References to this File
  • Material/mnt_uniq30_TPY_mat.mat
  • Material/barM_uniq95_HLM_a_mat.mat
  • Material/BarM_stor215_TRS_fabric_mat.mat
  • Material/spiM_uniq95_HLM_mat.mat
  • Material/Burnt_Knight_Brute_X1_Prologue_Miniboss_Weapon_mat.mat
  • Material/DruF_stor215_TRS_mat.mat
  • Material/NecF_stor170_TRS_mat.mat
  • Material/twoHandCrossbow_uniq11_mat.mat
  • Material/DruM_stor215_HLM_mat.mat
  • Material/BarM_stor215_HLM_mat.mat
  • Material/SorF_stor221_GLV_mat.mat
  • Material/mnt_stor226_trophy_TPY_mat.mat
  • Material/mnt_chal005_trophy_FX_mat.mat
  • Material/SorF_stor221_HLM_mat.mat
  • Material/NecF_stor216_HLM_mat.mat
  • Material/NecM_stor211_GLV_mat.mat
  • Material/BarM_stor215_LEG_mat.mat
  • Material/SorF_stor221_LEG_mat.mat
  • Material/BarM_stor215_GLV_mat.mat
  • Material/twoHandSword_uniq17_mat.mat
  • Material/BarM_stor215_TRS_mat.mat
  • Material/spi_eaglecore_sky_feathers_02.mat
  • Material/mnt_amor208_horse_stor_mat.mat
  • Material/NecM_stor211_TRS_mat.mat
  • Material/NecF_stor170_HLM_mat.mat
  • Material/SorF_stor221_TRS_mat.mat
  • Material/SorM_stor221_GLV_mat.mat
  • Material/Khazra_Boss_mat_teleportOut.mat
  • Material/NecF_stor211_HLM_mat.mat
  • Material/NecM_stor170_TRS_mat.mat
  • Material/mnt_stor052_horse_bones_mat.mat
  • Material/DruF_stor215_LEG_mat.mat
  • Material/NecM_stor216_HLM_mat.mat
  • Material/mnt_stor231_trophy_TPY_mat.mat
  • Material/undercity_ghost_caster_miniboss_death.mat
  • Material/NecM_stor170_HLM_mat.mat
  • Material/SorM_stor221_HLM_mat.mat
  • Material/NecF_stor211_LEG_mat.mat
  • Material/necro_bloodMist_cast_fleshChuncks_flesh.mat
  • Material/NecF_stor211_GLV_mat.mat
  • Material/scythe_uniq08_mat.mat
  • Material/Khazra_Boss_mat_teleportIn.mat
  • Material/NecF_stor211_TRS_mat.mat
  • Material/hollow_brute_X1_Samuk_Miniboss_mat.mat
  • Material/mnt_amor208_horse_stor_cloth_mat.mat
  • Material/SorM_stor221_LEG_mat.mat
  • Material/NecM_stor211_HLM_mat.mat
  • Material/NecM_stor211_LEG_mat.mat
  • Material/DruM_stor215_TRS_mat.mat
  • Material/DruM_stor215_LEG_mat.mat
  • Material/Burnt_Knight_Brute_X1_Prologue_Miniboss_mat.mat
  • Material/BarM_stor215_BTS_mat.mat
  • Material/NecM_stor216_TRS_Cape_mat.mat
  • Material/SorM_stor221_TRS_mat.mat
  • Material/DruF_stor215_HLM_mat.mat
  • Shader/mount_opaque_flowGem.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Bloody_In_1672431.shd
  • Shader/hero_opaque_hollow.shd
  • Shader/item_opaque_dithered.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Low_Chr_Demonic_In_1894253.shd
  • Shader/worldboss_wanderingDeath.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Demonic_Out_1277025.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Bloody_Out_2046143.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Demonic_In_1023114.shd
  • Shader/druid_human_opaque_crystal.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Shadowblight_1572499.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_Out_371290.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Bloody_Out_1656606.shd
  • Shader/mount_opaque_alphatest_parallax_textureLerp.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertexanim_noise_directional_Default_Medium_Chr_Demonic_Out_2046208.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Demonic_Out_623857.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Bloody_In_1534347.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_twitch_Default_Medium_Chr_Demonic_Out_2046257.shd
  • Shader/item_opaque_pbr_crystal.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Bloody_In_514203.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Demonic_In_1436104.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Medium_Chr_Bloody_In_1635002.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Bloody_In_2046184.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_Out_1856302.shd
  • Shader/item_opaque_parallax_iridescent.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Bloody_Out_1840125.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Medium_Chr_Demonic_In_1635002.shd
  • Shader/OVERRIDE_druid_human_opaque_iridescent_Default_Medium_Chr_Bloody_Out_2013035.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Demonic_Out_1039985.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Medium_Chr_Bloody_In_1746149.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Low_Chr_Bloody_Out_1667361.shd
  • Shader/item_opaque_vertexanim_noise_directional.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_Default_Medium_Chr_Bloody_Out_2046264.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Petrify_1656263.shd
  • Shader/OVERRIDE_merc_opaque_skin_Default_Medium_Chr_Bloody_Out_1652552.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Demonic_In_440782.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Medium_Chr_Bloody_In_2046223.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_subsurface_Default_Medium_Chr_Demonic_In_2046242.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Bloody_In_2046192.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Bloody_Out_440352.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Demonic_Out_1534347.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Medium_Chr_Demonic_In_2046223.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Demonic_Out_363330.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Medium_Chr_Bloody_Out_287065.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Demonic_In_1111982.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Low_Chr_Bloody_In_2046217.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Bloody_Out_1674194.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Bloody_Out_363332.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Demonic_In_2046184.shd
  • Shader/pet_opaque.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_twitch_Default_Medium_Chr_Bloody_Out_2046257.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_bloodFlow_Default_Medium_Chr_Demonic_Out_2046262.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Bloody_In_50984.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Demonic_In.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Bloody_In.shd
  • Shader/mount_opaque_alphatest_parallax_iridescent.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Medium_Chr_Bloody_Out_1635002.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Demonic_Out_2046169.shd
  • Shader/item_opaque_vertanim_pulse.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Bloody_In_363332.shd
  • Shader/mount_opaque_alphatest_crystal.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_Out_2025283.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Bloody_Out_289598.shd
  • Shader/pet_opaque_necroSkeleton.shd
  • Shader/OVERRIDE_item_gsoft_Default_Medium_Chr_Demonic_In_1572499.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Poisoned_2046223.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Bloody_Out_2046196.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Medium_Chr_Bloody_In_1330323.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Bloody_In_585352.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_veinPulsing_Default_Medium_Chr_Bloody_In_2046234.shd
  • Shader/OVERRIDE_merc_opaque_cloth_Default_Medium_Chr_Bloody_Out_1652610.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Low_Chr_Bloody_Out_1863036.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Actor_ObjectiveHighlight_1572499.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Medium_Chr_Bloody_In_1667361.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Bloody_In_2046147.shd
