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{
"__fileName__": "base/meta/AnimSet/NPC_M_Base_nonCombat_1HS_DONOTUSE.ans",
"ptWeaponClasses": [
1
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_walk_B"
},
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_idle"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_turn_L"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_turn_R"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_run"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_run_L"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_run_R"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_sprint"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_sprint_L"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_sprint_R"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_walk"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_walk_L"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_walk_R"
},
{
"snoPower": "Power/Death",
"snoAnim": "Animation/npcM_base_HTH_evnt_death"
},
{
"snoPower": "Power/AnimKey_RunToIdle",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_runStop"
},
{
"snoPower": "Power/AnimKey_SprintToIdle",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_sprintStop"
},
{
"snoPower": "Power/AnimKey_WalkToIdle",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_walkStop"
},
{
"snoPower": "Power/Sheath_Weapons",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_sheathe"
},
{
"snoPower": "Power/Unsheath_Weapons",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_unsheathe"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Left",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase_Right",
"snoAnim": "Animation/npcM_base_1HS_event_standGuard_turn_base"
}
],
"ptPowersOverrideList": [],
"ptPowersToMovementOverrideList": []
}