References to other File
  • Power/AnimKey_Neutral
  • Animation/GoatMan_Brute_navi_idle
  • Power/AnimKey_Run
  • Animation/GoatMan_Brute_navi_run
  • Power/AnimKey_Walk
  • Animation/GoatMan_Brute_navi_walk
  • Power/AnimKey_Stunned
  • Animation/GoatMan_Brute_reac_stunned
  • Power/GetHit
  • Animation/GoatMan_Brute_reac_gethit_forward
  • Power/Goatman_Brute_attk_1
  • Animation/GoatMan_Brute_attk_basic
  • Power/Goatman_Brute_attk_knockback
  • Animation/GoatMan_Brute_attk_knockback
  • Power/
  • Animation/GoatMan_Brute_navi_turnL_180
  • Power/
  • Animation/GoatMan_Brute_navi_turnL_90
  • Power/
  • Animation/GoatMan_Brute_navi_turnR_90
  • Power/AnimKey_Nav_Run_Turn90_Left
  • Power/AnimKey_Nav_Run_Turn90_Right
  • Power/
  • Power/
  • Power/Goatman_Brute_attk_l_to_r
  • Animation/GoatMan_Brute_attk_TurnR_90
  • Power/Goatman_Brute_attk_r_to_l
  • Animation/GoatMan_Brute_attk_TurnL_90
  • Power/GetHit_Knockback
  • Animation/GoatMan_Brute_reac_knockback_01
  • Power/Summoned_Animating_Ground
  • Animation/goatman_brute_event_summoned_ground
  • Power/Generic_Taunt
  • Animation/GoatMan_Brute_evnt_taunt
  • Power/Unstoppable_Monster
  • Animation/Goatman_Brute_unstoppable
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/GoatMan_Brute_attk_omnicast
  • Power/Knockback
  • Power/AnimKey_Backpedal
  • Animation/GoatMan_Brute_navi_backpedal
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/GoatMan_Brute_base_ADDITIVE
  • Power/AnimKey_Flinch_Back
  • Animation/GoatMan_Brute_flinch_backward
  • Power/AnimKey_Flinch_Forward
  • Animation/GoatMan_brute_flinch_forward
  • Power/AnimKey_Flinch_Left
  • Animation/GoatMan_Brute_flinch_left
  • Power/AnimKey_Flinch_Right
  • Animation/GoatMan_Brute_flinch_right
  • Power/GetHit_Left
  • Animation/GoatMan_Brute_reac_gethit_left
  • Power/GetHit_Right
  • Animation/GoatMan_Brute_reac_gethit_right
  • Power/GetHit_Back
  • Animation/GoatMan_Brute_reac_gethit_backward
  • Power/AnimKey_Sprint
  • Power/Knockback_Pull
  • Animation/GoatMan_Brute_attk_pulltowards
  • Power/CrowdControl_Knockdown
  • Animation/GoatMan_Brute_attk_knockdown
  • Power/AnimKey_Sprint_Left
  • Animation/GoatMan_Brute_navi_run_left
  • Power/AnimKey_Sprint_Right
  • Animation/GoatMan_Brute_navi_run_right
  • Power/AnimKey_Run_Left
  • Power/AnimKey_Run_Right
  • Power/AnimKey_Walk_Left
  • Animation/GoatMan_Brute_navi_walk_left
  • Power/AnimKey_Walk_Right
  • Animation/GoatMan_Brute_navi_walk_right
  • Power/AnimKey_Run_Strafe_Left
  • Power/AnimKey_Run_Strafe_Right
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/AnimKey_Walk_Strafe_Right
  • Power/AnimKey_Walk_Strafe_Left
  • Power/Summoned_Animating_Ceiling
  • Animation/Goatman_Brute_summoned_fall
  • Power/AnimKey_Neutral_TurnBase
  • Animation/GoatMan_Brute_turn_base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/GoatMan_Brute_turn_left
  • Power/AnimKey_Neutral_TurnRight
  • Animation/GoatMan_Brute_turn_right
  • Power/Summoned_Animating_Magical
  • Animation/GoatMan_Brute_summoned
  • Power/AnimKey_OmniChannel
  • Animation/GoatMan_Brute_attk_omniChannel
  • Power/AnimKey_Use_Crouch
  • Animation/GoatMan_Brute_event_01_use_generic_crouch
  • Power/AnimKey_Use
  • Animation/GoatMan_Brute_event_01_use_generic_stand
  • Power/Summoned_Animating_FadeIdle
  • Animation/goatman_brute_event_summoned_fadeIdle
  • Power/Summoned_Animating_FadeCharge
  • Animation/goatman_brute_event_summoned_fadeCharge
  • 145724
    { "__fileName__": "base/meta/AnimSet/Goatman_Brute.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/GoatMan_Brute_navi_idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/GoatMan_Brute_navi_run" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/GoatMan_Brute_navi_walk" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/GoatMan_Brute_reac_stunned" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/GoatMan_Brute_reac_gethit_forward" }, { "snoPower": "Power/Goatman_Brute_attk_1", "snoAnim": "Animation/GoatMan_Brute_attk_basic" }, { "snoPower": "Power/Goatman_Brute_attk_knockback", "snoAnim": "Animation/GoatMan_Brute_attk_knockback" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Brute_navi_turnL_180" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Brute_navi_turnL_90" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Brute_navi_turnR_90" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn90_Left", "snoAnim": "Animation/GoatMan_Brute_navi_turnL_90" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn90_Right", "snoAnim": "Animation/GoatMan_Brute_navi_turnR_90" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Brute_navi_turnL_90" }, { "snoPower": "Power/", "snoAnim": "Animation/GoatMan_Brute_navi_turnR_90" }, { "snoPower": "Power/Goatman_Brute_attk_l_to_r", "snoAnim": "Animation/GoatMan_Brute_attk_TurnR_90" }, { "snoPower": "Power/Goatman_Brute_attk_r_to_l", "snoAnim": "Animation/GoatMan_Brute_attk_TurnL_90" }, { "snoPower": "Power/GetHit_Knockback", "snoAnim": "Animation/GoatMan_Brute_reac_knockback_01" }, { "snoPower": "Power/Summoned_Animating_Ground", "snoAnim": "Animation/goatman_brute_event_summoned_ground" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/GoatMan_Brute_evnt_taunt" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/Goatman_Brute_unstoppable" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/GoatMan_Brute_attk_omnicast" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