  • Shader/monster_opaque_alphatest_twoEmissive.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Bloody_In_1497319.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Demonic_In_2046223.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Demonic_Out_1956847.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Bloody_In_2046226.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_iridescent_Default_Medium_Chr_Demonic_Out_2046259.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Demonic_Out_1111982.shd
  • Shader/pet_spiritborn_ruler_dissolve.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Medium_Chr_Bloody_Out_2046206.shd
  • Shader/druid_human_opaque_cloth.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Demonic_Out_2046155.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_Out_1824120.shd
  • Shader/OVERRIDE_item_opaque_Default_Low_Chr_Demonic_In_287065.shd
  • Shader/procgen_monster_opaque.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Demonic_Out_2046200.shd
  • Shader/merc_opaque_cloth.shd
  • Shader/monster_opaque.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Bloody_In_1906030.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Demonic_In_1965986.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_In_366565.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Bloody_Out_340537.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Medium_Chr_Demonic_In_1746149.shd
  • Shader/monster_opaque_hollowSwipe.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Demonic_Out_2013867.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Demonic_In_363332.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Bloody_Out_1878787.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Medium_Chr_Demonic_In_2046204.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_In_1824120.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Bloody_Out_440782.shd
  • Shader/mount_opaque_crystal.shd
  • Shader/OVERRIDE_merc_opaque_skin_Default_Medium_Chr_Demonic_Out_1652552.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046202.shd
  • Shader/item_opaque_waterFlow.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Demonic_In_1657475.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Bloody_Out_455501.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_colorNoise_emissive_vertanim_pulse_Default_Medium_Chr_Bloody_In_2046255.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046226.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Bloody_Out_505702.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Medium_Chr_Demonic_In_2046206.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Demonic_In_2046182.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Demonic_In_1878787.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Demonic_In_1752140.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046135.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Bloody_In_2046190.shd
  • Shader/monster_opaque_alphatest.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Bloody_In_2046159.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Demonic_Out_1730132.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Bloody_Out_1768374.shd
  • Shader/GENERATED_item_opaque_Default_Low_Base_287065.shd
  • Shader/GENERATED_item_opaque_alphatest_waterFlow_Default_Low_Base_2046204.shd
  • Shader/OVERRIDE_merc_opaque_cloth_Default_Medium_Chr_Demonic_Out_1652610.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Demonic_Out_2046223.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Bloody_In_50982.shd
  • Shader/GENERATED_item_opaque_parallax_iridescent_Default_Low_Base_1746149.shd
  • Shader/item_opaque_pbr_vertanim_vrig_directional.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Demonic_Out_1871259.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Medium_Chr_Demonic_In_1863036.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_bloodFlow_Default_Medium_Chr_Demonic_In_2046267.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Low_Chr_Bloody_In_2046206.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_veinPulsing_Default_Medium_Chr_Demonic_Out_2046234.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046202.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_Out_1708210.shd
  • Shader/pet_opaque_alphatest_skin.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Bloody_Out_1965986.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Medium_Chr_Demonic_Out_287065.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Low_Chr_Bloody_In_1667361.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Low_Chr_Demonic_In_2046219.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Bloody_In_585352.shd
  • Shader/igc_nec_golem_opaque_subsurface_pbr_colorLerp.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Bloody_In_2046182.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Bloody_Out_355192.shd
  • Shader/vines_monster_opaque_pbr.shd
  • Shader/hero_opaque_crystal.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Medium_Chr_Demonic_Out_1894253.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Bloody_Out_2046182.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_Out_2046253.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Medium_Chr_Demonic_In_1667361.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Bloody_Out_585352.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Demonic_In_2046169.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Bloody_Out_440525.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_In_2025283.shd
  • Shader/GENERATED_item_opaque_dithered_Default_Low_Base_1863036.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Low_Chr_Bloody_In_2046219.shd
  • Shader/GENERATED_item_opaque_flowGem_Default_Low_Base_1656263.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Demonic_In_2046226.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Petrify_2046223.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_iridescent_Default_Medium_Chr_Demonic_In_2046248.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Bloody_Out_521588.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Bloody_In_1845527.shd
  • Shader/OVERRIDE_hero_opaque_iridescent_Default_Medium_Chr_Demonic_Out_1766921.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Demonic_In_454551.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046186.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Bloody_In_1956847.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Bloody_In_1436104.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Low_Chr_Demonic_Out_2046219.shd
  • Shader/item_opaque_alphatest_vertexanim_noise_directional.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Low_Chr_Bloody_In_1863036.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Bloody_In_455501.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Bloody_In_2046196.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_iridescent_Default_Medium_Chr_Bloody_Out_2046248.shd
  • Shader/hollow_monster_opaque_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_iridescent_Default_Medium_Chr_Bloody_In_1766921.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Demonic_Out_440525.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Medium_Chr_Bloody_In_2046219.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Bloody_Out_346331.shd
