References to this File
  • Material/druM_P01_HED_mat.mat
  • Material/npcF_drys_merchant_01_HED_mat.mat
  • Material/druM_P00_BOD_mat.mat
  • Material/barF_P01_BOD_mat.mat
  • Material/npcF_zolaya_BOD_mat.mat
  • Material/RogM_P02_HED_mat.mat
  • Material/barF_P01_HED_mat.mat
  • Material/druM_P03_HED_mat.mat
  • Material/necF_P00_BOD_mat.mat
  • Material/sorF_P03_BOD_mat.mat
  • Material/sorF_P00_BOD_mat.mat
  • Material/npcF_neyrelle_HED_mat.mat
  • Material/DruF_P03_HED_mat.mat
  • Material/DruF_P02_BOD_mat.mat
  • Material/DruF_P00_HED_mat.mat
  • Material/npc_elias_HED_mat_death_shadow.mat
  • Material/sorF_P02_BOD_mat.mat
  • Material/taisa_skin_01_semibloody_mtl.mat
  • Material/sorM_P03_HED_mat.mat
  • Material/taisa_skin_02_tattoo_incomplete_closeup_mtl.mat
  • Material/taisa_skin_02_bloody_mtl.mat
  • Material/taisa_skin_02_mtl.mat
  • Material/necM_P01_HED_mat.mat
  • Material/sorM_P00_BOD_mat.mat
  • Material/taisa_skin_02_semibloody_mtl.mat
  • Material/sorF_P03_HED_mat.mat
  • Material/sorM_P00_HED_mat.mat
  • Material/barF_P02_BOD.mat
  • Material/DST_1210_taisa_skin_01_mtl.mat
  • Material/sorM_P03_BOD_mat.mat
  • Material/npc_elias_HED_mat.mat
  • Material/druM_P02_HED_mat.mat
  • Material/RogM_P01_HED_mat.mat
  • Material/necM_P00_HED_mat.mat
  • Material/taisa_skin_02_tattoo_incomplete_mtl.mat
  • Material/taisa_skin_02_mtl_witchoutfit.mat
  • Material/druM_P02_BOD_mat.mat
  • Material/sorM_P01_HED_mat.mat
  • Material/necM_P02_BOD_mat.mat
  • Material/taisa_skin_01_mtl_witchoutfit.mat
  • Material/sorM_P02_HED_mat.mat
  • Material/taisa_skin_01_bloody_mtl.mat
  • Material/npcM_drys_merchant_01_HED_mat.mat
  • Material/DruF_P00_BOD_mat.mat
  • Material/sorF_P01_HED_mat.mat
  • Material/sorF_P02_HED_mat.mat
  • Material/RogF_P00_HED_mat.mat
  • Material/sorF_P01_BOD_mat.mat
  • Material/sorF_P00_HED_mat.mat
  • Material/npcM_kehj_priest_01_HAR_mat.mat
  • Material/taisa_skin_01_tattoo_incomplete_mtl.mat
  • Material/RogM_P00_HED_mat.mat
  • Material/necM_P00_BOD_mat.mat
  • Material/necF_P02_BOD_mat.mat
  • Material/necM_P03_HED_mat.mat
  • Material/barF_P00_BOD.mat
  • Material/RogM_P03_HED_mat.mat
  • Material/sorM_P01_BOD_mat.mat
  • Material/npcF_zolaya_HED_mat.mat
  • Material/npcH_travelingMerchant_HED_mat.mat
  • Material/DruF_P02_HED_mat.mat
  • Material/DruF_P01_HED_mat.mat
  • Material/npc_elias_HED_mat_Spectral.mat
  • Material/druM_P00_HED_mat.mat
  • Material/npc_airidah_HED_mat.mat
  • Material/taisa_skin_01_mtl.mat
  • Material/necM_P02_HED_mat.mat
  • Material/npc_elias_HED_mat_helltide.mat
  • Shader/druid_human_opaque_skin.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Demonic_In_355189.shd
  • Shader/npc_opaque.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Bloody_In_50984.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_In.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Bloody_Out_355189.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Bloody_In_287229.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Demonic_In_287229.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Bloody_In_355189.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Bloody_Out_50984.shd
  • Shader/hero_opaque_skin.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Bloody_Out_287229.shd
  • Shader/IGC_hero_opaque_subsurface_pbr_bloodLerp.shd
  • Shader/OVERRIDE_npc_opaque_skin_Default_Medium_Chr_Demonic_Out_287229.shd
  • Shader/OVERRIDE_druid_human_opaque_skin_Default_Medium_Chr_Demonic_Out_355189.shd
  • Shader/zzz_TESTLOW_hero_opaque_subsurface_pbr.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Demonic_In_50984.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_In.shd
  • Shader/npc_opaque_skin.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Demonic_Out_50984.shd
  • Shader/OVERRIDE_npc_opaque_Default_Medium_Chr_Demonic_Out.shd
  • Shader/npc_opaque_mixed.shd
  • 451627
    { "__fileName__": "base/meta/MaterialValue/Skin Roughness.mtv" }