References to this File
References to other File
1650575
{
"__fileName__": "base/meta/AnimSet/bandit_melee_bomb_miniboss.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/bandit_melee_nav_idle"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/bandit_melee_nav_walk"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/bandit_melee_nav_run"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/bandit_melee_attk_death"
},
{
"snoPower": "Power/bandit_melee_attk",
"snoAnim": "Animation/bandit_melee_attk_basic"
},
{
"snoPower": "Power/AnimKey_Dead",
"snoAnim": "Animation/bandit_melee_event_dead_pose"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/bandit_melee_reac_getHit_F"
},
{
"snoPower": "Power/GetHit_Left",
"snoAnim": "Animation/bandit_melee_reac_getHit_L"
},
{
"snoPower": "Power/GetHit_Right",
"snoAnim": "Animation/bandit_melee_reac_getHit_R"
},
{
"snoPower": "Power/GetHit_Knockback",
"snoAnim": "Animation/bandit_melee_reac_knockBack"
},
{
"snoPower": "Power/AnimKey_Stunned",
"snoAnim": "Animation/bandit_melee_attk_stunned"
},
{
"snoPower": "Power/Generic_Taunt",
"snoAnim": "Animation/bandit_melee_event_taunt"
},
{
"snoPower": "Power/bandit_melee_attk_aoe",
"snoAnim": "Animation/bandit_melee_attack_aoe"
},
{
"snoPower": "Power/Summoned_Animating_Ground",
"snoAnim": "Animation/bandit_melee_event_summoned_ground"
},
{
"snoPower": "Power/AnimKey_MonsterAffix_Cast",
"snoAnim": "Animation/bandit_melee_attk_omnicast"
},
{
"snoPower": "Power/Unstoppable_Monster",
"snoAnim": "Animation/bandit_melee_reac_unstoppable"
},
{
"snoPower": "Power/",
"snoAnim": "Animation/bandit_melee_attk_death"
},
{
"snoPower": "Power/bandit_melee_bomb_suffocating_cloud",
"snoAnim": "Animation/bandit_melee_attk_special"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/bandit_melee_reac_knockBack"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/bandit_melee_nav_walk_B"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Left",
"snoAnim": "Animation/bandit_melee_nav_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Right",
"snoAnim": "Animation/bandit_melee_nav_walk_R"
},
{
"snoPower": "Power/Summoned_Animating_Ceiling",
"snoAnim": "Animation/bandit_melee_event_summoned_fall"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/bandit_melee_nav_turn_L"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/bandit_melee_nav_run_L"
},
{
"snoPower": "Power/AnimKey_Run_Strafe_Left",
"snoAnim": "Animation/bandit_melee_nav_run_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/bandit_melee_nav_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Strafe_Left",
"snoAnim": "Animation/bandit_melee_nav_sprint_L"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/bandit_melee_nav_walk_L"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/bandit_melee_nav_run_R"
},
{
"snoPower": "Power/AnimKey_Run_Strafe_Right",
"snoAnim": "Animation/bandit_melee_nav_run_R"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/bandit_melee_nav_sprint_R"
},
{
"snoPower": "Power/AnimKey_Sprint_Strafe_Right",
"snoAnim": "Animation/bandit_melee_nav_sprint_R"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/bandit_melee_nav_walk_R"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/bandit_melee_nav_turn_R"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/bandit_melee_nav_turn"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/bandit_melee_reac_flinch_B"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/bandit_melee_reac_flinch_F"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/bandit_melee_reac_flinch_L"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/bandit_melee_reac_flinch_R"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/bandit_melee_reac_idle_add_base"
},
{
"snoPower": "Power/AnimKey_Dead_Pose",
"snoAnim": "Animation/bandit_melee_event_dead_pose"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/bandit_melee_reac_knockDown"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/bandit_melee_reac_pullToward"
},
{
"snoPower": "Power/GetHit_Back",
"snoAnim": "Animation/bandit_melee_reac_getHit_B"
},
{
"snoPower": "Power/AnimKey_OmniChannel",
"snoAnim": "Animation/bandit_melee_attk_omnichannel"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/bandit_melee_nav_sprint"
},
{
"snoPower": "Power/AnimKey_Use",
"snoAnim": "Animation/bandit_melee_event_use_generic"
},
{
"snoPower": "Power/AnimKey_Use_Crouch",
"snoAnim": "Animation/bandit_melee_event_use_generic_crouch"
},
{
"snoPower": "Power/Summoned_Animating_FadeIdle",
"snoAnim": "Animation/bandit_melee_event_summoned_fadeIdle"
},
{
"snoPower": "Power/Summoned_Animating_FadeCharge",
"snoAnim": "Animation/bandit_melee_event_summoned_fadeCharge"
},
{
"snoPower": "Power/Summoned_Animating_Magical",
"snoAnim": "Animation/bandit_melee_event_summoned_ground"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/bandit_melee_nav_turn"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/bandit_melee_nav_turn"
},
{
"snoPower": "Power/bandit_melee_bomb_miniboss_GroundSlam",
"snoAnim": "Animation/bandit_melee_attack_aoe"
},
{
"snoPower": "Power/bandit_melee_bomb_miniboss_Stagger",
"snoAnim": "Animation/bandit_melee_miniboss_stagger"
},
{
"snoPower": "Power/bandit_melee_bomb_miniboss_death",
"snoAnim": "Animation/bandit_melee_attk_death"
},
{
"snoPower": "Power/bandit_melee_miniboss_attk",
"snoAnim": "Animation/bandit_melee_attk_basic"
},
{
"snoPower": "Power/bandit_melee_bomb_BombSummon",
"snoAnim": "Animation/bandit_melee_attk_special"
},
{
"snoPower": "Power/bandit_melee_bomb_miniboss_Ambush",
"snoAnim": "Animation/bandit_melee_event_taunt"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}