References to other File
  • Power/Generic_NPC_Attack
  • Animation/npc_Yorin_1HM_attk_basic
  • Power/
  • Power/AnimKey_Walk
  • Animation/npc_yorin_1HM_nav_walk_f
  • Power/AnimKey_Backpedal
  • Animation/npc_yorin_1HM_attk_backpedal
  • Power/AnimKey_Sprint
  • Animation/npc_yorin_1HM_attk_sprint
  • Power/AnimKey_Neutral
  • Animation/npc_yorin_1HM_nav_Idle
  • Power/AnimKey_Run
  • Animation/npc_yorin_1HM_nav_run
  • Power/Generic_NPC_Attack_Magic_Projectile
  • Animation/npc_yorin_1HM_attk_CastMagic
  • Power/AnimKey_WalkToIdle
  • Animation/npc_yorin_1HM_nav_runstop
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npc_yorin_1HM_nav_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npc_yorin_1HM_nav_turn_l
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npc_yorin_1HM_nav_turn_r
  • Power/AnimKey_OmniChannel
  • Animation/npc_yorin_1HM_attk_omniChannel
  • Power/AnimKey_Run_Left
  • Animation/npc_yorin_1HM_nav_run_l
  • Power/AnimKey_Run_Right
  • Animation/npc_yorin_1HM_nav_run_r
  • Power/AnimKey_Sprint_Left
  • Animation/npc_yorin_1HM_attk_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/npc_yorin_1HM_attk_sprint_R
  • Power/AnimKey_Walk_Left
  • Animation/npc_yorin_1HM_nav_walk_l
  • Power/AnimKey_Walk_Right
  • Animation/npc_yorin_1HM_nav_walk_r
  • Power/Death
  • Animation/npc_Yorin_combat_1HM_reac_death
  • Power/AnimKey_RunToIdle
  • Power/AnimKey_SprintToIdle
  • Animation/npc_yorin_1HM_attk_sprintStop
  • Power/Sheath_Weapons
  • Animation/npc_Yorin_combat_1HM_event_sheathe
  • Power/Unsheath_Weapons
  • Animation/npc_Yorin_combat_1HM_event_unsheathe
  • Power/Yorin_Basic_Attk
  • Power/NPC_Follower_Yorin_Holy_Strike
  • Power/Generic_NPC_Attack_PBAE_Taunt
  • Power/
  • Animation/npcM_base_1HS_evnt_wounded_seated_stomach
  • Power/
  • Animation/npcM_base_1HS_attk_wounded_sit_stomach_getup
  • Power/AnimKey_Wounded_Standing_Idle
  • Animation/npcM_base_1HS_attk_wounded_standing_idle_stomach
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • 1197299
    { "__fileName__": "base/meta/AnimSet/NPC_Yorin_Combat_1HS.ans", "ptWeaponClasses": [ 1 ], "eAnimsetType": 1, "ptPowerEntryList": [ { "snoPower": "Power/Generic_NPC_Attack", "snoAnim": "Animation/npc_Yorin_1HM_attk_basic" }, { "snoPower": "Power/", "snoAnim": "Animation/npc_Yorin_1HM_attk_basic" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npc_yorin_1HM_nav_walk_f" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/npc_yorin_1HM_attk_backpedal" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npc_yorin_1HM_attk_sprint" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npc_yorin_1HM_nav_Idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npc_yorin_1HM_nav_run" }, { "snoPower": "Power/Generic_NPC_Attack_Magic_Projectile", "snoAnim": "Animation/npc_yorin_1HM_attk_CastMagic" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npc_yorin_1HM_nav_runstop" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_l" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_r" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/npc_yorin_1HM_attk_omniChannel" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npc_yorin_1HM_nav_run_l" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npc_yorin_1HM_nav_run_r" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npc_yorin_1HM_attk_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npc_yorin_1HM_attk_sprint_R" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npc_yorin_1HM_nav_walk_l" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npc_yorin_1HM_nav_walk_r" }, { "snoPower": "Power/Death", "snoAnim": "Animation/npc_Yorin_combat_1HM_reac_death" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npc_yorin_1HM_nav_runstop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/npc_yorin_1HM_attk_sprintStop" }, { "snoPower": "Power/Sheath_Weapons", "snoAnim": "Animation/npc_Yorin_combat_1HM_event_sheathe" }, { "snoPower": "Power/Unsheath_Weapons", "snoAnim": "Animation/npc_Yorin_combat_1HM_event_unsheathe" }, { "snoPower": "Power/Yorin_Basic_Attk", "snoAnim": "Animation/npc_Yorin_1HM_attk_basic" }, { "snoPower": "Power/NPC_Follower_Yorin_Holy_Strike", "snoAnim": "Animation/npc_yorin_1HM_attk_CastMagic" }, { "snoPower": "Power/Generic_NPC_Attack_PBAE_Taunt", "snoAnim": "Animation/npc_yorin_1HM_attk_CastMagic" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_1HS_evnt_wounded_seated_stomach" }, { "snoPower": "Power/", "snoAnim": "Animation/npcM_base_1HS_attk_wounded_sit_stomach_getup" }, { "snoPower": "Power/AnimKey_Wounded_Standing_Idle", "snoAnim": "Animation/npcM_base_1HS_attk_wounded_standing_idle_stomach" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_base" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }