References to this File
References to other File
1498638
{
"__fileName__": "base/meta/AnimSet/MERC_CursedChild_Combat.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/MERC_CursedChild_nav_turn_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/MERC_CursedChild_nav_turn_R"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/MERC_CursedChild_neutral_turnBase"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/MERC_CursedChild_nav_BasePose"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/MERC_CursedChild_nav_walk"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/MERC_CursedChild_nav_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/MERC_CursedChild_nav_walk_R"
},
{
"snoPower": "Power/AnimKey_ItemTake_Phased",
"snoAnim": "Animation/MERC_CursedChild_event_itemTake_phased"
},
{
"snoPower": "Power/AnimKey_ItemGive_Phased",
"snoAnim": "Animation/MERC_CursedChild_event_itemGive_phased"
},
{
"snoPower": "Power/AnimKey_Idle_ADD_BasePose",
"snoAnim": "Animation/MERC_CursedChild_nav_BasePose"
},
{
"snoPower": "Power/AnimKey_Use",
"snoAnim": "Animation/MERC_CursedChild_event_use_generic"
},
{
"snoPower": "Power/AnimKey_Use_Phased",
"snoAnim": "Animation/MERC_CursedChild_event_use_phased"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/MERC_CursedChild_nav_turn_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/MERC_CursedChild_nav_turn_R"
},
{
"snoPower": "Power/AnimKey_WalkToIdle",
"snoAnim": "Animation/MERC_CursedChild_nav_walkToIdle"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/MERC_CursedChild_nav_backpedal"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/MERC_CursedChild_nav_run"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/MERC_CursedChild_nav_run_L"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/MERC_CursedChild_nav_run_R"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/MERC_CursedChild_nav_runToIdle"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/MERC_CursedChild_nav_sprint"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/MERC_CursedChild_nav_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/MERC_CursedChild_nav_sprint_R"
},
{
"snoPower": "Power/AnimKey_SprintToIdle",
"snoAnim": "Animation/MERC_CursedChild_nav_runToIdle"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/MERC_CursedChild_nav_idle"
},
{
"snoPower": "Power/AnimKey_Talk",
"snoAnim": "Animation/MERC_CursedChild_event_talk"
},
{
"snoPower": "Power/AnimKey_Talk_ADD_BasePose",
"snoAnim": "Animation/MERC_CursedChild_nav_idle"
},
{
"snoPower": "Power/AnimKey_Talk_LipSync",
"snoAnim": "Animation/MERC_CursedChild_nav_idle"
},
{
"snoPower": "Power/Mercenary_Death",
"snoAnim": "Animation/MERC_CursedChild_reac_death_phased"
},
{
"snoPower": "Power/AnimKey_ItemGive",
"snoAnim": "Animation/MERC_CursedChild_event_itemGive"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/MERC_CursedChild_event_itemTake"
},
{
"snoPower": "Power/AnimKey_Use_Crouch",
"snoAnim": "Animation/MERC_CursedChild_event_kneeling_use_phased"
},
{
"snoPower": "Power/Mercenary_CursedChild_ShadowTendrils",
"snoAnim": "Animation/MERC_CursedChild_attk_ShadowTendrils"
},
{
"snoPower": "Power/Mercenary_CursedChild_DecreaseTargetting",
"snoAnim": "Animation/MERC_CursedChild_nav_idle"
},
{
"snoPower": "Power/Mercenary_CursedChild_FireStorm",
"snoAnim": "Animation/MERC_CursedChild_attk_fireStorm"
},
{
"snoPower": "Power/mercenary_cursedChild_soulChain",
"snoAnim": "Animation/MERC_CursedChild_attk_soulChain"
},
{
"snoPower": "Power/AnimKey_OmniChannel",
"snoAnim": "Animation/MERC_CursedChild_event_metamorphosis_intro"
},
{
"snoPower": "Power/Generic_NPC_Attack",
"snoAnim": "Animation/MERC_CursedChild_attk_basic_fire"
},
{
"snoPower": "Power/Mercenary_CursedChild_Haunt",
"snoAnim": "Animation/MERC_CursedChild_attk_haunt"
},
{
"snoPower": "Power/Mercenary_CursedChild_Wither",
"snoAnim": "Animation/MERC_CursedChild_attk_wither"
},
{
"snoPower": "Power/Mercenary_CursedChild_Firebolt",
"snoAnim": "Animation/MERC_CursedChild_attk_basic_fire"
},
{
"snoPower": "Power/Mercenary_CursedChild_FlameSurge",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge"
},
{
"snoPower": "Power/Mercenary_CursedChild_WaveOfFlame",
"snoAnim": "Animation/MERC_CursedChild_attk_waveOfFlame"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/MERC_CursedChild_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/MERC_CursedChild_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/MERC_CursedChild_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/MERC_CursedChild_reac_flinch_R"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/MERC_CursedChild_reac_knockDown"
},
{
"snoPower": "Power/CrowdControl_StunWithIntro",
"snoAnim": "Animation/MERC_CursedChild_reac_stunned"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/MERC_CursedChild_reac_knockBack",
"snoFemaleOverrideAnim": "Animation/MERC_CursedChild_nav_idle"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/MERC_CursedChild_reac_pullToward"
},
{
"snoPower": "Power/Unstoppable_Monster",
"snoAnim": "Animation/MERC_CursedChild_nav_idle"
},
{
"snoPower": "Power/Mercenary_CursedChild_SummonDemonForm",
"snoAnim": "Animation/MERC_CursedChild_event_metamorphosis_intro"
},
{
"snoPower": "Power/Mercenary_CursedChild_Revert",
"snoAnim": "Animation/MERC_CursedChild_event_metamorphosis_outro"
},
{
"snoPower": "Power/Mercenary_Resurrect",
"snoAnim": "Animation/MERC_CursedChild_reac_resurrect"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Left",
"snoAnim": "Animation/MERC_CursedChild_nav_strafe_L"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Right",
"snoAnim": "Animation/MERC_CursedChild_nav_strafe_R"
},
{
"snoPower": "Power/AnimKey_Channel_AimDown",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_AIM_D"
},
{
"snoPower": "Power/AnimKey_Channel_AimForward",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_AIM_F"
},
{
"snoPower": "Power/AnimKey_Channel_AimLeft",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_AIM_L"
},
{
"snoPower": "Power/AnimKey_Channel_AimRight",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_AIM_R"
},
{
"snoPower": "Power/AnimKey_Channel_AimUp",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_AIM_U"
},
{
"snoPower": "Power/AnimKey_AimingTurnInPlace_Left90",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_left_counter_90"
},
{
"snoPower": "Power/AnimKey_AimingTurnInPlace_Right90",
"snoAnim": "Animation/MERC_CursedChild_attk_flameSurge_right_counter_90"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}