  • Shader/hero_opaque_bloodFlow.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046186.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Demonic_Out_440782.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Bloody_Out_2046155.shd
  • Shader/OVERRIDE_merc_opaque_skin_Default_Medium_Chr_Bloody_In_1652552.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Low_Chr_Demonic_In_1667361.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Bloody_Out_1436104.shd
  • Shader/monster_opaque_emissive_pulseVertically.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Demonic_In_1956847.shd
  • Shader/OVERRIDE_hero_opaque_subsurface_Default_Medium_Chr_Bloody_Out_2013761.shd
  • Shader/hatred_monster_opaque_pbr.shd
  • Shader/worldboss_treasurebeast.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Low_Chr_Demonic_In_1330323.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046228.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046228.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Medium_Chr_Bloody_Out_1953136.shd
  • Shader/item_opaque_alphatest_parallax_iridescent_stone.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Bloody_In_1039985.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Demonic_Out_2046157.shd
  • Shader/hero_opaque_cloth_bloodFlow.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Demonic_In_1572499.shd
  • Shader/hero_opaque_veinPulsing.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Demonic_Out_2105862.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Bloody_In_454551.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Medium_Chr_Demonic_Out_2046204.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_Out_1708210.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Actor_ObjectiveHighlight_1656263.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_colorNoise_emissive_vertanim_pulse_Default_Medium_Chr_Demonic_In_2046255.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Demonic_In_2046143.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Medium_Chr_Bloody_In_1773910.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Petrify_1572499.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Demonic_In_1708210.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Bloody_Out_1597483.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Bloody_In_1878787.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_In_1824120.shd
  • Shader/GENERATED_item_opaque_vertanim_pulse_Default_Low_Base_1635002.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Bloody_In_2046188.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Medium_Chr_Bloody_In_1863036.shd
  • Shader/GENERATED_item_opaque_pbr_crystal_Default_Low_Base_1840125.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_Out_121857.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Medium_Chr_Bloody_Out_2046204.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Bloody_Out_363330.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Low_Chr_Bloody_In_1773910.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Medium_Chr_Bloody_In_2046217.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Demonic_Out_1656606.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Bloody_Out_454551.shd
  • Shader/mount_opaque_alphatest_flowGem.shd
  • Shader/mount_opaque_alphatest_subsurface.shd
  • Shader/hero_fur_skin.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Demonic_Out_1768374.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Demonic_In_505702.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Bloody_In_363330.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Demonic_In_2025283.shd
  • Shader/OVERRIDE_monster_ghost_Default_Medium_Chr_Bloody_Out_561686.shd
  • Shader/item_gsoft.shd
  • Shader/OVERRIDE_druid_human_opaque_iridescent_Default_Medium_Chr_Demonic_Out_2013035.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Medium_Chr_Bloody_Out_1894253.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_iridescent_Default_Medium_Chr_Bloody_In_2046259.shd
  • Shader/monster_opaque_alphatest_doubleSided.shd
  • Shader/hero_opaque_alphatest_colorNoise_emissive_vertanim_pulse.shd
  • Shader/monster_opaque_alphatest_effectOverlay.shd
  • Shader/hero_opaque_cloth_iridescent.shd
  • Shader/mount_opaque_pbr_hollow.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Low_Chr_Bloody_In_1894253.shd
  • Shader/item_opaque_flowGem.shd
  • Shader/OVERRIDE_item_gsoft_Default_Medium_Chr_Bloody_In_1572499.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Bloody_Out_1906030.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Demonic_Out_580005.shd
  • Shader/hero_opaque_subsurface.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_In_1879279.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_veinPulsing_Default_Medium_Chr_Demonic_In_2046234.shd
  • Shader/mount_opaque_alphatest_bloodflow.shd
  • Shader/monster_opaque_skin_dissolve.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Low_Chr_Bloody_Out_2046206.shd
  • Shader/OVERRIDE_hero_opaque_dithered_Default_Medium_Chr_Bloody_In_440782.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_Out_1856302.shd
  • Shader/pet_opaque_motionBlur.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_Out_371290.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Bloody_Out_50984.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046228.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_Out_1879279.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046226.shd
  • Shader/OVERRIDE_hero_opaque_iridescent_Default_Medium_Chr_Demonic_In_1766921.shd
  • Shader/mount_opaque_alphatest_cloth_fuzzy.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Demonic_In_1111976.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Demonic_Out_121859.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_Default_Medium_Chr_Demonic_Out_363332.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Demonic_In_121859.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Low_Chr_Bloody_Out_2046219.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Low_Chr_Demonic_Out_1667361.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Demonic_Out.shd
  • Shader/GENERATED_item_opaque_alphatest_emissiveFlicker_Default_Low_Base_2046223.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_In_2046253.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046186.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Demonic_In_289598.shd
  • Shader/pet_opaque_faded.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Demonic_Out_2046246.shd
  • Shader/hero_opaque_waterFlow.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Bloody_Out_1730132.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Low_Chr_Demonic_In_1746149.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046135.shd
  • Shader/hero_opaque_skin.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Demonic_Out_2046190.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_bloodFlow_Default_Medium_Chr_Bloody_In_2046267.shd
  • Shader/item_opaque_alphatest_waterFlow.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Demonic_In_1672431.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Bloody_Out_585352.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Medium_Chr_Bloody_Out_1667361.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Low_Chr_Demonic_Out_1894253.shd
  • Shader/hero_opaque_alphatest_veinPulsing.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046277.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Medium_Chr_Bloody_In_1657475.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Low_Chr_Demonic_Out_1863036.shd
