References to this File
  • Material/rain_scosglenDrizzle.mat
  • Material/IGC_PFV_VFX_snow_1040_closeup.mat
  • Material/weatherVFX_rain_blood.mat
  • Material/IGC_SLA_environmentVFX_fire_wild_smoke.mat
  • Material/IGC_POP_VFX_snow_AA.mat
  • Material/environmentVFX_fire_emberB_Kehj_Hell.mat
  • Material/environmentVFX_dust_warm.mat
  • Material/dustMotes_warm_depthFade.mat
  • Material/IGC_PFV_VFX_snow_1060.mat
  • Material/fkKit_lightPuzzle_LightBeam_core.mat
  • Material/IGC_PFV_VFX_hou_actor_snow_1040.mat
  • Material/IGC_PFV_VFX_mb_spittle_less_2040.mat
  • Material/IGC_PFV_VFX_mb_spittle_medium_2040.mat
  • Material/IGC_PFV_VFX_mb_bloodSplash_dissolve_3160.mat
  • Material/IGC_PFV_VFX_hou_particle_snow_1040.mat
  • Material/weatherOverride_bloodMoon_rain.mat
  • Material/IGC_PFV_spittle_3180_hou_mb blood_droplets.mat
  • Material/IGC_PFV_spittle_3220_hou_mb blood_droplets.mat
  • Material/weatherVFX_snow_IGC.mat
  • Material/emote_dru025_stor_snow_area.mat
  • Material/IGC_PFV_VFX_snow_1065.mat
  • Material/fkKit_lightPuzzle_LightBeam_amb.mat
  • Material/fxkit_harmless_persistentCylindrical_fire_smoke_dark.mat
  • Material/IGC_PFV_VFX_snow_1050.mat
  • Material/weatherOverride_bloodMoon_embers.mat
  • Material/monsterAffix_fireEnchanted_aura_smoke.mat
  • Material/IGC_PFV_VFX_mb_snow_1040.mat
  • Material/IGC_FIG_VFX_snow_noAA.mat
  • Material/weatherVFX_sand_EliasPalace_Sandstorm_midFlurries.mat
  • Material/weatherVFX_snow_prologue.mat
  • Material/IGC_PFV_VFX_mb_spit_brute_motes_2040.mat
  • Material/environmentVFX_fire_emberB.mat
  • Material/environmentVFX_fire_wild_smoke.mat
  • Material/environmentVFX_smoke_largeScalePlumes.mat
  • Material/weatherVFX_fallingAsh.mat
  • Material/IGC_PFV_VFX_mb_spittle_2040.mat
  • Material/weatherVFX_sand_EliasPalace_Sandstorm_sandFlurries.mat
  • Material/snow_fracturedPeaks_standard.mat
  • Material/environmentVFX_dust_warm_cloud.mat
  • Material/weatherVFX_TreasureBeast_embers.mat
  • Material/weatherVFX_rain_ashava.mat
  • Material/IGC_POP_VFX_snow_4030.mat
  • Material/snow_fracturedPeaks_standard_CSD_fix.mat
  • Material/IGC_PFV_VFX_mb_bloodSplash_dissolve_3240.mat
  • Material/IGC_FIG_VFX_snow_AA.mat
  • Material/environmentVFX_smoke_largeScalePlumes_split.mat
  • Material/IGC_PFV_VFX_snow_1070.mat
  • Shader/vfx_actor_blend_uber_lit_pbr_nearMask.shd
  • Shader/vfx_particle_blend_uber_unlit_nearMask_noAA.shd
  • Shader/particle_blend_rainSimple_distanceMult.shd
  • Shader/vfx_particle_blend_uber_lit_nearMask.shd
  • Shader/environmentVFX_actor_transparent_lit_fakeDoF_noShadows_noDoF_translucent_mmos.shd
  • Shader/IGC_environmentVFX_particle_blend_unlit_fakeDoF_noDoF_noAA.shd
  • Shader/environmentVFX_particle_blend_lit_fakeDoF_noDoF_mmos.shd
  • Shader/environmentVFX_particle_blend_lit_fakeDoF.shd
  • MarkerSet/Sanctuary_Eastern_Continent_N10_W02 (VFX).mrk
  • 291138
    { "__fileName__": "base/meta/MaterialValue/Near Mask - Min.mtv" }