References to this File
  • Material/S02_Bloodseekers_rog_shadowClone_barrage_inverted.mat
  • Material/S02_Bloodseeker_rog_shadowClone_barrage_inverted.mat
  • Material/rog_shade_flurry.mat
  • Material/rogue_rainOfArrows_shade.mat
  • Material/rog_shadowClone_mat.mat
  • Material/rogue_shade_flurry_cold.mat
  • Material/S02_Bloodseeker_rog_shade_flurry.mat
  • Material/rog_shadowClone_barrage_poison_inverted.mat
  • Material/rog_shadowClone_barrage.mat
  • Material/rogue_shade_flurry_shadow.mat
  • Material/S02_Bloodseeker_rog_shadowClone_barrage.mat
  • Material/rog_shadowClone_barrage_inverted.mat
  • Material/S02_Bloodseeker_rog_shadowClone_base.mat
  • Material/S02_Bloodseekers_rog_shadowClone_mat.mat
  • Material/rogue_rainOfArrows_cast_shade.mat
  • Material/S02_Bloodseeker_rogue_rainOfArrows_shade.mat
  • Material/rog_shadowClone_barrage_poison.mat
  • Material/rog_shadowClone_barrage_shadow.mat
  • Material/rog_shadowClone_barrage_shadow_inverted.mat
  • Material/S02_Bloodseeker_rogue_rainOfArrows_cast_shade.mat
  • Material/rog_shadowClone_barrage_cold_inverted.mat
  • Material/rogue_shade_flurry_poison.mat
  • Material/rogue_rainOfArrows_shade_poison.mat
  • Material/S02_Bloodseekers_rog_shadowClone_base.mat
  • Material/rog_shadowClone_barrage_cold.mat
  • Material/S02_Bloodseekers_rogue_rainOfArrows_cast_shade.mat
  • Material/S02_Bloodseekers_rogue_rainOfArrows_shade.mat
  • Material/necro_boneSpirit_projectile_impact.mat
  • Material/S02_Bloodseekers_rog_shadowClone_barrage.mat
  • Material/rogue_rainOfArrows_shade_cold.mat
  • Material/rogue_rainOfArrows_shade_shadow.mat
  • Material/rog_shadowClone_base.mat
  • Material/S02_Bloodseeker_rog_shadowClone_mat.mat
  • Material/S02_Bloodseekers_rog_shade_flurry.mat
  • 540080
    { "__fileName__": "base/meta/ShaderMap/vfx_actor_unique_rogue_shadowClone.shm", "snoMinDefaultBaseShader": "Shader/vfx_actor_unique_rogue_shadowClone", "snoMedDefaultBaseShader": "Shader/vfx_actor_unique_rogue_shadowClone", "snoHighDefaultBaseShader": "Shader/vfx_actor_unique_rogue_shadowClone", "arShaderOverrides": [], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "padding1": 0, "padding2": 0, "dataOffset": 64, "dataSize": 44 } }