References to this File
  • MarkerSet/Step_KedBardu (Town_KedBardu_Base).mrk
  • Actor/NPC_Routine_Guard_Step.acr
  • Actor/NPC_Routine_Guard_Step_F.acr
  • Actor/NPC_Routine_Guard_Gate_Kehj_F.acr
  • Actor/NPC_Routine_Guard_Gate_Scos_F.acr
  • Actor/S03_Theater_NPC_Kehj_Guard_M.acr
  • Actor/NPC_Routine_Guard_Scos.acr
  • Actor/NPC_Routine_Guard_Kehj.acr
  • Actor/S03_NPC_Routine_Guard_Gate_Kehj_F.acr
  • Actor/NPC_Routine_Guard_Gate_Hawe_F.acr
  • Actor/NPC_Hawe_Guard_M.acr
  • Actor/QST_Scos_Astaroth_00_NPC_Scosglen_Guard_M.acr
  • Actor/S03_Theater_NPC_Kehj_Guard_F.acr
  • Actor/TWN_Hawe_Wejinhani_Ambient_Guard_M.acr
  • Actor/NPC_Steppes_Guard_F.acr
  • Actor/NPC_Scosglen_Guard_F.acr
  • Actor/NPC_Routine_Guard_Gate_Scos.acr
  • Actor/NPC_Frac_Guard_F.acr
  • Actor/TWN_Hawe_Wejinhani_Ambient_Guard_2HT_M.acr
  • Actor/TWN_Hawe_Wejinhani_Ambient_Guard_F.acr
  • Actor/NPC_Scosglen_Guard_M.acr
  • Actor/NPC_Routine_Guard_Gate_Frac.acr
  • Actor/NPC_Routine_Guard_Gate_Kehj.acr
  • Actor/S03_NPC_Kehj_Guard_M.acr
  • Actor/TWN_Hawe_Wejinhani_Ambient_Guard_2HB_M.acr
  • Actor/NPC_Routine_Guard_Hawe_Wejinhani.acr
  • Actor/NPC_Routine_Guard_Gate_Step_F.acr
  • Actor/NPC_Hawe_Backwater_Guard_F.acr
  • Actor/NPC_Routine_Guard_Frac_F.acr
  • Actor/NPC_Kehj_Guard_M.acr
  • Actor/NPC_Routine_Guard_Scos_F.acr
  • Actor/NPC_Routine_Guard_Kehj_F.acr
  • Actor/NPC_Routine_Guard.acr
  • Actor/NPC_Hawe_Guard_F.acr
  • Actor/NPC_Routine_Guard_Gate_Hawe.acr
  • Actor/NPC_Routine_Guard_Frac.acr
  • Actor/NPC_Hawe_Backwater_Guard_M.acr
  • Actor/NPC_Routine_Guard_Hawe_F.acr
  • Actor/NPC_Frac_Guard_M.acr
  • Actor/NPC_Kehj_Guard_F.acr
  • Actor/NPC_Routine_Guard_Gate_Step.acr
  • Actor/NPC_Routine_Guard_Gate_Frac_F.acr
  • Actor/NPC_Routine_Guard_Hawe_Wejinhani_F.acr
  • Actor/NPC_Steppes_Guard_M.acr
  • Actor/QST_Step_Jirandai_FetchMinor_06_Guard.acr
  • Actor/TWN_Hawe_Wejinhani_Ambient_Guard_2HT_F.acr
  • Actor/TWN_Hawe_Wejinhani_Ambient_Guard_2HB_F.acr
  • Actor/NPC_Routine_Guard_Hawe.acr
  • 1186525
    { "__fileName__": "base/meta/AnimSet/NPC_Routine_Guard.ans", "ptWeaponClasses": [], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_nav_idle_salute", "snoAnim": "Animation/npcM_Base_HTH_nav_idle_salute", "snoFemaleOverrideAnim": "Animation/npcF_Base_HTH_nav_idle_salute" }, { "snoPower": "Power/AnimKey_Idle_Lean", "snoAnim": "Animation/npcM_base_HTH_stand_listening", "snoFemaleOverrideAnim": "Animation/npcF_base_HTH_stand_listening" }, { "snoPower": "Power/AnimKey_Idle_StandStrong", "snoAnim": "Animation/npcM_base_HTH_evnt_strong_idle01", "snoFemaleOverrideAnim": "Animation/npcF_Base_HTH_evnt_strong_idle01" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }