References to this File
References to other File
130495
{
"__fileName__": "base/meta/AnimSet/goatman_ranged.ans",
"ptWeaponClasses": [
0
],
"eAnimsetType": 0,
"eActorMountType": -1,
"ptPowerEntryList": [
{
"snoPower": "Power/AnimKey_Neutral",
"snoAnim": "Animation/Goatman_Ranged_attk_idle"
},
{
"snoPower": "Power/Goatman_ranged_leapback",
"snoAnim": "Animation/Goatman_Ranged_attk_evade"
},
{
"snoPower": "Power/Goatman_ranged_attk",
"snoAnim": "Animation/Goatman_Ranged_attk_throw"
},
{
"snoPower": "Power/AnimKey_Run",
"snoAnim": "Animation/Goatman_Ranged_attk_run"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Left",
"snoAnim": "Animation/GoatMan_Ranged_attk_strafe_walkL"
},
{
"snoPower": "Power/AnimKey_Walk_Strafe_Right",
"snoAnim": "Animation/GoatMan_Ranged_attk_strafe_walkR"
},
{
"snoPower": "Power/Generic_Taunt",
"snoAnim": "Animation/Goatman_Ranged_evnt_taunt"
},
{
"snoPower": "Power/AnimKey_Walk",
"snoAnim": "Animation/Goatman_Ranged_attk_walk"
},
{
"snoPower": "Power/GetHit",
"snoAnim": "Animation/Goatman_Ranged_reac_gethit_forward"
},
{
"snoPower": "Power/GetHit_Left",
"snoAnim": "Animation/Goatman_Ranged_reac_gethit_left"
},
{
"snoPower": "Power/GetHit_Right",
"snoAnim": "Animation/Goatman_Ranged_reac_gethit_right"
},
{
"snoPower": "Power/Goatman_sorcerer_infect_impact",
"snoAnim": "Animation/Goatman_Ranged_reac_transform"
},
{
"snoPower": "Power/GetHit_Knockback",
"snoAnim": "Animation/GoatMan_Ranged_reac_knockback"
},
{
"snoPower": "Power/Summoned_Animating_Ground",
"snoAnim": "Animation/GoatMan_Ranged_summoned_crawl"
},
{
"snoPower": "Power/AnimKey_MonsterAffix_Cast",
"snoAnim": "Animation/Goatman_Ranged_attk_omnicast"
},
{
"snoPower": "Power/Unstoppable_Monster",
"snoAnim": "Animation/Goatman_Ranged_unstoppable"
},
{
"snoPower": "Power/AnimKey_Backpedal",
"snoAnim": "Animation/Goatman_Ranged_attk_runB"
},
{
"snoPower": "Power/GetHit_Back",
"snoAnim": "Animation/Goatman_Ranged_reac_gethit_backward"
},
{
"snoPower": "Power/AnimKey_Flinch_Right",
"snoAnim": "Animation/GoatMan_Ranged_flinch_right"
},
{
"snoPower": "Power/AnimKey_Flinch_Left",
"snoAnim": "Animation/GoatMan_Ranged_flinch_left"
},
{
"snoPower": "Power/AnimKey_Flinch_Forward",
"snoAnim": "Animation/GoatMan_Ranged_flinch_forward"
},
{
"snoPower": "Power/AnimKey_Flinch_Back",
"snoAnim": "Animation/GoatMan_Ranged_flinch_backward"
},
{
"snoPower": "Power/AnimKey_Nav_ADD_BasePose",
"snoAnim": "Animation/Goatman_Ranged_base_ADDITIVE"
},
{
"snoPower": "Power/AnimKey_Sprint",
"snoAnim": "Animation/Goatman_Ranged_attk_run"
},
{
"snoPower": "Power/AnimKey_Stunned",
"snoAnim": "Animation/Goatman_Ranged_reac_stunned"
},
{
"snoPower": "Power/Knockback",
"snoAnim": "Animation/GoatMan_Ranged_reac_knockback"
},
{
"snoPower": "Power/Knockback_Pull",
"snoAnim": "Animation/GoatMan_Ranged_attk_pulltowards"
},
{
"snoPower": "Power/CrowdControl_Knockdown",
"snoAnim": "Animation/GoatMan_Ranged_reac_knockdown"
},
{
"snoPower": "Power/AnimKey_Walk_Right",
"snoAnim": "Animation/GoatMan_Ranged_attk_walkR"
},
{
"snoPower": "Power/AnimKey_Walk_Left",
"snoAnim": "Animation/GoatMan_Ranged_attk_walkL"
},
{
"snoPower": "Power/AnimKey_Run_Left",
"snoAnim": "Animation/Goatman_Ranged_attk_runL"
},
{
"snoPower": "Power/AnimKey_Run_Right",
"snoAnim": "Animation/Goatman_Ranged_attk_runR"
},
{
"snoPower": "Power/AnimKey_Sprint_Left",
"snoAnim": "Animation/Goatman_Ranged_attk_runL"
},
{
"snoPower": "Power/AnimKey_Sprint_Right",
"snoAnim": "Animation/Goatman_Ranged_attk_runR"
},
{
"snoPower": "Power/AnimKey_Sprint_Strafe_Right",