  • Shader/monster_opaque_emissiveUV1.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Bloody_Out_580005.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_Out_1824120.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_subsurface_Default_Medium_Chr_Demonic_Out_2046242.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Low_Chr_Demonic_Out_2046204.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Medium_Chr_Demonic_Out_1953136.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Demonic_Out_1330361.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Medium_Chr_Bloody_Out_2046219.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Bloody_Out_1277025.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Low_Chr_Bloody_Out_1773910.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Bloody_Out_2046192.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Bloody_In_1993315.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Poisoned_1572499.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Bloody_Out_2046223.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_In_1474175.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_twitch_Default_Medium_Chr_Demonic_In_2046257.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Low_Chr_Bloody_In_1656263.shd
  • Shader/mount_gsoft_colorNoise_emissive.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Medium_Chr_Bloody_Out_1746149.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Demonic_In_1039985.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Bloody_Out_1657806.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Demonic_In_1913789.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_In_2046176.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Medium_Chr_Demonic_In_2046219.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Demonic_In_2046198.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Low_Chr_Bloody_Out_2046204.shd
  • Shader/OVERRIDE_item_opaque_twitch_Default_Medium_Chr_Demonic_Out_1667361.shd
  • Shader/hero_opaque_alphatest_skin.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Medium_Chr_Demonic_Out_1746149.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Bloody_In_1768374.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Charred_1657475.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Demonic_In_1840125.shd
  • Shader/OVERRIDE_item_opaque_alphatest_flowGem_Default_Medium_Chr_Demonic_Out_2046219.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Medium_Chr_Bloody_In_1894253.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_iridescent_Default_Medium_Chr_Bloody_Out_2046259.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Bloody_In_1871259.shd
  • Shader/monster_opaque_effectOverlay.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Bloody_In_505702.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Medium_Chr_Bloody_Out_1330323.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Bloody_In_346331.shd
  • Shader/hero_opaque_alphatest_subsurface.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Low_Chr_Bloody_Out_1894253.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Demonic_In_1993315.shd
  • Shader/OVERRIDE_hollow_monster_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046228.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_skin_Default_Medium_Chr_Demonic_Out_2046244.shd
  • Shader/OVERRIDE_mount_opaque_pbr_cloth_fuzzy_dithered_Default_Medium_Chr_Demonic_Out_1878787.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Demonic_Out_340537.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Demonic_2046223.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Bloody_Out_1641042.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_Default_Medium_Chr_Demonic_Out_2046264.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_Out_121857.shd
  • Shader/OVERRIDE_merc_opaque_Default_Medium_Chr_Demonic_In_1647922.shd
  • Shader/monster_opaque_skin.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Bloody_In_1657475.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Low_Chr_Demonic_In_2046204.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Demonic_In_1656606.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Demonic_In_1674194.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Demonic_Out_2046184.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Demonic_In_340537.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Bloody_In_1730132.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Bloody_In_1572499.shd
  • Shader/hollow_monster_opaque_pbr_vertAnim_noise_directional.shd
  • Shader/item_opaque_alphatest_flowGem.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_twitch_Default_Medium_Chr_Bloody_In_2046257.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Bloody_Out_1497319.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Demonic_Out_1619813.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Low_Chr_Bloody_Out_1656263.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Low_Chr_Demonic_In_2046217.shd
  • Shader/OVERRIDE_hero_opaque_subsurface_Default_Medium_Chr_Demonic_In_2013761.shd
  • Shader/worldBoss_abysslord.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Demonic_Out_440352.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Bloody_Out_121859.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Demonic_In_1840125.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Demonic_Out_2046147.shd
  • Shader/hero_opaque_alphatest_iridescent.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046277.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_bloodflow_Default_Medium_Chr_Bloody_Out_2046184.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Bloody_In_1657806.shd
  • Shader/hero_opaque_alphatest_parallax_iridescent.shd
  • Shader/companion_opaque.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Demonic_In_2013867.shd
  • Shader/mount_opaque_pbr_ditherBlur.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Demonic_Out_1641042.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Medium_Chr_Demonic_In_1773910.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Bloody_Out_2046159.shd
  • Shader/mount_opaque_pbr_holographic_ditherBlur.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Bloody_In_1965986.shd
  • Shader/GENERATED_item_opaque_alphatest_Default_Low_Base_2046226.shd
  • Shader/item_opaque_alphatest_vertanim_pulse.shd
  • Shader/pet_opaque_skin.shd
  • Shader/OVERRIDE_mount_opaque_pbr_celetial_ditherBlur_Default_Medium_Chr_Demonic_Out_1965986.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Bloody_Out_1474175.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Burning_1656263.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Demonic_Out_521588.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Medium_Chr_Bloody_In_2046206.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Demonic_In_2046133.shd
  • Shader/pet_opaque_alphatest_necroSkeleton.shd
  • Shader/hero_opaque_alphatest_cloth.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Bloody_In_2046194.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Chilled_2046223.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Bloody_Out_2046246.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertexanim_noise_directional_Default_Medium_Chr_Demonic_In_2046208.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Demonic_In_440525.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Demonic_In_585352.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Demonic_1657475.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Medium_Chr_Demonic_Out_2046217.shd
