_Container_Flooded.mat
  • Material/Ext_Triune_Stairs_08_Gold_Sand.mat
  • Material/S03_Boss_Torso_Mat.mat
  • Material/S03_Boss_Leg_Mat.mat
  • Material/CaveSand_Base_StatueStone_A_01.mat
  • Material/Ext_Triune_Stairs_A_06_Gold_Sand.mat
  • Material/S03_Boss_Leg_Prop_Mat.mat
  • Material/S03_Prop_Main_Sign_08.mat
  • Material/ScosglenHU_Village_Rope_01_Dyn_Flooded.mat
  • Material/ProtoDunKeep_Container_Dyn_Flooded.mat
  • Material/S02_Boss_Wings_blur_FXDissolve.mat
  • Material/ScosHU_Farm_Kit_01_Alpha_mat_dyn_Flooded.mat
  • Material/ProtoDunKeep_Container_Dusty_Flooded.mat
  • Material/Ext_Triune_Stairs_Roundend_A_01_Gold_Sand.mat
  • Shader/GLOBAL_frozen_ShadowCookie.shd
  • Shader/GLOBAL_frozen_highlight.shd
  • 1367041
    { "__fileName__": "base/meta/MaterialValue/Receive Icicles when Frozen.mtv" }