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1191961
{
"__fileName__": "base/meta/AnimSet/NPC_Guard_NonCombat_BOW.ans",
"ptWeaponClasses": [
6
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_walk_B",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_walk_B"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_idle",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_idle"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_turn_base",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_turn_L",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_turn_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_turn_R",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_turn_R"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_run",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_run"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_run_L",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_run_L"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_run_R",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_run_R"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_sprint",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_sprint"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_sprint_L",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_sprint_R",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_sprint_R"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_walk",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_walk"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_walk_L",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_walk_R",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_walk_R"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_runStop",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_runStop"
},
{
"snoPower": "Power/AnimKey_SprintToIdle",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_sprintStop",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_sprintStop"
},
{
"snoPower": "Power/AnimKey_WalkToIdle",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_walkStop",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_walkStop"
},
{
"snoPower": "Power/Sheath_Weapons",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_sheathe",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_sheathe"
},
{
"snoPower": "Power/Unsheath_Weapons",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_unsheathe",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_unsheathe"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_death",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_death_RT"
},
{
"snoPower": "Power/AnimKey_Bow_Scouting01",
"snoAnim": "Animation/npcM_base_BOW_evnt_scouting",
"snoFemaleOverrideAnim": "Animation/npcF_Base_BOW_evnt_scouting"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/npcM_combat_bow_reac_flinch_B",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/npcM_combat_bow_reac_flinch_F",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/npcM_combat_bow_reac_flinch_L",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/npcM_combat_bow_reac_flinch_R",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_flinch_R"
},
{
"snoPower": "Power/AnimKey_Idle_ADD_BasePose",
"snoAnim": "Animation/npcM_combat_Bow_reac_idle_add_base",
"snoFemaleOverrideAnim": "Animation/npcF_combat_Bow_reac_idle_add_base"
},
{
"snoPower": "Power/AnimKey_MonsterAffix_Cast",
"snoAnim": "Animation/npcM_combat_bow_attk_omniCast",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_attk_omniCast"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/npcM_combat_Bow_reac_idle_add_base",
"snoFemaleOverrideAnim": "Animation/npcF_combat_Bow_reac_idle_add_base"
},
{
"snoPower": "Power/AnimKey_Stunned",
"snoAnim": "Animation/npcM_combat_bow_attk_stunned",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_attk_stunned"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/npcM_combat_bow_reac_knockDown",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_knockDown"
},
{
"snoPower": "Power/CrowdControl_StunWithIntro",
"snoAnim": "Animation/npcM_combat_bow_attk_stunned",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_attk_stunned"
},
{
"snoPower": "Power/Generic_Taunt",
"snoAnim": "Animation/npcM_combat_bow_event_taunt",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_event_taunt"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/npcM_combat_bow_reac_gethit_F",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_gethit_F"
},
{
"snoPower": "Power/GetHit_Back",
"snoAnim": "Animation/npcM_combat_bow_reac_gethit_B",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_gethit_B"
},
{
"snoPower": "Power/GetHit_Left",
"snoAnim": "Animation/npcM_combat_bow_reac_gethit_L",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_gethit_L"
},
{
"snoPower": "Power/GetHit_Right",
"snoAnim": "Animation/npcM_combat_bow_reac_gethit_R",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_gethit_R"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/npcM_combat_bow_reac_knockback",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_knockback"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/npcM_combat_bow_reac_pullToward",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_pullToward"
},
{
"snoPower": "Power/Summoned_Animating_Ceiling",
"snoAnim": "Animation/npcM_combat_bow_event_summoned_fall",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_event_summoned_fall"
},
{
"snoPower": "Power/Summoned_Animating_Ground",
"snoAnim": "Animation/npcM_combat_bow_event_summoned_ground",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_event_summoned_ground"
},
{
"snoPower": "Power/Summoned_Animating_Magical",
"snoAnim": "Animation/npcM_combat_bow_event_summoned_magic",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_event_summoned_magic"
},
{
"snoPower": "Power/Unstoppable_Monster",
"snoAnim": "Animation/npcM_combat_bow_reac_unstoppable",
"snoFemaleOverrideAnim": "Animation/npcF_combat_bow_reac_unstoppable"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_turn_base",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/npcM_base_BOW_event_standGuard_turn_base",
"snoFemaleOverrideAnim": "Animation/npcF_base_BOW_event_standGuard_turn_base"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}