  • Shader/OVERRIDE_item_gsoft_Default_Medium_Chr_Bloody_Out_1572499.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Demonic_In_585352.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Demonic_In_2046192.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_In_374556.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Bloody_In_1619813.shd
  • Shader/OVERRIDE_hero_opaque_cloth_Default_Medium_Chr_Demonic_Out_505702.shd
  • Shader/hero_opaque_iridescent.shd
  • Shader/OVERRIDE_mount_opaque_pbr_Default_Medium_Chr_Demonic_Out_585352.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Demonic_In_1871259.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_bloodFlow_Default_Medium_Chr_Demonic_In_2046262.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Bloody_Out_1672431.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Low_Chr_Demonic_Out_287065.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_bloodFlow_Default_Medium_Chr_Bloody_Out_2046262.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Holy_1656263.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertexanim_noise_directional_Default_Medium_Chr_Bloody_Out_2046208.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Bloody_In_2046143.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Bloody_Out_623857.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Shadowblight_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Low_Chr_Bloody_Out_1953136.shd
  • Shader/monster_opaque_skin_layeredDissolve_bloodMask.shd
  • Shader/OVERRIDE_hatred_monster_opaque_pbr_Default_Medium_Chr_Demonic_In_1730132.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Burning_2046223.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Demonic_In_1913820.shd
  • Shader/hero_opaque_parallax_iridescent.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Low_Chr_Bloody_Out_2046217.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Medium_Chr_Demonic_Out_1657475.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_In_1474175.shd
  • Shader/pet_opaque_skin_faded.shd
  • Shader/mount_opaque_alphatest_waterFlow.shd
  • Shader/GENERATED_item_opaque_pbr_Default_Low_Base_287065.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Bloody_In_2105862.shd
  • Shader/OVERRIDE_item_gsoft_Default_Medium_Chr_Demonic_Out_1572499.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Bloody_In_1610782.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_Out_366565.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Demonic_In_580005.shd
  • Shader/monster_opaque_skin_dissolve_UVSet1.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Bloody_Out_1610782.shd
  • Shader/item_opaque_emissiveFlicker.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Demonic_Out_289598.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Bloody_In_1277025.shd
  • Shader/OVERRIDE_merc_opaque_Default_Medium_Chr_Bloody_In_1647922.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Bloody_Out_1871265.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Bloody_Out_2046200.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046277.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Bloody_Out_1913820.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_colorNoise_emissive_vertanim_pulse_Default_Medium_Chr_Demonic_Out_2046255.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_bloodFlow_Default_Medium_Chr_Demonic_Out_2046267.shd
  • Shader/chr_opaque_skin_noCustomization.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Bloody_Out_2046169.shd
  • Shader/OVERRIDE_monster_opaque_effectOverlay_Default_Medium_Chr_Bloody_In_340537.shd
  • Shader/monster_opaque_iridescent.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_In_366565.shd
  • Shader/OVERRIDE_monster_ghost_Default_Medium_Chr_Demonic_In_561686.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Bloody_Out_2046133.shd
  • Shader/mount_gsoft.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_In_2046253.shd
  • Shader/vfx_actor_unique_mephisto.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Holy_2046223.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Demonic_In_2105862.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Demonic_In_2046157.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Chilled_1656263.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Demonic_Out_1672431.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Demonic_In_1871265.shd
  • Shader/OVERRIDE_procgen_monster_opaque_Default_Medium_Chr_Bloody_Out_2105862.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Demonic_Out_1871259.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Bloody_In_1111976.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Low_Chr_Demonic_Out_1330323.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Demonic_Out_2046188.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_skin_Default_Medium_Chr_Demonic_In_2046244.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertexanim_noise_directional_Default_Medium_Chr_Bloody_In_2046208.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Demonic_Out_2046198.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046186.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Low_Chr_Bloody_In_1330323.shd
  • Shader/druid_human_opaque_veinPulsing.shd
  • Shader/OVERRIDE_hollow_monster_opaque_pbr_vertAnim_noise_directional_Default_Medium_Chr_Bloody_In_1708210.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Demonic_Out_355192.shd
  • Shader/item_opaque_parallax_textureLerp.shd
  • Shader/toxified_monster_opaque_pbr.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Medium_Chr_Bloody_Out_1657475.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Bloody_In_1913789.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Bloody_Out_1657475.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_Out_2046176.shd
  • Shader/OVERRIDE_druid_human_opaque_iridescent_Default_Medium_Chr_Bloody_In_2013035.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Medium_Chr_Demonic_In_1953136.shd
  • Shader/OVERRIDE_merc_opaque_Default_Medium_Chr_Demonic_Out_1647922.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Medium_Chr_Demonic_In_1657475.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Demonic_In_1871259.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Bloody_Out_1920341.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Medium_Chr_Demonic_In_1656263.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Demonic_Out_1913820.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Chilled_1657475.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_waterFlow_Default_Medium_Chr_Demonic_Out_2046143.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_ShadowInfected_1656263.shd
  • Shader/pet_spiritborn_ruler_dissolve_faded.shd
  • Shader/OVERRIDE_item_opaque_Default_Medium_Chr_Demonic_In_287065.shd
  • Shader/mount_opaque.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Bloody_In_1840125.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_subsurface_Default_Medium_Chr_Bloody_Out_2046242.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_bloodFlow_Default_Medium_Chr_Bloody_In_2046262.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Bloody_In_1871265.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_ShadowInfected_2046223.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Low_Chr_Demonic_Out_1656263.shd
  • Shader/ambient_opaque_skin.shd
