References to this File
  • Scene/ProtoDun_Keep_NSEW_POI_Pit_01.scn
  • Scene/ProtoDun_Keep_NS_TR8_01.scn
  • Scene/ProtoDun_Keep_S_Entrance_01.scn
  • Scene/ProtoDun_Keep_NSE_02.scn
  • Scene/ProtoDun_Keep_EW_01.scn
  • Scene/ProtoDun_Keep_E_Arena_01.scn
  • Scene/ProtoDun_Keep_FLEX_POI_BossRoom.scn
  • Scene/ProtoDun_Keep_NE_01.scn
  • Scene/ProtoDun_Keep_W_Arena_01.scn
  • Scene/ProtoDun_Keep_W_01.scn
  • Scene/TT_Protodun_Keep_to_Cave_Root_EW_01.scn
  • Scene/ProtoDun_Keep_NS_POI_HoldoutTunnel_01.scn
  • Scene/ProtoDun_Keep_NE_02.scn
  • Scene/ProtoDun_Keep_FLEX_CollapsedChamber_01.scn
  • Scene/ProtoDun_Keep_FLEX_POI_Barracks_Upper_01.scn
  • Scene/ProtoDun_Keep_EW_TR8_01.scn
  • Scene/ProtoDun_Keep_FLEX_POI_Barracks_Lower_01.scn
  • Scene/ProtoDun_Keep_SE_01.scn
  • Scene/ProtoDun_Keep_NW_02.scn
  • Scene/ProtoDun_Keep_EW_POI_HoldoutTunnel_01.scn
  • Scene/TT_Protodun_Keep_to_CaveRoot_NS_01.scn
  • Scene/ProtoDun_Keep_S_Arena_01.scn
  • Scene/ProtoDun_Keep_E_Entrance_01.scn
  • Scene/ProtoDun_Keep_SEW_01.scn
  • Scene/ProtoDun_Keep_FLEX_POI_Barracks_Center_01.scn
  • Scene/ProtoDun_Keep_NEW_01.scn
  • Scene/ProtoDun_Keep_S_01.scn
  • Scene/ProtoDun_Keep_NSE_01.scn
  • Scene/ProtoDun_Keep_NSEW_01.scn
  • Scene/ProtoDun_Keep_NSEW_POI_SaintsGate_02.scn
  • Scene/ProtoDun_Keep_NW_01.scn
  • Scene/ProtoDun_Keep_NS_TR8_02.scn
  • Scene/ProtoDun_Keep_EW_TR8_02.scn
  • Scene/ProtoDun_Keep_E_01.scn
  • Scene/ProtoDun_Keep_W_Entrance_01.scn
  • Scene/ProtoDun_Keep_SW_02.scn
  • Scene/ProtoDun_Keep_SW_01.scn
  • Scene/ProtoDun_Keep_NSW_02.scn
  • Scene/ProtoDun_Keep_N_Arena_01.scn
  • Scene/ProtoDun_Keep_NS_01.scn
  • Scene/ProtoDun_Keep_SEW_02.scn
  • Scene/ProtoDun_Keep_FILLER_01.scn
  • Scene/ProtoDun_Keep_N_01.scn
  • Scene/ProtoDun_Keep_SE_03.scn
  • Scene/ProtoDun_Keep_N_Entrance_01.scn
  • Scene/ProtoDun_Keep_NSW_01.scn
  • Scene/ProtoDun_Keep_NEW_02.scn
  • 364811
    { "__fileName__": "base/meta/AudioContext/Tileset_ProtoDun_Keep.auc", "snoMusic": "Music/Music_Dungeon_Cave_Ice", "snoAmbient": "AmbientSound/WAmb_Dungeon_ProtoDun_Keep", "snoReverb": "Reverb/Reverb_Generic_Wooden_Hall", "unk_2d0db3d": false, "unk_e197f62": false, "tGridEmitterSounds": [], "arRainSounds": [] }