References to this File
  • Material/igc_wolfhires_limbsRight_altA_mat.mat
  • Material/igc_wolfhires_body_altA_blood_mat.mat
  • Material/igc_wolfhires_limbsRight_altB_blood_mat.mat
  • Material/igc_wolfhires_neckLower_altA_mat.mat
  • Material/igc_wolfhires_limbsLeft_altA_blood_mat.mat
  • Material/igc_wolfhires_limbsLeft_altA_mat.mat
  • Material/igc_wolfhires_body_altB_blood_mat.mat
  • Material/igc_wolfhires_limbsLeft_altB_mat.mat
  • Material/igc_wolfhires_body_altA_mat.mat
  • Material/igc_wolfhires_neckLower_altB_mat.mat
  • Material/igc_wolfhires_body_mat.mat
  • Material/igc_wolfhires_head_altA_mat.mat
  • Material/igc_wolfhires_limbsRight_mat.mat
  • Material/igc_wolfhires_head_altB_mat.mat
  • Material/igc_wolfhires_limbsRight_blood_mat.mat
  • Material/igc_wolfhires_body_blood_mat.mat
  • Material/igc_wolfhires_head_mat.mat
  • Material/igc_wolfhires_neckUpper_altB_blood_mat.mat
  • Material/igc_wolfhires_limbsRight_altB_mat.mat
  • Material/igc_wolfhires_limbsLeft_blood_mat.mat
  • Material/igc_wolfhires_neckUpper_blood_mat.mat
  • Material/igc_wolfhires_neckLower_blood_mat.mat
  • Material/igc_wolfhires_limbsLeft_mat.mat
  • Material/igc_wolfhires_head_blood_mat.mat
  • Material/igc_wolfhires_head_altA_blood_mat.mat
  • Material/igc_wolfhires_neckUpper_mat.mat
  • Material/igc_wolfhires_neckUpper_altB_mat.mat
  • Material/igc_wolfhires_neckLower_mat.mat
  • Material/igc_wolfhires_neckLower_altB_blood_mat.mat
  • Material/igc_wolfhires_head_altB_blood_mat.mat
  • Material/igc_wolfhires_limbsLeft_altB_blood_mat.mat
  • Material/igc_wolfhires_neckUpper_altA_blood_mat.mat
  • Material/igc_wolfhires_limbsRight_altA_blood_mat.mat
  • Material/igc_wolfhires_mouth_mat.mat
  • Material/igc_wolfhires_neckUpper_altA_mat.mat
  • Material/igc_wolfhires_body_altB_mat.mat
  • 580005
    { "__fileName__": "base/meta/ShaderMap/pet_opaque.shm", "arShaderOverrides": [ { "dwShaderMapOverride": 25, "snoMedDefault": "Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Bloody_In_580005", "snoMedDefaultBaseShader": "Shader/pet_opaque", "snoFur": "Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Bloody_In", "snoFurBaseShader": "Shader/pet_fur_skin" }, { "dwShaderMapOverride": 26, "snoMedDefault": "Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Bloody_Out_580005", "snoMedDefaultBaseShader": "Shader/pet_opaque", "snoFur": "Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Bloody_Out", "snoFurBaseShader": "Shader/pet_fur_skin" }, { "dwShaderMapOverride": 23, "snoMedDefault": "Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Demonic_In_580005", "snoMedDefaultBaseShader": "Shader/pet_opaque", "snoFur": "Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Demonic_In", "snoFurBaseShader": "Shader/pet_fur_skin" }, { "dwShaderMapOverride": 24, "snoMedDefault": "Shader/OVERRIDE_pet_opaque_Default_Medium_Chr_Demonic_Out_580005", "snoMedDefaultBaseShader": "Shader/pet_opaque", "snoFur": "Shader/OVERRIDE_pet_fur_skin_Fur_Chr_Demonic_Out", "snoFurBaseShader": "Shader/pet_fur_skin" }, { "dwShaderMapOverride": 0, "snoMedDefault": "Shader/GLOBAL_frozen", "snoHighlight": "Shader/highlight_actor_2uv_frozen", "snoCookie": "Shader/GLOBAL_frozen_ShadowCookie", "snoFur": "Shader/GLOBAL_frozen" }, { "dwShaderMapOverride": 17, "snoMedDefault": "Shader/npc_ghost", "snoHighlight": "Shader/highlight_actor_2uv_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/fur_skin_npc_ghost" }, { "dwShaderMapOverride": 4, "snoMedDefault": "Shader/player_ghost", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/player_ghost_fur" }, { "dwShaderMapOverride": 8, "snoMedDefault": "Shader/GLOBAL_ShadowEnchanted", "snoHighlight": "Shader/highlight_actor_2uv_shadowEnchanted", "snoCookie": "Shader/GLOBAL_ShadowEnchanted_ShadowCookie", "snoFur": "Shader/no_fur" }, { "dwShaderMapOverride": 7, "snoMedDefault": "Shader/GLOBAL_Stealth", "snoCookie": "Shader/shadowCookie_noShadow", "snoFur": "Shader/GLOBAL_Stealth" }, { "dwShaderMapOverride": 45, "snoMedDefault": "Shader/GLOBAL_Stealth_Friendly", "snoFur": "Shader/GLOBAL_Stealth_Friendly" }, { "dwShaderMapOverride": 44, "snoMedDefault": "Shader/global_keyhole", "snoCookie": "Shader/shadowCookie_noShadow" } ], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoFur": "Shader/pet_fur_skin", "snoFadedFur": "Shader/pet_fur_faded", "snoCookie": "Shader/pet_shadow", "snoFaded": "Shader/pet_opaque_faded", "snoMedDefault": "Shader/pet_opaque" } }