Item /75
Area Item
Bound to Cultist Refuge
A metal key forged with demonic runes. It keeps the unworthy out of the Inner Sanctum.
Area Item
Bound to Defiled Catacomb
An old key still with it's keeper long after death. Whatever the Gate Keeper is guarding is a mystery lost to time.
Area Item
Bound to Forsaken Quarry
Something was unearthed in the deepest parts of the quarry, and was quickly locked away.
Area Item
Bound to Kor Valar Ramparts
An old metal key branded with the remains of what looks like the Cathedral of Light sigil. Someone has attempted to cover over sigil on the key with an unknown substance.
Area Item
Bound to Light's Watch
The key to the upper part of the keep. The Lead Watchmen is responsible for the safety of the key.
Area Item
Bound to Belfry Zakara
Once a devout member of the Cathedral of Light, the Chaplain and his key are now bound to their new masters.
Area Item
Bound to Iron Hold
This key keeps traitors of the faith and demon worshipers locked away to rot in their cells.
Area Item
Bound to Light's Refuge
The key to the innermost part of the refuge. The Rat Handler keeps this door locked so his pets don't disturb those beyond.
Area Item
Bound to Maugan's Works
The key to the Deserter's Den. The Warmaster will brutally crush anyone who tries to take it.
Area Item
Bound to Oblivion
Those trapped here when the prison caught fire were lost to oblivion.
Area Item
Bound to Steadfast Barracks
This key is covered in... a substance best left unspoken.
Area Item
Bound to Witchwater
A key to the Slithering Crawl. Chipped and covered with rust, this key has seen a lot of use.
Area Item
Bound to Conclave
The Laboratory is more a place for dark magic than science. Grotesque horrors await any who dare enter.
Area Item
Bound to Heretic's Asylum
A key to the Maximum Security chamber that is now home to the deserter knights' leaders.
Area Item
Bound to Prison of Caldeum
The knights have locked the gate to the prison depths, for something evil lurks below.
Area Item
Bound to Sunken Library
Only the highest ranking librarian was allowed to carry this key, and seldom let others into the Archives.
Area Item
Bound to Yshari Sanctum
An ancient book containing knowledge of the Yshari and their arcane practices.
Area Item
Bound to Broken Bulwark
Key to the inner areas of the bulwark. It's passed between lieutenants at specific times of day to make it difficult for enemies to find it.
Area Item
Bound to Calibel's Mine
The tunnels beyond this gate were locked away as a safety precaution.
Area Item
Bound to Garan's Hold
The master key to all of Garan's Hold. Garan kept the key with him at all times, until he was eaten..
Area Item
Bound to Luban's Rest
This door was once used to keep graverobbers out. Now it's used to keep the dead in.
Area Item
Bound to Stockades
A key to a heavy gate. It looks like it hasn't been used for years.
Area Item
Bound to Vault of The Forsaken
A key to the main chamber. The current Captain or one of his mates hold onto the key until a fresh set of bodies find themselves here and a new Captain is chosen.
Area Item
Bound to Charnel House
The best meat is kept above while the scraps are sent into the Feeding Pit.
Area Item
Bound to Sanguine Alley and Jakha Basin
An old worn key used to unlock cells in The Dregs. Its covered with dirt and dried blood.
Area Item
Bound to Pallid Delve
The door it belongs to was constructed to keep the mine safe from dangers found during excavation.
Area Item
Bound to Sealed Archives
A key to the Archive depths. It's almost completely rotted away.
Area Item
Bound to Iron Hold
This key keeps traitors of the faith and demon worshipers locked away to rot in their cells.
Area Item
Bound to Cutthroat's Escape
The old mining tunnels were the perfect way to move goods--or people--through the mountains without attracting unwanted attention.
Area Item
Bound to the Kyovashad Sewers
An ornate chalice of precious metal bearing the mark of the Cathedral of Light. There is a strange patina coating the inside of the bowl.
Area Item
Bound to Gale Valley
A worn and dusty book with a faded Horadric seal on the cover.
