References to this File
  • Material/Triune_BloodWax_MultiMat.mat
  • Material/Drown_RockCoral_gsoft.mat
  • Material/Zakarum_Lectern_MultiMat.mat
  • Material/Triune_BloodWax_MultiMat_Emissive.mat
  • Material/Temple_Triune_MeltedWax_MultiMat_Emissive_Dyn.mat
  • Material/Drown_SeaWeed_Dyn.mat
  • Material/Drown_Metal_HF.mat
  • Material/ProtoDun_MetalProps.mat
  • Material/Snake_Cultist_Hawe_MeltedWax_MultiMat.mat
  • Material/Hawe_Zakfort_Tapestry_Banner_Pole_A.mat
  • Material/Cultist_DemonSkull_MultiMat.mat
  • Material/Zakarum_MeltedWax_MultiMat.mat
  • Material/ProtoDun_ClothBanners_Anim.mat
  • Material/DrownWoodDyn_HF.mat
  • Material/Snake_Cultist_Hawe_MeltedWax_MultiMat_Emissive_Dyn.mat
  • Material/Zakarum_Lectern_Updated.mat
  • Material/Snake_Cultist_Hawe_MeltedWax_MultiMat_Emissive.mat
  • Material/Drown_Metal_Dyn_GooVer.mat
  • Material/Drown_Metal_Dyn.mat
  • Material/Drown_RockCoral_Dissolve_Dyn.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive_Red.mat
  • Material/Drown_SeaWeed_gsoft.mat
  • Material/ProtoDun_ClothBanners.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive_Purple.mat
  • Material/Zak_Dark_BannerLantern_MultiMat.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive_Dyn.mat
  • Material/Zak_Dark_BlackWax_MultiMat_Emissive.mat
  • Material/Cultist_DemonSkullPitted_MultiMat.mat
  • Material/Snake_Cultist_Hawe_MeltedWax_MultiMat_Dyn.mat
  • Material/Cultist_Candleabra_MultiMat_Dyn.mat
  • Material/Zakarum_BannerLanternWorn_MultiMat.mat
  • Material/Zakarum_BannerLantern_MultiMat.mat
  • Material/Temple_Triune_MeltedWax.mat
  • Material/ProtoDun_MetalProps_Anim.mat
  • Material/Zakarum_MeltedWax_MultiMat_Dyn.mat
  • Material/Temple_Triune_MeltedWax_Dyn.mat
  • Material/DrownWoodDyn.mat
  • Material/Drown_Metal_Dyn_HF.mat
  • Material/Zakarum_Lectern_MultiMat_Anim.mat
  • Material/Drown_RockCoral_Dyn.mat
  • Material/Cultist_Candleabra_MultiMat.mat
  • Material/Drown_Metal_Dyn_GooVer_HF.mat
  • Material/Drown_DarkGoo_Coral_Dyn.mat
  • Material/Drown_RockCoral_Dyn_HF.mat
  • Material/Drown_Metal.mat
  • Material/Zakarum_Chandelier_MultiMat.mat
  • Material/Drown_SeaWeed_Dyn_HF.mat
  • Material/Triune_BloodWax_MultiMat_Dyn.mat
  • Material/Zakarum_MeltedWax_MultiMat_Emissive.mat
  • Shader/prop_def_gbuff_multimat_va_sub.shd
  • Shader/scene_def_gbuff_multimat_translucent.shd
  • Shader/OVERRIDE_scene_def_gbuff_multimat_Default_Medium_VFX_Highlight_156761.shd
  • Shader/scene_def_gbuff_multimat.shd
  • Shader/prop_def_gbuff_multimat_emissive_translucent.shd
  • Shader/scene_def_gbuff_multimat_emissive_translucent.shd
  • Shader/prop_def_gbuff_multimat.shd
  • Shader/scene_def_gbuff_multimat_masking_nearMask.shd
  • Shader/prop_def_gbuff_multimat_translucent.shd
  • 147513
    { "__fileName__": "base/meta/MaterialValue/MultiMat_Metallic_02.mtv" }