References to this File
  • Material/Ancients_Sand_Terrain_Sandflow.mat
  • Material/Hawe_Wetlands_Water_Nasty_A.mat
  • Material/Kehj_River_Water_A.mat
  • Material/Cave_Teg_Water_01.mat
  • Material/Tega_River_Water_02.mat
  • Material/ProtDun_Flooded_Interactive_Algae_Water.mat
  • Material/Tora_River_Water_Rapids_01.mat
  • Material/ProtoDun_Sewer_Interactive_Algae_Water_A_01.mat
  • Material/Hawe_Wetlands_Water_02.mat
  • Material/Frac_Water_Geothermal_Pool_A.mat
  • Material/Hawe_Wetlands_Water_Red_Algae.mat
  • Material/Tora_River_Water_Falls_01.mat
  • Material/Scos_Blood_Moors_River_A.mat
  • Material/Step_Water_SaltFlats_Pools_B.mat
  • Material/Cave_Flooded_Interactive_Algae_Water.mat
  • Material/Tora_River_Water_MercDen_01.mat
  • Material/Step_Water_SaltFlats_Pools_c.mat
  • Material/Frac_WaterHeightField_IceChunks.mat
  • Material/ProtDun_Flooded_Interactive_Algae_Water_Strong_Flow.mat
  • Material/Hawe_Wetlands_Mangrove_Water.mat
  • Material/Tora_River_Water_FiveHills.mat
  • Material/Hawe_BurnedForest_Water.mat
  • Material/Naha_Bone_Cleansing_Water_01.mat
  • Material/MageHalls_Interactive_Water_Flow_A.mat
  • Material/Hawe_Wetlands_Water_Drowned.mat
  • Material/MageHalls_Interactive_Water_Flow_B.mat
  • Material/Step_Water_SaltFlats_Pools_A.mat
  • Material/Ancients_Blood_HeightFieldWaterMaterial_Proc.mat
  • Material/Hawe_Shallow_Water_Clear_A.mat
  • Material/Tega_Giants_River_Water_02.mat
  • Material/Ancients_Flooded_Interactive_Algae_Water_01.mat
  • Material/Tora_River_Water_01.mat
  • Material/ProtoDun_South_Interactive_Algae_Water.mat
  • Material/Tora_River_Water_Rapids_02.mat
  • Material/Hawe_Wetlands_Bloodpox_Water.mat
  • Material/Tega_River_Water_01.mat
  • Material/Akarat_Tomb_TrialsRoom_Water_A.mat
  • Material/Hawe_Wetlands_Water.mat
  • Material/Step_River_Water_A.mat
  • Material/Step_Water_SaltFlats_Pools_D.mat
  • Material/Cave_River_Water_A.mat
  • 290411
    { "__fileName__": "base/meta/ShaderMap/height_field_water_pbr_stochastic_waterAlbedoControl.shm", "arShaderOverrides": [], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoTerrain4Layers": "Shader/height_field_water_1_layer_pbr_stochastic_waterAlbedoControl", "snoTerrain3Layers": "Shader/height_field_water_1_layer_pbr_stochastic_waterAlbedoControl", "snoTerrain1Layer": "Shader/height_field_water_1_layer_pbr_stochastic_waterAlbedoControl", "snoTerrain2Layers": "Shader/height_field_water_1_layer_pbr_stochastic_waterAlbedoControl", "snoTerrainWaterLow": "Shader/height_field_water_pbr_noShadow", "snoMedDefault": "Shader/height_field_water_1_layer_pbr_stochastic_waterAlbedoControl", "snoTerrain5Layers": "Shader/height_field_water_1_layer_pbr_stochastic_waterAlbedoControl" } }