References to this File
  • Material/vampire_boss_mat_veinAttack_in.mat
  • Material/IGC_BLB_1240_FX_vein_Mephisto_BloodBubble_Bubble_static.mat
  • Material/barbarian_leap_physRockBillboard_blood.mat
  • Material/skybox_kehj_reel_fogRing.mat
  • Material/vampire_boss_lilith_mat_projectile_L.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_Dmg_E_VAT.mat
  • Material/IGC_BLB_FX_vein_Mephisto_BloodBubble_Bubble.mat
  • Material/s01_malignant_tentacles.mat
  • Material/barbarian_leap_largePhysRocks.mat
  • Material/vampire_boss_mat_projectile_R.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_symbols_VAT.mat
  • Material/vampire_boss_lilith_mat_veinAttack_out.mat
  • Material/vampire_boss_mat_multishot_in.mat
  • Material/S02_bloodseeker_leap_darkPhysRocks.mat
  • Material/vampire_boss_mat_projectile_L.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_B_VAT.mat
  • Material/vampire_boss_dissipate_vein_trail_segment.mat
  • Material/barbarian_leap_physRockBillboard.mat
  • Material/vampire_boss_lilith_mat_veinAttack_in.mat
  • Material/barb_dismount_intoTheFray_largePhysRocks.mat
  • Material/Vampire_boss_sacks_mat_dead.mat
  • Material/worldBoss_abyssLord_physRocksDark.mat
  • Material/Skybox_POI_FracturedPeaks_Cave_hemi_fogRing.mat
  • Material/Skybox_TempleTriune_hemi_fogRing.mat
  • Material/Vampire_boss_sacks_mat.mat
  • Material/Hellgate_DoorHeat_Left.mat
  • Material/Skybox_DrySteppes_hemi_fogRing.mat
  • Material/scene_def_gsoft_parallax_ice_soulstone_look_EPL.mat
  • Material/skybox_hemi_floor.mat
  • Material/knight_brute_event_summon_impact_physRockBillboard.mat
  • Material/mount_sprint_smallRocks.mat
  • Material/IGC_BLB_1260_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/Skybox_FracturedPeaks_hemi_fogRing.mat
  • Material/scene_def_gsoft_parallax_ice_soulstone_look_B.mat
  • Material/InteractivesVFX_debris_rock_large.mat
  • Material/IGC_BLB_environmentVFX_bossPortal_base_enh.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_VAT.mat
  • Material/vampire_boss_lilith_mat_impale_out.mat
  • Material/skybox_hemi_fogRing.mat
  • Material/vampire_boss_mat_impale_out.mat
  • Material/vampire_boss_mat_impale.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_C_Dmg_D_VAT.mat
  • Material/physRockBillboard_copper.mat
  • Material/Scosglen_POI_Skybox_hemi_fogRing.mat
  • Material/IGC_BLB_1220_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/vampire_boss_lilith_mat_multishot_out.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_B_symbols_VAT.mat
  • Material/vampire_boss_lilith_mat_death.mat
  • Material/vampire_boss_lilith_mat_multishot_in.mat
  • Material/IGC_BLB_environmentVFX_bossPortal_base.mat
  • Material/physRockBillboard_salt.mat
  • Material/barb_dismount_intoTheFray_darkPhysRocks.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_A_symbols_VAT.mat
  • Material/S02_bloodseeker_leap_physRockBillboard.mat
  • Material/S02_bloodseeker_leap_largePhysRocks.mat
  • Material/environmentVFX_tumbleweed.mat
  • Material/barb_dismount_intoTheFray_darkPhysRocks_emis.mat
  • Material/vampire_boss_helltide_mat.mat
  • Material/environmentVFX_cliffRocks.mat
  • Material/scene_def_gsoft_parallax_ice_soulstone.mat
  • Material/IGC_BLB_1250_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_A_VAT.mat
  • Material/Hellgate_DoorHeat_Right.mat
  • Material/vampire_boss_variant_mat_death.mat
  • Material/vampire_boss_lilith_mat_impale.mat
  • Material/skybox_kehj_reel_floor.mat
  • Material/vampire_boss_mat_veinAttack_out.mat
  • Material/DRLG_Trap_Gloomspore_Dissolve.mat
  • Material/barb_dismount_ift_billboardRocks.mat
  • Material/barbarian_leap_physRockBillboard_snow.mat
  • Material/IGC_BLB_1270_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/scene_def_gsoft_parallax_ice_soulstone_look_C.mat
  • Material/Arena_Lilith_Phase2_BreakingFloor_B_Dmg_VAT.mat
  • Material/scene_def_gsoft_parallax_ice_soulstone_look_D.mat
  • Material/barb_callOfTheAncients_cast_smallPhysBBRocks.mat
  • Material/vampire_boss_mat_death.mat
  • Material/DRLG_Trap_Gloomspore.mat
  • Material/vampire_boss_mat_multishot_out.mat
  • Material/Skybox_Encounter_Astaroth_hemi_fogRing.mat
  • Material/IGC_BLB_1180_FX_vein_Mephisto_BloodBubble_Bubble_vat.mat
  • Material/DRLG_Trap_Gloomspore_Web_Dissolve.mat
  • Material/vampire_boss_lilith_mat_projectile_R.mat
  • Material/DRLG_Trap_Gloomspore_Web.mat
  • Shader/worldboss_wanderingDeath.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_In_366565.shd
  • Shader/vfx_bossPortal_shader.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_Out_1509391.shd
  • Shader/vfxSchool_simpleFire_additive_hellgate_blizzcon2019.shd
  • Shader/boss_vampire_vertAnim.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble.shd
  • Shader/boss_vampire_vertAnim_dissolve.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat.shd
  • Shader/vfx_scene_def_gbuff_basic.shd
  • Shader/cloud_2d_dynamic_horizon.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Demonic_In_1509391.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_In_374556.shd
  • Shader/boss_malignantTube_vertanim_opaque.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_Out_366565.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Demonic_In_366565.shd
  • Shader/IGC_BLB_FX_vein_actor_unique_mephisto_bubble_vat_static.shd
  • Shader/prop_def_gbuff_basic_vertAnim_vat_rigid_body_dynamic_lilith_arena.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_Out_374556.shd
  • Shader/scene_def_gsoft_parallax_ice_soulstone.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Bloody_In_374556.shd
  • Shader/IGC_BLB_vfx_bossPortal_shader.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_Out_1509391.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_Default_Medium_Chr_Bloody_Out_366565.shd
  • Shader/OVERRIDE_boss_vampire_vertAnim_dissolve_Default_Medium_Chr_Demonic_Out_374556.shd
  • Shader/OVERRIDE_boss_malignantTube_vertanim_opaque_Default_Medium_Chr_Bloody_In_1509391.shd
  • MarkerSet/Mage_Halls_W_Entrance_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_N_Entrance_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_EW_TR8_02 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_EW_TR8_02 (Lighting).mrk
  • MarkerSet/Mage_Halls_N_Arena_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_NW_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_NE_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_NS_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_EW_TR8_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_E_Entrance_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_SEW_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_SW_02 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_NEW_02 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_NSE_02 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_SE_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_SW_01 (Lighting_Var1).mrk
  • MarkerSet/Mage_Halls_N_01 (Lighting_Var1).mrk
  • 217461
    { "__fileName__": "base/meta/MaterialValue/color tint.mtv" }