References to this File
  • Material/rogM_stor202_BTS_mat.mat
  • Material/sorM_stor200_LEG_mat.mat
  • Material/rogM_stor202_GLV_mat.mat
  • Material/druM_stor199_TRS_cloth_mat.mat
  • Material/sorM_stor200_GLV_mat.mat
  • Material/druF_stor199_GLV_mat.mat
  • Material/barF_stor204_GLV_mat.mat
  • Material/rogM_stor202_LEG_mat.mat
  • Material/offHandsNecro_stor013_mat.mat
  • Material/necF_stor178_TRS_mat.mat
  • Material/druF_stor199_LEG_mat.mat
  • Material/necM_stor178_HLM_mat.mat
  • Material/rogM_stor202_TRS_mat_ds.mat
  • Material/sorF_stor200_HLM_mat.mat
  • Material/trophy_bar034_stor_mat.mat
  • Material/barF_stor204_TRS_mat.mat
  • Material/necF_stor194_TRS_mat.mat
  • Material/druM_stor199_LEG_mat.mat
  • Material/druM_stor199_HLM_cloth_mat.mat
  • Material/trophy_rog032_stor_mat.mat
  • Material/druM_stor199_TRS_mat.mat
  • Material/necM_stor178_LEG_mat.mat
  • Material/necF_stor178_GLV_mat.mat
  • Material/necM_stor194_TRS_mat.mat
  • Material/mnt_stor227_trophy_TPY_mat.mat
  • Material/druM_stor199_GLV_cloth_mat.mat
  • Material/barM_stor204_HLM_mat.mat
  • Material/barF_stor204_HLM_mat.mat
  • Material/necM_stor178_GLV_mat.mat
  • Material/OffHandTotem_stor032_mat.mat
  • Material/druF_stor199_TRS_mat.mat
  • Material/sorM_stor200_BTS_mat.mat
  • Material/sorF_uniq99_eye_mat.mat
  • Material/druM_stor199_HLM_mat.mat
  • Material/trophy_nec030_stor_mat.mat
  • Material/necM_stor178_TRS_mat.mat
  • Material/sorF_stor200_GLV_mat.mat
  • Material/necM_stor194_LEG_mat.mat
  • Material/sorF_stor200_BTS_mat.mat
  • Material/sorM_stor200_TRS_mat_ds.mat
  • Material/necM_stor194_BTS_mat.mat
  • Material/necF_stor178_HLM_mat.mat
  • Material/wand_stor032_mat.mat
  • Material/necF_stor194_LEG_mat.mat
  • Material/sorF_stor200_TRS_mat_ds.mat
  • Material/barM_stor204_BTS_mat.mat
  • Material/rogM_stor202_TRS_mat.mat
  • Material/barF_stor204_BTS_mat.mat
  • Material/sorM_stor200_LEG_mat_ds.mat
  • Material/rogF_stor202_TRS_mat.mat
  • Material/sorF_stor200_LEG_mat_ds.mat
  • Material/mnt_stor127_trophy_TPY_mat.mat
  • Material/druM_stor199_GLV_mat.mat
  • Material/druF_stor199_BTS_mat.mat
  • Material/mnt_stor126_trophy_TPY_mat.mat
  • Material/druF_stor199_HLM_mat.mat
  • Material/necF_stor194_GLV_mat.mat
  • Material/necM_stor194_GLV_mat.mat
  • Material/necF_stor194_BTS_mat.mat
  • Material/trophy_sor034_stor_mat.mat
  • Material/barM_stor204_TRS_mat.mat
  • Material/necF_stor194_HLM_mat.mat
  • Material/sorF_stor200_TRS_mat.mat
  • Material/sorM_stor200_HLM_mat.mat
  • Material/sorF_stor200_LEG_mat.mat
  • Material/barF_stor204_LEG_mat.mat
  • Material/necF_stor178_LEG_mat.mat
  • Material/barM_stor204_GLV_mat.mat
  • Material/rogM_stor202_HLM_mat.mat
  • Material/barM_stor204_LEG_mat.mat
  • Material/druM_stor199_LEG_cloth_mat.mat
  • Material/sorM_stor200_TRS_mat.mat
  • Material/druM_stor199_BTS_mat.mat
  • Material/Wand_stor014_mat.mat
  • Material/necM_stor194_HLM_mat.mat
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Bloody_In_1672431.shd
  • Shader/druid_human_opaque_crystal.shd
  • Shader/item_opaque_pbr_crystal.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_Out_1856302.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Bloody_Out_1840125.shd
  • Shader/mount_opaque_alphatest_crystal.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_Out_1824120.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Bloody_In_1824120.shd
  • Shader/mount_opaque_crystal.shd
  • Shader/hero_opaque_crystal.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_Out_2046253.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_In_1824120.shd
  • Shader/GENERATED_item_opaque_pbr_crystal_Default_Low_Base_1840125.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_In_1879279.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_Out_1856302.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Demonic_Out_1879279.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_In_2046253.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Demonic_In_1672431.shd
  • Shader/OVERRIDE_hero_opaque_crystal_Default_Medium_Chr_Demonic_Out_1824120.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_In_2046176.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Demonic_In_1840125.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Demonic_In_1840125.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Bloody_Out_1672431.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_In_2046253.shd
  • Shader/OVERRIDE_mount_opaque_crystal_Default_Medium_Chr_Demonic_Out_1672431.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_Out_2046176.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Bloody_In_1840125.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Bloody_In_1856302.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Bloody_Out_1840125.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Bloody_In_1840125.shd
  • Shader/OVERRIDE_hero_opaque_cloth_crystal_Default_Medium_Chr_Demonic_In_1856302.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Bloody_Out_2046176.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_Out_1879279.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Medium_Chr_Demonic_Out_1840125.shd
  • Shader/OVERRIDE_item_opaque_pbr_crystal_Default_Low_Chr_Demonic_Out_1840125.shd
  • Shader/OVERRIDE_hero_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_Out_2046253.shd
  • Shader/hero_opaque_alphatest_crystal.shd
  • Shader/hero_opaque_cloth_crystal.shd
  • Shader/OVERRIDE_druid_human_opaque_crystal_Default_Medium_Chr_Bloody_In_1879279.shd
  • Shader/OVERRIDE_mount_opaque_alphatest_crystal_Default_Medium_Chr_Demonic_In_2046176.shd
  • 1807490
    { "__fileName__": "base/meta/MaterialValue/Crystal Mask Bias.mtv" }