Area Item
Bound to Sanctified Study
The axe is still slick with blood that seems to soak through any cloth wrapping the blade.
Area Item
Bound to the Frigid Cellar
An ornate chalice of precious metal bearing the mark of the Cathedral of Light. There is a strange patina coating the inside of the bowl.
Area Item
Bound to the Desolate Highlands
A small, well-worn key, smeared with its owner's blood.
Area Item
Bound to Kyovashad
An old amulet of unique design. It shows wear from years of use, perhaps as a badge of office.
Area Item
Bound to Kyovashad
While clearly old, its ornate blade has been kept sharpened and polished as though it would be needed again at any moment.
Area Item
Bound to Central Taiga
An aromatic and well-polished piece of cedar wood inscribed with the word "Anger".
Area Item
Bound to Central Taiga
An aromatic and well-polished piece of cedar wood inscribed with the word "Fear".
Area Item
Bound to Central Taiga
An aromatic and well-polished piece of cedar wood inscribed with the word "Greed".
Area Item
Bound to Central Taiga
An aromatic and well-polished piece of cedar wood inscribed with nothing but scribbles.
Area Item
Bound to Central Taiga
An aromatic and well-polished piece of cedar wood inscribed with the word "Pride".
Area Item
Bound to Gale Valley
Bound in black leather, necromantic runes run along the spine of the grim tome.
Area Item
Bound to the Strange Refuge
A handful of musty smelling, half-melted candles.
Area Item
Bound to the Strange Refuge
The rotting, severed head of an Acolyte of Rathma. It speaks in a low moaning voice.
Area Item
Bound to Rotspill Delta
The preserved small finger from Elias' left hand. It emits a dark aura that sets you on edge.
Area Item
Bound to Blightmarsh
A bundle of dried incense. The strong, earthy scent clings to the back of your throat and makes your head swim.
Area Item
Bound to Blightmarsh
A palm-sized red gemstone removed from the engraved stone door in Yngovani. It glows with a fiery light.
Area Item
Bound to Blightmarsh
A palm-sized yellow gemstone removed from the engraved stone door in Yngovani. It glows with a sickly light.
Area Item
Bound to Dismal Foothills
The vial glows with a penetrating light.
Area Item
Bound to Dismal Foothills
The Yellow Lotus leaves are covered in a sticky clear film.
Area Item
Bound to Dismal Foothills
A foul corrosive ichor that can cause skin to itch and wither over a short time.
Area Item
Bound to Sealed Quarters
Collect the manifestation of Mephisto's hatred to aid Ksenia's ritual.
Area Item
Bound to Defiled Halls
The first to fall to Mephisto's corruption. Mathias' blade is still wet with the blood of his fellow paladins.
Area Item
Bound to Defiled Halls
Refusing to draw his blade against his fellow paladins, Eleazar's blade is still wet with his own blood.
Area Item
Bound to Defiled Halls
Watching her fellow paladins turn against Carthas, Alodia's blade is still wet with the blood of those she slew in anger.
Area Item
Bound to Sealed Quarters
Collect the manifestation of Mephisto's hatred to aid Ksenia's ritual.
Area Item
Bound to Mahjoob's Safehouse
The small, fragile flower of a Kehjistan palm tree. Despite its beautiful colors, it has a pungent aroma like rotting flesh.
Area Item
Bound to Vizjerei Athenaeum
This metal conduit surprisingly has no rust despite the ages of disuse.
Area Item
Bound to Dismal Foothills
The Yellow Lotus leaves are covered in a sticky clear film.
Area Item
Bound to Tunnels Beneath the Oasis
A weathered stone affixed on a simple metal chain. An occultist symbol has been carefully carved onto the stone's surface.
Area Item
Bound to Pantheon of the Adventurer
A metal key forged with demonic runes. It keeps the unworthy out of the Inner Sanctum.
Area Item
Opens a door in the Vault of Ink.
Slick with scum. Even the Vaults can't resist the swamp's influence.
Area Item
Bound to [PH] Valthek's Rift
[ph] A small set of keys. Surely it opens somethings.