References to this File
  • Material/Frac_Zak_Base_Floor_Trim_B_02.mat
  • Material/Scos_Crone_Tree_Cards_A_trans.mat
  • Material/Cow_DrySteppes_02_Corpse_Decay_High_Static_Mat.mat
  • Material/Kurast_Prop_Occultist_Fabric_Curtain_03.mat
  • Material/ProtoDunKeep_ScosglenHU_Rugs_Burnt.mat
  • Material/Tora_Deep_Jungle_Debris_01.mat
  • Material/Zakarum_Hawe_Carpet_NoSymbol.mat
  • Material/Zakarum_BannerSconceLantern_Flooded_01.mat
  • Material/RedChurch_Brazier_Scos.mat
  • Material/Dregs_Prop_Corpse_Caster_Mount_01.mat
  • Material/Scos_Woven_Panels.mat
  • Material/KehjistanHU_Market.mat
  • Material/DrySteppesHU_Tarp_Large_Leather_01.mat
  • Material/Hawe_Floating_Swamp_Algae_B.mat
  • Material/Zakarum_CarpetRunners.mat
  • Material/Scos_Hay_Pile.mat
  • Material/Kurast_Prop_Blacksmith_Fabric_Narrow_01.mat
  • Material/DrySteppesHU_Rug_01.mat
  • Material/KehjistanHU_Banners_Destroyed_Static.mat
  • Material/KehjistanHU_Zakarum_Furniture.mat
  • Material/Hawe_Floating_Swamp_Debris_A.mat
  • Material/Hawe_Buildings_Floor_Pattern_Round_A_Alpha.mat
  • Material/Kurast_Prop_Tarp_FabricBands_01.mat
  • Material/FracturedPeaks_humans_interior_cloth.mat
  • Material/Goatman_Prop_Range_Corpse_01.mat
  • Material/Cow_DrySteppes_02_static_mat.mat
  • Material/Generic_Hay_Pile_01_GSoft.mat
  • Material/Cow_DrySteppes_02_Corpse_Decay_Medium_Static_Mat.mat
  • Material/Kurast_Prop_Tarp_FabricBandsBrown_01.mat
  • Material/Kurast_Prop_Tarp_FabricBandsYellow_01.mat
  • Material/S1_DrySteppesHU_Rug_01.mat
  • Material/Dregs_Prop_Corpse_Melee_01.mat
  • Material/Zak_Base_Floor_Trim_B_01.mat
  • Material/Generic_Animal_Fox_01.mat
  • Material/ProtoDun_BlackTomb_Gold_A_02.mat
  • Material/Scos_Foliage_Grass_05_Rock_AB_01.mat
  • Material/Zakarum_Furniture_Burnt_01.mat
  • Material/Kehj_Singed_Scribe.mat
  • Material/Hawe_Floating_Swamp_Mangrove_Algae_B.mat
  • Material/donkey_corpse_decay_medium_static.mat
  • Material/Kurast_Prop_Occultist_Fabric_Wide_02.mat
  • Material/KehjistanHU_Market_Rugs_03.mat
  • Material/Tora_Deep_Jungle_Debris_01_Mud.mat
  • Material/Zakarum_Hawe_Furniture.mat
  • Material/Lacuni_Prop_Clicky_01.mat
  • Material/FracturedPeaksHU_Town_HangingCloth_Snow.mat
  • Material/Hawe_Floating_Swamp_Mangrove_Algae_A.mat
  • Material/Generic_Environment_Static_Horse_02_Decay_Medium.mat
  • Material/Zak_Dark_Floor_Trim_B_01.mat
  • Material/Kurast_Prop_Banana_Leaf_01.mat
  • Material/Zakarum_BannerSconceLantern.mat
  • Material/Goatman_Prop_Range_Corpse_01_Black_Hair.mat
  • Material/DrySteppesHU_Tarp_Large_Leather_01_Snow.mat
  • Material/S03_LTE_Lunar_Shrine_banner_01.mat
  • Material/Tora_Clutter_Forest_Floor_01.mat
  • Material/Lacuni_Prop_Lighting_02.mat
  • Material/DGN_Frac_ForbiddenCity_Knight_Melee_Corpse_01.mat
  • Material/FracturedPeaksHU_Ranching_Leather_01.mat
  • Material/Generic_Animal_Chicken_01.mat
  • Material/Kehj_Foliage_Clutter_Geo_Grass_Atlas_A_Mat1.mat
  • Material/Kurast_Prop_Occultist_Fabric_Wall_01.mat
  • Material/ProtoDun_ClothBanners.mat
  • Material/BurntKnights_Prop_Grundge.mat
  • Material/Cow_DrySteppes_01_static_mat.mat
  • Material/Zakarum_Scribe_Dirt_02.mat
  • Material/DrySteppesHU_Merchant_Goods_01.mat
  • Material/portal_glo013_stor_mat.mat
  • Material/RedChurch_Scrolls.mat
  • Material/Naha_Foliage_Tree_Giant_Ivy_A.mat
  • Material/Zakarum_Scribe_Mud_02.mat
  • Material/ProtoDun_Sewer_DrySteppesHU_Rug_01.mat
  • Material/Frac_Buildings_Tarps_01.mat
  • Material/Tora_Deep_Jungle_Debris_01_Mud_Wet.mat
  • Material/Kurast_Prop_Occultist_Fabric_Curtain_01.mat
  • Material/Kurast_Prop_Rug_01.mat
  • Material/Zakarum_Furniture.mat
  • Material/FracturedPeaksHU_Town_HangingCloth.mat
