References to other File
  • Power/AnimKey_Backpedal
  • Animation/npc_yorin_1HM_attk_backpedal
  • Power/AnimKey_Neutral
  • Animation/npc_yorin_1HM_nav_Idle
  • Power/AnimKey_Neutral_TurnBase
  • Animation/npc_yorin_1HM_nav_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/npc_yorin_1HM_nav_turn_l
  • Power/AnimKey_Neutral_TurnRight
  • Animation/npc_yorin_1HM_nav_turn_r
  • Power/AnimKey_Run
  • Animation/npc_yorin_1HM_nav_run
  • Power/AnimKey_Run_Left
  • Animation/npc_yorin_1HM_nav_run_l
  • Power/AnimKey_Run_Right
  • Animation/npc_yorin_1HM_nav_run_r
  • Power/AnimKey_Sprint
  • Animation/npc_yorin_1HM_attk_sprint
  • Power/AnimKey_Sprint_Left
  • Animation/npc_yorin_1HM_attk_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/npc_yorin_1HM_attk_sprint_R
  • Power/AnimKey_Walk
  • Animation/npc_yorin_1HM_nav_walk_f
  • Power/AnimKey_Walk_Left
  • Animation/npc_yorin_1HM_nav_walk_l
  • Power/AnimKey_Walk_Right
  • Animation/npc_yorin_1HM_nav_walk_r
  • Power/AnimKey_RunToIdle
  • Animation/npc_yorin_1HM_nav_runstop
  • Power/AnimKey_SprintToIdle
  • Animation/npc_yorin_1HM_attk_sprintStop
  • Power/AnimKey_WalkToIdle
  • Power/Sheath_Weapons
  • Animation/npc_Yorin_combat_1HM_event_sheathe
  • Power/Unsheath_Weapons
  • Animation/npc_Yorin_combat_1HM_event_unsheathe
  • Power/Death
  • Animation/npc_Yorin_combat_1HM_reac_death
  • Power/AnimKey_Talk
  • Animation/NPC_Yorin_1HM_evnt_talks_RT
  • Power/AnimKey_Flinch_Right
  • Animation/npc_yorin_combat_attk_flinch_right_RT
  • Power/AnimKey_Flinch_Back
  • Animation/npc_yorin_combat_attk_flinch_backward_RT
  • Power/AnimKey_Flinch_Forward
  • Animation/npc_yorin_combat_attk_flinch_forward_RT
  • Power/AnimKey_Flinch_Left
  • Animation/npc_yorin_combat_attk_flinch_left_RT
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/npc_Yorin_1HM_reac_idle_add_base_RT
  • Power/AnimKey_Nav_ADD_BasePose
  • Power/AnimKey_Stunned
  • Animation/npc_Yorin_combat_1HM_attk_stunned
  • Power/Generic_Taunt
  • Animation/npc_yorin_combat_event_taunt_RT
  • Power/Knockback
  • Animation/npc_yorin_combat_attk_knockback_RT
  • Power/Knockback_Pull
  • Animation/npc_yorin_combat_reac_pullToward_RT
  • Power/Unstoppable_Monster
  • Animation/npc_yorin_combat_reac_unstoppable_RT
  • Power/GetHit
  • Animation/npc_yorin_combat_attk_gethit_forward_RT
  • Power/GetHit_Back
  • Animation/npc_yorin_combat_attk_gethit_B_RT
  • Power/GetHit_Left
  • Animation/npc_yorin_combat_attk_gethit_left_RT
  • Power/GetHit_Right
  • Animation/npc_yorin_combat_attk_gethit_right_RT
  • Power/Summoned_Animating_Magical
  • Animation/npc_yorin_combat_event_summoned_magic_RT
  • Power/Summoned_Animating_Ceiling
  • Animation/npc_yorin_combat_event_summoned_fall_RT
  • Power/Summoned_Animating_Ground
  • Animation/npc_yorin_combat_event_summoned_ground_RT
  • Power/CrowdControl_Knockdown
  • Animation/npc_yorin_combat_reac_knockDown_RT
  • Power/CrowdControl_StunWithIntro
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/npc_yorin_1HM_attk_CastMagic
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/AnimKey_OmniChannel
  • Animation/npc_yorin_combat_attk_omniCast_RT
  • 1197303
    { "__fileName__": "base/meta/AnimSet/NPC_Yorin_NonCombat_1HS.ans", "ptWeaponClasses": [ 1 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/npc_yorin_1HM_attk_backpedal" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/npc_yorin_1HM_nav_Idle" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_l" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_r" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/npc_yorin_1HM_nav_run" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/npc_yorin_1HM_nav_run_l" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/npc_yorin_1HM_nav_run_r" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/npc_yorin_1HM_attk_sprint" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/npc_yorin_1HM_attk_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/npc_yorin_1HM_attk_sprint_R" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/npc_yorin_1HM_nav_walk_f" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/npc_yorin_1HM_nav_walk_l" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/npc_yorin_1HM_nav_walk_r" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/npc_yorin_1HM_nav_runstop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/npc_yorin_1HM_attk_sprintStop" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/npc_yorin_1HM_nav_runstop" }, { "snoPower": "Power/Sheath_Weapons", "snoAnim": "Animation/npc_Yorin_combat_1HM_event_sheathe" }, { "snoPower": "Power/Unsheath_Weapons", "snoAnim": "Animation/npc_Yorin_combat_1HM_event_unsheathe" }, { "snoPower": "Power/Death", "snoAnim": "Animation/npc_Yorin_combat_1HM_reac_death" }, { "snoPower": "Power/AnimKey_Talk", "snoAnim": "Animation/NPC_Yorin_1HM_evnt_talks_RT" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/npc_yorin_combat_attk_flinch_right_RT" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/npc_yorin_combat_attk_flinch_backward_RT" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/npc_yorin_combat_attk_flinch_forward_RT" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/npc_yorin_combat_attk_flinch_left_RT" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/npc_Yorin_1HM_reac_idle_add_base_RT" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/npc_Yorin_1HM_reac_idle_add_base_RT" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/npc_Yorin_combat_1HM_attk_stunned" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/npc_yorin_combat_event_taunt_RT" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/npc_yorin_combat_attk_knockback_RT" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/npc_yorin_combat_reac_pullToward_RT" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/npc_yorin_combat_reac_unstoppable_RT" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/npc_yorin_combat_attk_gethit_forward_RT" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/npc_yorin_combat_attk_gethit_B_RT" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/npc_yorin_combat_attk_gethit_left_RT" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/npc_yorin_combat_attk_gethit_right_RT" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/npc_yorin_combat_event_summoned_magic_RT" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/npc_yorin_combat_event_summoned_fall_RT" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/npc_yorin_combat_event_summoned_ground_RT" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/npc_yorin_combat_reac_knockDown_RT" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/npc_Yorin_combat_1HM_attk_stunned" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/npc_yorin_1HM_attk_CastMagic" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/npc_yorin_1HM_nav_turn_base" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/npc_yorin_combat_attk_omniCast_RT" } ], "ptPowersOverrideList": [], "ptPowersToMovementOverrideList": [] }