"snoAnim": "Animation/GoatMan_Ranged_attk_strafe_walkR"
},
{
"snoPower": "Power/AnimKey_Sprint_Strafe_Left",
"snoAnim": "Animation/GoatMan_Ranged_attk_strafe_walkL"
},
{
"snoPower": "Power/Summoned_Animating_Ceiling",
"snoAnim": "Animation/GoatMan_Ranged_summoned_fall"
},
{
"snoPower": "Power/AnimKey_Run_Strafe_Left",
"snoAnim": "Animation/GoatMan_Ranged_attk_strafe_walkL"
},
{
"snoPower": "Power/AnimKey_Run_Strafe_Right",
"snoAnim": "Animation/GoatMan_Ranged_attk_strafe_walkR"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnBase",
"snoAnim": "Animation/Goatman_Ranged_attk_turn_base"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnLeft",
"snoAnim": "Animation/Goatman_Ranged_attk_turn_left"
},
{
"snoPower": "Power/AnimKey_Neutral_TurnRight",
"snoAnim": "Animation/Goatman_Ranged_attk_turn_right"
},
{
"snoPower": "Power/AnimKey_Dead",
"snoAnim": "Animation/Goatman_Ranged_dead_pose"
},
{
"snoPower": "Power/AnimKey_Dead_Pose",
"snoAnim": "Animation/Goatman_Ranged_dead_pose"
},
{
"snoPower": "Power/Summoned_Animating_Magical",
"snoAnim": "Animation/Goatman_Ranged_summoned"
},
{
"snoPower": "Power/AnimKey_OmniChannel",
"snoAnim": "Animation/Goatman_Ranged_attk_omniChannel"
},
{
"snoPower": "Power/AnimKey_Use",
"snoAnim": "Animation/Goatman_Ranged_1HSpear_event_01_use_generic_stand"
},
{
"snoPower": "Power/AnimKey_Use_Crouch",
"snoAnim": "Animation/Goatman_Ranged_1HSpear_event_01_use_generic_crouch"
},
{
"snoPower": "Power/Summoned_Animating_FadeIdle",
"snoAnim": "Animation/goatman_ranged_event_summoned_fadeIdle"
},
{
"snoPower": "Power/Summoned_Animating_FadeCharge",
"snoAnim": "Animation/goatman_ranged_event_summoned_fadeCharge"
}
],
"ptPowersOverrideList": [
{
"snoPowerFrom": "Power/AnimKey_Neutral",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/Goatman_ranged_leapback",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/Goatman_ranged_attk",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_Run",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_Walk_Strafe_Left",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_Walk_Strafe_Right",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/Generic_Taunt",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_Walk",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_MonsterAffix_Cast",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/Unstoppable_Monster",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.25
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_Backpedal",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
}
]
},
{
"snoPowerFrom": "Power/AnimKey_Sprint",
"ptBlendOverrideEntries": [
{
"snoPowerTo": "Power/AnimKey_Neutral",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_leapback",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Goatman_ranged_attk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Run",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Left",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk_Strafe_Right",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Generic_Taunt",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Walk",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_MonsterAffix_Cast",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/Unstoppable_Monster",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Backpedal",
"flBlendTimeOverride": 0.4000000059604645
},
{
"snoPowerTo": "Power/AnimKey_Sprint",
"flBlendTimeOverride": 0.4000000059604645
}
]
}
],
"ptPowersToMovementOverrideList": []
}