  • Material/BurntKnights_Prop_Banner.mat
  • Material/LTE_S02_HibernalSquare_Flags_noAni.mat
  • Material/FracturedPeaksHU_Town_rug.mat
  • Material/Zakarum_Scribe_Bloody_01.mat
  • Material/Generic_Environment_Static_Horse_01_Decay_Medium.mat
  • Material/MageHalls_Prop_IGC_Books_01.mat
  • Material/Zakarum_Carpet_Flooded.mat
  • Material/Zak_Dark_Floor_Trim_B_01_Burnt.mat
  • Material/DrySteppesHU_Tarp_Leather_01_Snow.mat
  • Material/Hell_CorpsePile_Demon_Succubus_NoShadow.mat
  • Material/FracturedPeaksHU_Pale_Banner.mat
  • Material/Kurast_Prop_FurnitureTable_Medium_Fabric_01.mat
  • Material/Kurast_Prop_Rug_Fabric_03.mat
  • Material/BurntKnights_Prop_Banner_IGC.mat
  • Material/DrySteppesHU_Tabletop_01.mat
  • Material/Generic_Environment_Static_Horse_02.mat
  • Material/Kurast_Prop_Rug_02.mat
  • Material/Kurast_Prop_Furniture_Fabric_01.mat
  • Material/DrySteppesHU_Rug_02_noAO.mat
  • Material/Kurast_Prop_Furniture_Fabric_02.mat
  • Material/DrySteppesHU_Rug_02.mat
  • Material/Goatman_Prop_Range_Corpse_01_Burnt.mat
  • Material/Hawe_Floating_Swamp_Algae_A.mat
  • Material/Kurast_Prop_Blacksmith_Fabric_Wide_01.mat
  • Material/Scos_Food_Card.mat
  • Material/FracturedPeaksHU_Brazier_01.mat
  • Material/Kehj_Buildings_Stable_Roof_A.mat
  • Material/MageHalls_Prop_ArmorWeapon_Skirt_02.mat
  • Material/Zakarum_BannerSconceLantern_IGC_Cutscene.mat
  • Material/Zakarum_Carpet.mat
  • Material/Cow_DrySteppes_01_Corpse_Decay_High_Static_Mat.mat
  • Material/Zakarum_Hawe_CarpetRunners.mat
  • Material/Zak_Base_Floor_Trim_B_01_igc_bro.mat
  • Material/Zakarum_Hawe_Carpet.mat
  • Material/Tora_Deep_Jungle_Debris_01_Moss.mat
  • Material/ProtoDunKeep_Rugs.mat
  • Material/demon_mega_corpse_body.mat
  • Material/Scos_Village_Crops_Bundle_01_alphaTest.mat
  • Material/Kurast_Prop_Occultist_Fabric_Wide_01.mat
  • Material/ProtoDun_BlackTomb_Gold_A_01.mat
  • Material/Cow_DrySteppes_01_Corpse_Decay_Medium_Static_Mat.mat
  • Material/Scos_BloodDecal_A.mat
  • Material/DrySteppesHU_Rug_01_noAO.mat
  • Material/Dregs_Prop_Corpse_Caster_Rider_01.mat
  • Material/DrySteppesHU_Tabletop_02.mat
  • Material/HaweHU_Gambling_Round_Mat_01.mat
  • Material/Kurast_Prop_Rug_Fabric_04.mat
  • Material/Scos_Hay_Pile_A.mat
  • Material/Hawe_Roots_Gnarled_Mound_A.mat
  • Material/FracturedPeaksHU_Ranching_Cloth_01.mat
  • Material/Kurast_Prop_Tarp_FabricBands_Purple_01.mat
  • Material/FracturedPeaksHU_MetalTrim_NoSnow.mat
  • Material/Tora_Clutter_Forest_Floor_02.mat
  • Material/Notes_Prototype_A.mat
  • Material/Scos_BoneKit.mat
  • Material/Scos_Foliage_Ivy_A.mat
  • Material/KehjistanHU_Banners.mat
  • Material/Pale_Frac_Grundge.mat
  • Material/Hell_CorpsePile_Demon_Succubus.mat
  • Material/FracturedPeaksHU_Town_TradeWagon_Carpet_01.mat
  • Material/Kurast_Prop_Occultist_Fabric_Narrow_02.mat
  • Material/RedChurch_Brazier.mat
  • Material/Tega_Forest_Debris_01.mat
  • Material/Naha_Hatred_Clutter_Forest_Floor_01.mat
  • Material/Generic_Environment_Static_Horse_01.mat
  • Material/Kurast_Prop_Occultist_Fabric_Narrow_01.mat
  • Material/Scos_Hay_Pile_B.mat
  • Material/Zakarum_VotiveCenser_Burnt_01.mat
  • Material/DrySteppesHU_Rug_Magistrate_01.mat
  • Material/Tora_Deep_Jungle_Debris_01_Hatred.mat
  • Material/Hawe_Swamp_Debris_NoMove_A.mat
  • Material/ProtoDunKeep_ScosglenHU_Rugs.mat
  • 38499
    { "__fileName__": "base/meta/ShaderMap/scene_def_gbuff_basic_alphatest.shm", "arShaderOverrides": [], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoDepth": "Shader/depth_scene_alphatest", "snoCookie": "Shader/cookie_scene_alphatest", "snoMedDefault": "Shader/scene_def_gbuff_basic_alphatest" } }