References to this File
  • Material/shrine_artillery_projectile_motionblur.mat
  • Material/worldBoss_abyssLord_breath_muzzle_blur.mat
  • Material/rogue_shadowClone_shade_motionBlur.mat
  • Material/WorldBoss_death_roar_particle.mat
  • Material/barb_axePull_projectile_blur.mat
  • Material/lacuni_horror_tailSpin_motionBlur.mat
  • Material/druid_wolves_cast_motionBlur.mat
  • Material/IGC_PFV_VFX_mb_spittle_less_2040.mat
  • Material/IGC_PFV_VFX_mb_spittle_medium_2040.mat
  • Material/barb_bash_cast_distortion.mat
  • Material/IGC_PFV_VFX_mb_bloodSplash_dissolve_3160.mat
  • Material/s01_boss_attk_dash_motionblur.mat
  • Material/fxKit_persistentLine_generic_physical_motionBlur.mat
  • Material/spi_soar_descend_motionBlur_mat.mat
  • Material/barb_rupture_pullOut_motionBlur.mat
  • Material/IGC_PFV_spittle_3180_hou_mb blood_droplets.mat
  • Material/IGC_PFV_spittle_3220_hou_mb blood_droplets.mat
  • Material/Barb_leap_cast_blur.mat
  • Material/IGC_PFV_VFX_mb_snow_1040.mat
  • Material/vfx_eventChest_spawn_motionBlur.mat
  • Material/global_ motionBlur_cloud.mat
  • Material/X1_Undercity_eventChest_spawn_motionBlur.mat
  • Material/npcMerc_bountyHunter_scatterTraps_proj_motionBlur.mat
  • Material/IGC_PFV_VFX_mb_spit_brute_motes_2040.mat
  • Material/S02_boss_blur_motionblur.mat
  • Material/fxKit_damaging_unique_projectileLine_physical_proj_blur.mat
  • Material/npc_merc_shieldBearer_groundSlam_motionblur.mat
  • Material/Druid_wolves_buff_trail_motionblur.mat
  • Material/spi_soar_buff_speed_distortion_mat.mat
  • Material/IGC_PFV_VFX_mb_spittle_2040.mat
  • Material/vfx_khazra_ranged_projectile_motionBlur.mat
  • Material/legendary_rogue_131_motionblur.mat
  • Material/legendary_necro_038_motionblur.mat
  • Material/rogue_penetratingShot_motionBlur_poison.mat
  • Material/globalFX_buff_retreating_distortion.mat
  • Material/barbarian_upheaval_payload_motionBlur.mat
  • Material/vfx_monster_skeleton_ballista_projectile_motionblur.mat
  • Material/IGC_PFV_VFX_mb_bloodSplash_dissolve_3240.mat
  • References to other File
    40849
    { "__fileName__": "base/meta/ShaderMap/vfx_particle_post_motionBlur.shm", "arShaderOverrides": [], "unk_c6dd7cd": false, "hOptionalShaderMapFields": { "snoMedDefault": "Shader/vfx_particle_post_motionBlur" } }