/GoatMan_Brute_reac_knockback_01" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/GoatMan_Brute_navi_backpedal" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/GoatMan_Brute_base_ADDITIVE" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/GoatMan_Brute_flinch_backward" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/GoatMan_brute_flinch_forward" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/GoatMan_Brute_flinch_left" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/GoatMan_Brute_flinch_right" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/GoatMan_Brute_reac_gethit_left" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/GoatMan_Brute_reac_gethit_right" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/GoatMan_Brute_reac_gethit_backward" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/GoatMan_Brute_navi_run" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/GoatMan_Brute_attk_pulltowards" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/GoatMan_Brute_attk_knockdown" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/GoatMan_Brute_navi_run_left" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/GoatMan_Brute_navi_run_right" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/GoatMan_Brute_navi_run_left" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/GoatMan_Brute_navi_run_right" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/GoatMan_Brute_navi_walk_left" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/GoatMan_Brute_navi_walk_right" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/GoatMan_Brute_navi_run_left" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/GoatMan_Brute_navi_run_right" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/GoatMan_Brute_navi_run_left" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/GoatMan_Brute_navi_run_right" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/GoatMan_Brute_navi_walk_right" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/GoatMan_Brute_navi_walk_left" }, { "snoPower": "Power/Summoned_Animating_Ceiling", "snoAnim": "Animation/Goatman_Brute_summoned_fall" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/GoatMan_Brute_turn_base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/GoatMan_Brute_turn_left" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/GoatMan_Brute_turn_right" }, { "snoPower": "Power/Summoned_Animating_Magical", "snoAnim": "Animation/GoatMan_Brute_summoned" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/GoatMan_Brute_attk_omniChannel" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/GoatMan_Brute_event_01_use_generic_crouch" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/GoatMan_Brute_event_01_use_generic_stand" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/goatman_brute_event_summoned_fadeIdle" }, { "snoPower": "Power/Summoned_Animating_FadeCharge", "snoAnim": "Animation/goatman_brute_event_summoned_fadeCharge" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/AnimKey_Run", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 1 } ] }, { "snoPowerFrom": "Power/Goatman_Brute_attk_1", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 1.600000023841858 }, { "snoPowerTo": "Power/AnimKey_Run", "flBlendTimeOverride": 1.600000023841858 }, { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_l_to_r", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_r_to_l", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/Goatman_Brute_attk_l_to_r", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_l_to_r", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_r_to_l", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/Goatman_Brute_attk_r_to_l", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_l_to_r", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_r_to_l", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/Generic_Taunt", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_l_to_r", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_r_to_l", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.25 } ] }, { "snoPowerFrom": "Power/Unstoppable_Monster", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Goatman_Brute_attk_1", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_l_to_r", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Goatman_Brute_attk_r_to_l", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.25 }, { "snoPowerTo": "Power/Unstoppable_Monster", "flBlendTimeOverride": 0.25 } ] } ], "ptPowersToMovementOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Neutral", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Run", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Walk", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Stunned", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Nav_Run_Turn90_Left", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Nav_Run_Turn90_Right", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_MonsterAffix_Cast", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Backpedal", "flToMovementBlendTimeOverride": 0.07999999821186066 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Right", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Left", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Forward", "flToMovementBlendTimeOverride": 1 }, { "snoPowerFrom": "Power/AnimKey_Flinch_Back", "flToMovementBlendTimeOverride": 1 } ] }