  • Shader/GENERATED_item_opaque_alphatest_parallax_iridescent_stone_Default_Low_Base_2046217.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Demonic_In_1657806.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Low_Chr_Bloody_Out_1746149.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_ShadowInfected_1572499.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Bloody_In_2046155.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Low_Chr_Bloody_Out_1871259.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_In_1856302.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Demonic_In_2046246.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Demonic_In_2046190.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Burning_1657475.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_iridescent_Default_Medium_Chr_Bloody_In_2046248.shd
  • Shader/OVERRIDE_mount_opaque_pbr_holographic_ditherBlur_Default_Medium_Chr_Demonic_Out_1871265.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Bloody_Out_1840125.shd
  • Shader/hero_opaque_alphatest_cloth_bloodFlow.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Bloody_Out_2046226.shd
  • Shader/mount_opaque_pbr_colorNoise_emissive_ditherBlur.shd
  • Shader/OVERRIDE_monster_opaque_iridescent_Default_Medium_Chr_Bloody_In_289598.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Bloody_In_1840125.shd
  • Shader/OVERRIDE_druid_human_opaque_veinPulsing_Default_Medium_Chr_Demonic_Out_1657806.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Bloody_Out_1619813.shd
  • Shader/OVERRIDE_mount_opaque_flowGem_Default_Medium_Chr_Demonic_In_1277025.shd
  • Shader/monster_opaque_dissolve.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_bloodFlow_Default_Medium_Chr_Bloody_Out_2046267.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Bloody_In_371290.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Medium_Chr_Bloody_In_2046204.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_In_1856302.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Actor_ObjectiveHighlight_1657475.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_Out_2046176.shd
  • Shader/mount_opaque_alphatest.shd
  • Shader/hero_opaque_alphatest_bloodFlow.shd
  • Shader/item_opaque_twitch.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Bloody_In_1023114.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Demonic_In_1597483.shd
  • Shader/druid_human_opaque.shd
  • Shader/monster_opaque_skin_randomVariation.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Medium_Chr_Demonic_Out_2046223.shd
  • Shader/monster_skin_frozenSwipe.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Medium_Chr_Demonic_Out_1330323.shd
  • Shader/GENERATED_item_opaque_waterFlow_Default_Low_Base_1330323.shd
  • Shader/OVERRIDE_pet_opaque_necroSkeleton_Default_Medium_Chr_Demonic_Out_1436104.shd
  • Shader/monster_ghost_hollowSwipe.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Charred_1572499.shd
  • Shader/GENERATED_item_opaque_pbr_vertanim_vrig_directional_Default_Low_Base_1773910.shd
  • Shader/OVERRIDE_merc_opaque_cloth_Default_Medium_Chr_Demonic_In_1652610.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Low_Chr_Demonic_Out_1746149.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Demonic_In_2046194.shd
  • Shader/OVERRIDE_item_opaque_parallax_iridescent_Default_Low_Chr_Bloody_In_1746149.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Medium_Chr_Bloody_Out_1656263.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Demonic_Out_346331.shd
  • Shader/OVERRIDE_monster_ghost_Default_Medium_Chr_Demonic_Out_561686.shd
  • Shader/OVERRIDE_hero_opaque_cloth_bloodFlow_Default_Medium_Chr_Demonic_In_1619813.shd
  • Shader/GENERATED_item_opaque_alphatest_flowGem_Default_Low_Base_2046219.shd
  • Shader/item_opaque_subsurface.shd
  • Shader/OVERRIDE_boss_butcher_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046277.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Demonic_Out_1657475.shd
  • Shader/monster_ghost2.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Medium_Chr_Demonic_Out_1656263.shd
  • Shader/OVERRIDE_mount_opaque_Default_Medium_Chr_Demonic_Out_585352.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Bloody_Out_1572499.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Bloody_Out_1752140.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Bloody_In_121857.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Demonic_In_1610782.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Bloody_Out_1845527.shd
  • Shader/GENERATED_item_opaque_subsurface_Default_Low_Base_1871259.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Medium_Chr_Bloody_Out_2046217.shd
  • Shader/merc_opaque.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Demonic_In_455501.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Bloody_In_1597483.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Demonic_Out_1752140.shd
  • Shader/mount_opaque_pbr_celetial_ditherBlur.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_cloth_fuzzy_Default_Medium_Chr_Demonic_Out_2046182.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046135.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Demonic_In_440352.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046226.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Bloody_Out_2046198.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Holy_1572499.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Bloody_In_1871259.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_Default_Medium_Chr_Demonic_In_2046264.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Demonic_Out_1845527.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046202.shd
  • Shader/worldboss_treasurebeast_portal.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Demonic_In_521588.shd
  • Shader/GENERATED_item_opaque_pbr_unique_wings_Default_Low_Base_1953136.shd
  • Shader/monster_opaque_alphatest_skin.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Medium_Chr_Demonic_Out_2046206.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Low_Chr_Demonic_Out_2046217.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Demonic_In_2046188.shd
  • Shader/OVERRIDE_druid_wereform_opaque_skin_Default_Medium_Chr_Demonic_In_371290.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Bloody_In_1920341.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_Out_374556.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Petrify_1657475.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Low_Chr_Demonic_Out_1953136.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_Out_1879279.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Bloody_In_2046157.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Bloody_Out_2046147.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Demonic_1572499.shd
  • Shader/mount_opaque_alphatest_twitch.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Demonic_Out_1906030.shd
  • Shader/item_opaque_alphatest_emissiveFlicker.shd
  • Shader/OVERRIDE_item_opaque_Default_Medium_Chr_Bloody_In_287065.shd
  • Shader/OVERRIDE_item_opaque_cloth_Default_Medium_Chr_Demonic_In_1894253.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Demonic_Out_1993315.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Bloody_In_2046133.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Demonic_Out_1840125.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Demonic_In_2046196.shd
  • Shader/OVERRIDE_monster_opaque_hollowSwipe_Default_Medium_Chr_Bloody_Out_2025283.shd
