References to this File
  • Material/environmentVFX_lava_flowDecal_B.mat
  • Material/environmentVFX_demon_mega_FrostT4boss_storm_light.mat
  • Material/environmentVFX_ichor_waterfall_mistCloud.mat
  • Material/wanderingdeath_warmup_swirlingWind.mat
  • Material/environmentVFX_ichor_waterfall_fallingMist.mat
  • Material/IGC_FIG_1220_caustics_A.mat
  • Material/environmentVFX_andariel_sandStorm_power_phase1.mat
  • Material/vfx_conv_scos_CSB_astarothAsh_particles.mat
  • Material/resourceOrb_necromancer.mat
  • Material/surface_dryGrass_dirt.mat
  • Material/resourceOrb_sorceress.mat
  • Material/healthGlobe02.mat
  • Material/resourceOrb_rogue_primary.mat
  • Material/resourceOrb_barbarian.mat
  • Material/environmentVFX_lava_flowDecal.mat
  • Material/environmentVFX_andariel_sandStorm_power.mat
  • Material/DRLG_Trap_geyser_hell_warning_lava_puddle.mat
  • Material/resourceOrb_druid_secondary.mat
  • Material/fxKit_physical_impactWood_dust.mat
  • Material/resourceOrb_spiritborn_mat.mat
  • Material/environmentVFX_undercity_lacuni_boss_storm.mat
  • Material/environmentVFX_andariel_sandStorm.mat
  • Material/IGC_FIG_1090_caustics_A.mat
  • Material/resourceOrb_unlimited.mat
  • Material/DRLG_Trap_geyser_hell_deploy_lava_puddle.mat
  • Material/resourceOrb_rogue_clarity.mat
  • Material/fxKit_physical_impactRock_dirt.mat
  • Material/spi_theGorilla_impact_edgeDust_mat.mat
  • Material/wanderingdeath_warmup_swirlingWind_snow.mat
  • Shader/vfx_decal_flowMap_lit_normal_environment.shd
  • Shader/vfx_particle_blend_flowMap_lit.shd
  • Shader/vfx_andariel_stormDamage.shd
  • Shader/uiTemplate_resourceOrb_primary.shd
  • Shader/vfx_andariel_stormDamage_power.shd
  • Shader/uiTemplate_resourceOrb_primary_clarity.shd
  • Shader/uiTemplate_healthGlobe.shd
  • 445273
    { "__fileName__": "base/meta/MaterialValue/zSwitch_particleFlow_loop.mtv" }