References to other File
  • ShaderMap/worldBoss_abysslord
  • MaterialValueSet/worldBoss_abyssLord
  • Texture/Worldboss_abyssLord_Color
  • Texture/Worldboss_abyssLord_Normal
  • Texture/Worldboss_abyssLord_Rough
  • Texture/black
  • Texture/Worldboss_abyssLord_AO
  • Texture/Worldboss_abyssLord_emissive02
  • Texture/Worldboss_abyssLord_Translucency
  • MaterialValue/emissive multiplier
  • MaterialValue/color lerp
  • MaterialValue/emissive color lerp
  • MaterialValue/Color from Translucency
  • MaterialValue/Color Hitflash Enabled
  • MaterialValue/Vertex Normal Offset Intensity - Vertex Animation
  • MaterialValue/Noise Multiply Contrast Factor - Vertex Animation
  • MaterialValue/Vertex Normal Clamp Min to 0 - Vertex Anim
  • MaterialValue/World X Offset - Vertex Anim
  • MaterialValue/World Y Offset - Vertex Anim
  • MaterialValue/World Z Offset - Vertex Anim
  • MaterialValue/Wind Direction Offset (Meters) - Vertex Anim
  • MaterialValue/Fresnel Power Emissive
  • MaterialValue/Fresnel Slope Emissive
  • MaterialValue/Fresnel Inverse Emissive
  • MaterialValue/Fur Aniso Strength
  • MaterialValue/zSwitch UVsets Noise 3
  • MaterialValue/zSwitch UVsets Noise 4
  • MaterialValue/zSwitch UVsets Mask 1
  • MaterialValue/Wetness Bias
  • MaterialValue/Vertex Animation pulse rate
  • MaterialValue/Vertex Animation pulse amplitude
  • MaterialValue/local offset x
  • MaterialValue/local offset y
  • MaterialValue/local offset z
  • MaterialValue/Translucency Fresnel Power Character
  • MaterialValue/Translucency Fresnel Slope Character
  • MaterialValue/Translucency Fresnel Inverse Character
  • MaterialValue/Translucency Intensity
  • MaterialValue/Translucency Minimum Brightness
  • MaterialValue/zSwitch Actor Offset Space
  • MaterialValue/Use Snowiness
  • MaterialValue/AO Multiplier
  • MaterialValue/Emissive Color Source
  • MaterialValue/Fresnel Double Sided
  • MaterialValue/Emissive Min
  • MaterialValue/Emissive Max
  • MaterialValue/Emissive Texture Multiplier
  • MaterialValue/Use Hit Flash Proximity Mask
  • MaterialValue/Hit Flash Proximity Distance
  • MaterialValue/Death Darken Multiplier
  • MaterialValue/Death Darken Duration
  • MaterialValue/Mouse Over Fresnel Multiplier
  • MaterialValue/Fur Emissive
  • MaterialValue/Env Vertex Offset Multiplier
  • MaterialValue/color
  • MaterialValue/emissive color
  • MaterialValue/Translucency Color Hero
  • MaterialValue/Translucency Color Monster
  • MaterialValue/Blood Color
  • Surface/Stone
  • 179431
    { "__fileName__": "base/meta/Material/WorldBoss_AbyssLord_mat.mat", "dwFlags": 1, "tUberMaterial": { "snoShaderMap": "ShaderMap/worldBoss_abysslord", "snoMaterialValueSetOverride": "MaterialValueSet/worldBoss_abyssLord", "mat": { "nSortPri": 0 }, "ptMatTexList": [ { "eShaderTex": 1, "tMatTex": { "snoTex": "Texture/Worldboss_abyssLord_Color", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 3, "tMatTex": { "snoTex": "Texture/Worldboss_abyssLord_Normal", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 62, "tMatTex": { "snoTex": "Texture/Worldboss_abyssLord_Rough", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 63, "tMatTex": { "snoTex": "Texture/black", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 81, "tMatTex": { "snoTex": "Texture/Worldboss_abyssLord_AO", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 86, "tMatTex": { "snoTex": "Texture/Worldboss_abyssLord_emissive02", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 96, "tMatTex": { "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 97, "tMatTex": { "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 20, "flVScale": 20 } ], "nTexAnimStateIndex": -1 } }, { "eShaderTex": 104, "tMatTex": { "snoTex": "Texture/Worldboss_abyssLord_Translucency", "ptTexAnim": [ { "dwType": 911604182, "dwPad": 0, "flUScale": 1, "flVScale": 1 } ], "nTexAnimStateIndex": -1 } } ], "ptRunTimeMaterialValues": [ { "arMaterialScalarValues": [ { "tValue": { "snoMaterialValue": "MaterialValue/emissive multiplier", "value": 0.4000000059604645, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/color lerp", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/emissive color lerp", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Color from Translucency", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Color Hitflash Enabled", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Vertex Normal Offset Intensity - Vertex Animation", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Noise Multiply Contrast Factor - Vertex Animation", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Vertex Normal Clamp Min to 0 - Vertex Anim", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/World X Offset - Vertex Anim", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/World Y Offset - Vertex Anim", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/World Z Offset - Vertex Anim", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Wind