  • Shader/GENERATED_item_opaque_alphatest_vertanim_pulse_Default_Low_Base_2046206.shd
  • Shader/druid_human_opaque_iridescent.shd
  • Shader/hero_opaque_alphatest.shd
  • Shader/boss_duriel_abdomen.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Bloody_In_2013867.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046268.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Low_Chr_Bloody_In_287065.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Demonic_Out_1840125.shd
  • Shader/mount_opaque_pbr_cloth_fuzzy_dithered.shd
  • Shader/monster_ghost.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Demonic_Out_1023114.shd
  • Shader/OVERRIDE_item_opaque_alphatest_parallax_iridescent_stone_Default_Medium_Chr_Demonic_In_2046217.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_Default_Medium_Chr_Demonic_Out_2046268.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Demonic_Out_1497319.shd
  • Shader/OVERRIDE_item_opaque_subsurface_Default_Medium_Chr_Bloody_Out_1871259.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Medium_Chr_Demonic_In_287065.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Medium_Chr_Bloody_In_1656263.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Medium_Chr_Demonic_Out_1635002.shd
  • Shader/hero_opaque_alphatest_cloth_iridescent.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Demonic_Out_1920341.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_textureLerp_Default_Medium_Chr_Bloody_Out_2046157.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Demonic_In_50984.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Bloody_In_2046200.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_Out_2046253.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Demonic_In_514203.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Poisoned_1656263.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_necroSkeleton_Default_Medium_Chr_Demonic_Out_2046133.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Low_Chr_Bloody_Out_287065.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Demonic_In_2046159.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Bloody_Out_1534347.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_In_374556.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Low_Chr_Demonic_In_1635002.shd
  • Shader/OVERRIDE_mount_opaque_twitch_Default_Medium_Chr_Demonic_In_1534347.shd
  • Shader/OVERRIDE_merc_opaque_skin_Default_Medium_Chr_Demonic_In_1652552.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Bloody_In_355192.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_veinPulsing_Default_Medium_Chr_Bloody_Out_2046234.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_skin_Default_Medium_Chr_Bloody_Out_2046244.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Demonic_1656263.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Low_Chr_Bloody_Out_1635002.shd
  • Shader/hollow_monster_opaque.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Low_Chr_Demonic_In_2046206.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Medium_Chr_Demonic_Out_1863036.shd
  • Shader/OVERRIDE_monster_opaque_skin_randomVariation_Default_Medium_Chr_Bloody_In_440352.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Demonic_In_623857.shd
  • Shader/OVERRIDE_monster_opaque_Default_Medium_Chr_Demonic_In_121857.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Medium_Chr_Bloody_Out_2046223.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Low_Chr_Demonic_In_1863036.shd
  • Shader/OVERRIDE_monster_ghost2_Default_Medium_Chr_Demonic_Out_1597483.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_doubleSided_Default_Medium_Chr_Demonic_In_2046200.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_doubleSided_Default_Medium_Chr_Bloody_Out_2046190.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Demonic_Out_2046159.shd
  • Shader/mount_opaque_twitch.shd
  • Shader/OVERRIDE_monster_opaque_dissolve_Default_Medium_Chr_Demonic_In_363330.shd
  • Shader/OVERRIDE_merc_opaque_cloth_Default_Medium_Chr_Bloody_In_1652610.shd
  • Shader/item_opaque_cloth.shd
  • Shader/OVERRIDE_chr_opaque_skin_noCustomization_Default_Medium_Chr_Demonic_In_1845527.shd
  • Shader/hero_opaque_cloth_iridescent_dithered.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Medium_Chr_Bloody_In_287065.shd
  • Shader/OVERRIDE_item_opaque_flowGem_Default_Low_Chr_Demonic_In_1656263.shd
  • Shader/OVERRIDE_item_opaque_pbr_flowGem_Default_Low_Chr_Charred_1656263.shd
  • Shader/OVERRIDE_hero_opaque_subsurface_Default_Medium_Chr_Bloody_In_2013761.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_ShadowInfected_1657475.shd
  • Shader/OVERRIDE_necro_corpse_opaque_subsurface_pbr_layeredDissolve_Default_Medium_Chr_Demonic_Out_455501.shd
  • Shader/merc_opaque_skin.shd
  • Shader/OVERRIDE_hollow_monster_opaque_Default_Medium_Chr_Demonic_Out_1474175.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Low_Chr_Demonic_Out_1635002.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_emissiveUV1_Default_Medium_Chr_Demonic_Out_2046196.shd
  • Shader/item_opaque.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_skin_Default_Medium_Chr_Bloody_In_2046244.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Bloody_In_1641042.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Low_Chr_Demonic_In_1953136.shd
  • Shader/OVERRIDE_monster_ghost_Default_Medium_Chr_Bloody_In_561686.shd
  • Shader/item_opaque_pbr_unique_wings.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Bloody_In_2046223.shd
  • Shader/OVERRIDE_hero_fur_skin_Fur_Chr_Bloody_Out.shd
  • Shader/OVERRIDE_hero_opaque_parallax_iridescent_Default_Medium_Chr_Bloody_In_1752140.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_effectOverlay_Default_Medium_Chr_Bloody_In_2046198.shd
  • Shader/OVERRIDE_mount_gsoft_colorNoise_emissive_Default_Medium_Chr_Demonic_In_1920341.shd
  • Shader/OVERRIDE_pet_opaque_alphatest_Default_Medium_Chr_Bloody_Out_2046135.shd
  • Shader/item_opaque_alphatest.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Demonic_Out_1913789.shd
  • Shader/druid_human_opaque_cloth_emissiveFlow.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Bloody_Out_1330361.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046202.shd
  • Shader/OVERRIDE_monster_opaque_emissiveUV1_Default_Medium_Chr_Bloody_In_623857.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Low_Chr_Bloody_In_1953136.shd
  • Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Bloody_In_580005.shd
  • Shader/pet_opaque_alphatest.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Bloody_Out_50982.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Shadowblight_2046223.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_Default_Medium_Chr_Demonic_Out_1610782.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Demonic_Out_2046194.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Bloody_Out_1111976.shd
  • Shader/GENERATED_item_gsoft_Default_Low_Base_1572499.shd
  • Shader/OVERRIDE_hero_opaque_bloodFlow_Default_Medium_Chr_Demonic_In_1497319.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_subsurface_Default_Medium_Chr_Demonic_In_2046155.shd
  • Shader/OVERRIDE_item_opaque_Default_Low_Chr_Bloody_In_287065.shd
  • Shader/OVERRIDE_hero_opaque_veinPulsing_Default_Medium_Chr_Bloody_In_1656606.shd
  • Shader/OVERRIDE_druid_human_opaque_vertanim_vrig_directional_Default_Medium_Chr_Demonic_In_1768374.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Demonic_In_1330361.shd
  • Shader/OVERRIDE_item_opaque_vertanim_pulse_Default_Low_Chr_Bloody_In_1635002.shd
