References to this File
  • Material/VFX_waterFloodingHawezar_waterfall_wide_streaks.mat
  • Material/environmentVFX_water_smallWaterfall_tube.mat
  • Material/IGC_EPL1130_brazfire_Max_de_jour.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_sparse.mat
  • Material/Hell_Prop_Tornado_01_Client_Dyn.mat
  • Material/Hellgate_DoorHeat_Left.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_wide.mat
  • Material/IGC_EPL1190_brazfire_Max_de_jour.mat
  • Material/Hell_Prop_Tornado_Bot_01_Dyn.mat
  • Material/environmentVFX_waterDirty_smallWaterfall_tube.mat
  • Material/mnt_stor038_horse_mat.mat
  • Material/environmentVFX_water_smallWaterfall.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_tube.mat
  • Material/Hell_Prop_Tornado_01_Dyn.mat
  • Material/VFX_WaterFloodingHawezar_waterfall_tube.mat
  • Material/IGC_genericSnow_nightLook_Alpha.mat
  • Material/VFX_waterFloodingHawezar_waterfall.mat
  • Material/IGC_EPL1080_brazfire_Max_de_jour.mat
  • Material/mnt_stor039_horse_mat.mat
  • Material/Hellgate_DoorHeat_Right.mat
  • Material/VFX_WaterFloodingHawezar_waterfall_sparse.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_wide.mat
  • Material/VFX_waterFloodingHawezar_waterfall_wide.mat
  • Material/environmentVFX_waterDirty_smallWaterfall.mat
  • Material/environmentVFX_waterSlimy_smallWaterfall_ExtraWide.mat
  • Material/environmentVFX_water_smallWaterfall_sparse.mat
  • Shader/vfxSchool_simpleFire_additive_hellgate_blizzcon2019.shd
  • Shader/prop_def_gbuff_basic_chargeable.shd
  • Shader/mount_opaque_pbr_holographic_ditherBlur.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Bloody_Out_1871265.shd
  • Shader/actor_blend_flipbookBlend_unlit_Max_de_jour.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Demonic_In_1871265.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Bloody_In_1871265.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Demonic_Out_1871265.shd
  • Shader/actor_postDist_liquidReflection_B.shd
  • Shader/prop_def_gbuff_emissive_mult_mask_tornado_dissolve.shd
  • Shader/prop_def_gbuff_emissive_mult_mask_tornado.shd
  • 369935
    { "__fileName__": "base/meta/MaterialValue/Alpha Multipler.mtv" }