Direction Offset (Meters) - Vertex Anim", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Fresnel Power Emissive", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Fresnel Slope Emissive", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Fresnel Inverse Emissive", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Fur Aniso Strength", "value": 0.800000011920929, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/zSwitch UVsets Noise 3", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/zSwitch UVsets Noise 4", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/zSwitch UVsets Mask 1", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Wetness Bias", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Vertex Animation pulse rate", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Vertex Animation pulse amplitude", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/local offset x", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/local offset y", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/local offset z", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Fresnel Power Character", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Fresnel Slope Character", "value": 1.75, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Fresnel Inverse Character", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Intensity", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Minimum Brightness", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/zSwitch Actor Offset Space", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Use Snowiness", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/AO Multiplier", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Emissive Color Source", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Fresnel Double Sided", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Emissive Min", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Emissive Max", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Emissive Texture Multiplier", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Use Hit Flash Proximity Mask", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Hit Flash Proximity Distance", "value": 3.5, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Death Darken Multiplier", "value": 0.6000000238418579, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Death Darken Duration", "value": 1, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Mouse Over Fresnel Multiplier", "value": 0.5, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Fur Emissive", "value": 0, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Env Vertex Offset Multiplier", "value": 1, "unk_2362b28": -1 } } ], "arMaterialScalarGraphs": [], "arMaterialVectorValues": [ { "tValue": { "snoMaterialValue": "MaterialValue/color", "value": { "x": 1, "y": 1, "z": 1, "w": 1 }, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/emissive color", "value": { "x": 0.819963812828064, "y": 0.8122416138648987, "z": 0.06575388461351395, "w": 1 }, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Color Hero", "value": { "x": 0.05112205445766449, "y": 0, "z": 0, "w": 1 }, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Translucency Color Monster", "value": { "x": 0.54179847240448, "y": 0.23882800340652466, "z": 0.03155139461159706, "w": 1 }, "unk_2362b28": -1 } }, { "tValue": { "snoMaterialValue": "MaterialValue/Blood Color", "value": { "x": 0.05112205445766449, "y": 0, "z": 0, "w": 1 }, "unk_2362b28": -1 } } ], "arMaterialVectorGraphs": [] } ], "nTexAnimStateCount": 0, "fHasGraph": false }, "arDecalLookVariantMap": [], "snoSurface": "Surface/Stone", "snoBiomes": [], "tParametricClutterIndex": { "eBaseClutterIndex": 0, "arParametricClutterIndexLayers": [] }, "unk_93ea20a": 30, "pathPlaybackMultiplier": { "tHeader": { "tLoopPointStart": 0, "tLoopPointEnd": 1, "nDistributionFunction": 0, "unk_2312508": 0, "arInterpScalar": [ { "nScalarFunction": 0, "dwFlags": 1, "tInputRange": { "rangeValue1": 0, "rangeValue2": 1 }, "tRemapRange": { "rangeValue1": 0, "rangeValue2": 1 }, "eRemapEasing": 0, "szFormulaName": 0 } ], "dwFlags": 12 }, "ptArrayNodes": [ { "tValueMin": 1, "tValueMax": 1, "tTime": 0 } ] }, "pathPlaybackController": { "tHeader": { "tLoopPointStart": 0, "tLoopPointEnd": 1, "nDistributionFunction": 0, "unk_2312508": 0, "arInterpScalar": [ { "nScalarFunction": 0, "dwFlags": 1, "tInputRange": { "rangeValue1": 0, "rangeValue2": 1 }, "tRemapRange": { "rangeValue1": 0, "rangeValue2": 1 }, "eRemapEasing": 0, "szFormulaName": 0 } ], "dwFlags": 4 }, "ptArrayNodes": [ { "tValueMin": 0, "tValueMax": 0, "tTime": 0 }, { "tValueMin": 1, "tValueMax": 1, "tTime": 1 } ] }, "unk_ce6fe3b": 0, "unk_245935": 0, "unk_6d58226": 0, "flDuration": 0, "tOutroDuration": 0.5, "unk_a08119e": 0.20000000298023224, "unk_5b1ce37": 0.8999999761581421, "flStiffness": 0, "flGravityMagnitude": 1, "tEquipParamPermutation": { "eIndices": [ 0, 0, 0, 0, 0, 0, 0, 0 ] } }