  • Shader/OVERRIDE_monster_opaque_randomVariation_Default_Medium_Chr_Bloody_In_440525.shd
  • Shader/GENERATED_item_opaque_cloth_Default_Low_Base_1894253.shd
  • Shader/monster_opaque_alphatest_skin_doubleSided.shd
  • Shader/igc_SLY_fxRnD_monster_opaque_subsurface_pbr.shd
  • Shader/GENERATED_item_opaque_twitch_Default_Low_Base_1667361.shd
  • Shader/worldBoss_abysslord_boss_spawn.shd
  • Shader/mount_opaque_cloth_fuzzy.shd
  • Shader/OVERRIDE_hero_opaque_skin_Default_Medium_Chr_Demonic_Out_50984.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_Default_Medium_Chr_Demonic_Out_454551.shd
  • Shader/OVERRIDE_item_opaque_alphatest_waterFlow_Default_Low_Chr_Bloody_In_2046204.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Demonic_Out_1674194.shd
  • Shader/OVERRIDE_item_opaque_dithered_Default_Medium_Chr_Bloody_Out_1863036.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Demonic_Out_1572499.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_subsurface_Default_Medium_Chr_Bloody_In_2046242.shd
  • Shader/OVERRIDE_item_opaque_Default_Medium_Chr_Demonic_Out_287065.shd
  • Shader/necro_corpse_opaque_subsurface_pbr_layeredDissolve.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Low_Chr_Demonic_In_1773910.shd
  • Shader/OVERRIDE_hero_opaque_waterFlow_Default_Medium_Chr_Bloody_In_1330361.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_Out_366565.shd
  • Shader/OVERRIDE_monster_opaque_emissive_pulseVertically_Default_Medium_Chr_Bloody_Out_2013867.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_flowGem_Default_Medium_Chr_Bloody_In_2046169.shd
  • Shader/OVERRIDE_mount_opaque_pbr_hollow_Default_Medium_Chr_Bloody_Out_1956847.shd
  • Shader/hero_opaque_dithered.shd
  • Shader/OVERRIDE_item_opaque_Default_Low_Chr_Demonic_Out_287065.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_Out_374556.shd
  • Shader/OVERRIDE_mount_opaque_pbr_colorNoise_emissive_ditherBlur_Default_Medium_Chr_Bloody_Out_1913789.shd
  • Shader/hero_opaque_alphatest_cloth_twitch.shd
  • Shader/mount_opaque_colorNoise_emissive.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Actor_ObjectiveHighlight_2046223.shd
  • Shader/OVERRIDE_hero_opaque_hollow_Default_Medium_Chr_Demonic_In_1641042.shd
  • Shader/hero_opaque_cloth.shd
  • Shader/druid_wereform_opaque_skin.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_Default_Medium_Chr_Bloody_In_2046264.shd
  • Shader/OVERRIDE_monster_opaque_skin_Default_Medium_Chr_Bloody_In_121859.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Chilled_1572499.shd
  • Shader/hero_opaque_alphatest_crystal.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Low_Chr_Bloody_Out_1330323.shd
  • Shader/ambient_opaque_alphatest.shd
  • Shader/boss_butcher_opaque_alphatest.shd
  • Shader/OVERRIDE_merc_opaque_Default_Medium_Chr_Bloody_Out_1647922.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Bloody_Out_514203.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046268.shd
  • Shader/hero_opaque.shd
  • Shader/OVERRIDE_druid_human_opaque_Default_Medium_Chr_Demonic_In_355192.shd
  • Shader/ambient_opaque.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_twitch_Default_Medium_Chr_Demonic_In_2046147.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Low_Chr_Demonic_Out_1773910.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_Default_Medium_Chr_Demonic_In_2046268.shd
  • Shader/mount_opaque_pbr_glass.shd
  • Shader/OVERRIDE_item_opaque_pbr_unique_wings_Default_Medium_Chr_Bloody_In_1953136.shd
  • Shader/druid_human_opaque_vertanim_vrig_directional.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Medium_Chr_Bloody_Out_1773910.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_iridescent_Default_Medium_Chr_Demonic_Out_2046248.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_skin_Default_Medium_Chr_Demonic_Out_2046192.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Demonic_In_50982.shd
  • Shader/OVERRIDE_item_gsoft_Default_Low_Chr_Burning_1572499.shd
  • Shader/OVERRIDE_monster_opaque_skin_dissolve_UVSet1_Default_Medium_Chr_Demonic_Out_514203.shd
  • Shader/OVERRIDE_hero_opaque_iridescent_Default_Medium_Chr_Bloody_Out_1766921.shd
  • Shader/GENERATED_item_opaque_pbr_emissiveFlicker_Default_Low_Base_1657475.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_iridescent_Default_Medium_Chr_Bloody_Out_2046194.shd
  • Shader/monster_opaque_alphatest_iridescent.shd
  • Shader/monster_opaque_randomVariation.shd
  • Shader/OVERRIDE_mount_opaque_pbr_ditherBlur_Default_Medium_Chr_Demonic_In_1906030.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Low_Chr_Demonic_Out_2046226.shd
  • Shader/OVERRIDE_item_opaque_waterFlow_Default_Medium_Chr_Demonic_In_1330323.shd
  • Shader/OVERRIDE_mount_gsoft_Default_Medium_Chr_Bloody_Out_1993315.shd
  • Shader/OVERRIDE_druid_human_opaque_cloth_Default_Medium_Chr_Bloody_Out_1039985.shd
  • Shader/OVERRIDE_monster_opaque_twoEmissive_Default_Medium_Chr_Bloody_Out_1023114.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Holy_1657475.shd
  • Shader/OVERRIDE_item_opaque_Default_Low_Chr_Bloody_Out_287065.shd
  • Shader/OVERRIDE_item_opaque_alphatest_Default_Medium_Chr_Bloody_In_2046226.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Bloody_In_1111982.shd
  • Shader/OVERRIDE_mount_opaque_colorNoise_emissive_Default_Medium_Chr_Bloody_In_1913820.shd
  • Shader/OVERRIDE_item_opaque_pbr_Default_Low_Chr_Demonic_In_287065.shd
  • Shader/hero_opaque_cloth_crystal.shd
  • Shader/OVERRIDE_druid_human_opaque_iridescent_Default_Medium_Chr_Demonic_In_2013035.shd
  • Shader/OVERRIDE_boss_duriel_abdomen_Default_Medium_Chr_Demonic_In_346331.shd
  • Shader/OVERRIDE_monster_opaque_alphatest_twoEmissive_Default_Medium_Chr_Bloody_Out_2046188.shd
  • Shader/monster_opaque_twoEmissive.shd
  • Shader/OVERRIDE_item_opaque_alphatest_vertanim_pulse_Default_Low_Chr_Demonic_Out_2046206.shd
  • Shader/OVERRIDE_mount_opaque_subsurface_Default_Medium_Chr_Bloody_Out_1111982.shd
  • Shader/OVERRIDE_item_opaque_alphatest_emissiveFlicker_Default_Low_Chr_Charred_2046223.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Poisoned_1657475.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_parallax_iridescent_Default_Medium_Chr_Bloody_In_2046246.shd
  • Shader/OVERRIDE_monster_opaque_skin_layeredDissolve_bloodMask_Default_Medium_Chr_Bloody_In_521588.shd
  • Shader/OVERRIDE_pet_opaque_skin_Default_Medium_Chr_Demonic_Out_1111976.shd
  • Shader/monster_opaque_skin_layeredDissolve.shd
  • Shader/OVERRIDE_item_opaque_pbr_vertanim_vrig_directional_Default_Medium_Chr_Demonic_Out_1773910.shd
  • Shader/OVERRIDE_hero_opaque_cloth_iridescent_dithered_Default_Medium_Chr_Bloody_In_1674194.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_cloth_iridescent_Default_Medium_Chr_Demonic_In_2046259.shd
  • Shader/OVERRIDE_hero_opaque_Default_Medium_Chr_Demonic_Out_50982.shd
  • Shader/OVERRIDE_hero_opaque_subsurface_Default_Medium_Chr_Demonic_Out_2013761.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_In_1879279.shd
  • Shader/mount_opaque_subsurface.shd
  • Shader/monster_opaque_alphatest_emissiveUV1.shd
  • Shader/OVERRIDE_item_opaque_emissiveFlicker_Default_Low_Chr_Shadowblight_1657475.shd
  • Shader/OVERRIDE_item_opaque_Default_Medium_Chr_Bloody_Out_287065.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_In_2046176.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_colorNoise_emissive_vertanim_pulse_Default_Medium_Chr_Bloody_Out_2046255.shd
  • 1987197
    { "__fileName__": "base/meta/MaterialValue/Emissive Color Texture UV.mtv" }