References to this File
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_fog.mat
  • Material/astaroth_boss_mount_leap_impact_volumeSphere.mat
  • Material/fxKit_harmless_persistentBubble_bone_grounded.mat
  • Material/fxKit_harmless_barrierBubble_fog_inside.mat
  • Material/fxKit_harmless_persistentBubble_spirits.mat
  • Material/fxKit_harmless_persistentBubble_fog.mat
  • Material/fxKit_harmless_barrierBubble_demonic_inside.mat
  • Material/wanderingdeath_cageBurst_soulBomb_mesh_core.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_horadric_inside.mat
  • Material/fxKit_harmless_persistentBubble_fog_inside.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_demonic.mat
  • Material/fxKit_harmless_persistentBubble_blood.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_cold.mat
  • Material/knight_brute_barrier_border.mat
  • Material/fxKit_harmless_barrierBubble_fog.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_blood.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_cold_inside.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_blood_inside.mat
  • Material/yorin_aoeDebuff_dome_holy.mat
  • Material/fxKit_harmless_persistentBubble_blood_inside.mat
  • Material/fxKit_harmless_persistentBubble_bone_aerial.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_horadric.mat
  • Material/yorin_aoeDebuff_dome.mat
  • Material/fxKit_harmless_persistentBubble_cold_inside.mat
  • Material/fxKit_harmless_barrierBubble_demonic.mat
  • Material/fxKit_harmless_barrierBubble_horadric.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_fog_inside.mat
  • Material/donan_ranged_binding_debuff_ring_energy.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_barrierBubble_demonic_inside.mat
  • Material/s01_boss_varshanRitual_heartcapture_TP_persistentBubble_fog_inside.mat
  • Material/fxKit_harmless_barrierBubble_horadric_inside.mat
  • Material/fxKit_harmless_persistentBubble_cold.mat
  • Shader/vfx_actor_playerProximityBubbleBarrier.shd
  • 573803
    { "__fileName__": "base/meta/MaterialValue/Fresnel Inverse Slope.mtv" }