References to other File
  • Power/Barbarian_GroundStomp
  • Animation/barM_2HM_attk_groundStomp
  • Animation/barF_2HM_attk_groundstomp
  • Power/Barbarian_Leap
  • Animation/S02_BloodSeeker_barM_2HM_attk_leap
  • Animation/S02_BloodSeeker_barM_DW_attk_leap
  • Power/Barbarian_Bash
  • Animation/S02_Bloodseeker_barM_2HM_attk_bash
  • Animation/S02_Bloodseeker_barF_2HM_attk_bash
  • Power/Barbarian_Upheaval
  • Animation/barM_2HM_attk_upheaval
  • Animation/barF_2HM_attk_Upheaval
  • Power/AnimKey_Neutral
  • Animation/barM_2HM_nav_idle
  • Animation/barF_2HM_nav_idle
  • Power/AnimKey_Run
  • Animation/barM_2HM_nav_run
  • Animation/barF_2HM_nav_run
  • Power/AnimKey_Sprint
  • Power/AnimKey_Walk
  • Animation/barM_2HM_nav_walk
  • Animation/barF_2HM_nav_walk
  • Power/AnimKey_RunToIdle
  • Animation/barM_2HM_nav_runStop
  • Animation/barF_2HM_nav_runStop
  • Power/AnimKey_Nav_Run_Turn180_Left
  • Animation/barM_2HM_nav_turn_L_add
  • Animation/barF_Generic_ADDITVE_TurnLeft_STF
  • Power/AnimKey_Nav_Run_Turn180_Right
  • Animation/barM_2HM_nav_turn_R_add
  • Animation/barF_Generic_ADDITVE_TurnRight_STF
  • Power/AnimKey_Nav_Walk_Turn180_Left
  • Power/AnimKey_Nav_Walk_Turn180_Right
  • Power/AnimKey_Nav_ADD_BasePose
  • Animation/barM_2HM_nav_turn_add_zeroPose
  • Animation/barF_2HM_nav_idle_add_zeroPose
  • Power/AnimKey_Nav_Run_DownHill
  • Animation/barM_2HM_nav_run_down
  • Animation/barF_2HM_nav_run_down
  • Power/AnimKey_Nav_Run_UpHill
  • Animation/barM_2HM_nav_run_up
  • Animation/barF_2HM_nav_run_up
  • Power/AnimKey_Nav_Sprint_UpHill
  • Power/AnimKey_Nav_Sprint_DownHill
  • Power/Knockback
  • Animation/barM_2HM_reac_knockBack
  • Animation/barF_2HM_reac_knockBack
  • Power/
  • Power/
  • Power/Sheath_Weapons
  • Animation/barM_2HM_event_sheathe
  • Animation/barF_2HM_event_sheathe
  • Power/Unsheath_Weapons
  • Animation/barM_2HM_event_unsheathe
  • Animation/barF_2HM_event_unsheathe
  • Power/AnimKey_Flinch_Back
  • Animation/barM_2HM_reac_flinch_B
  • Animation/barF_2HM_reac_flinch_B
  • Power/AnimKey_Flinch_Forward
  • Animation/barM_2HM_reac_flinch_F
  • Animation/barF_2HM_reac_flinch_F
  • Power/AnimKey_Flinch_Left
  • Animation/barM_2HM_reac_flinch_L
  • Animation/barF_2HM_reac_flinch_L
  • Power/AnimKey_Flinch_Right
  • Animation/barM_2HM_reac_flinch_R
  • Animation/barF_2HM_reac_flinch_R
  • Power/CrowdControl_Knockdown
  • Animation/barM_2HM_reac_knockDown
  • Animation/barF_2HM_reac_knockDown
  • Power/Knockback_Pull
  • Animation/barM_2HM_reac_pullToward
  • Animation/barF_2HM_reac_pullToward
  • Power/GetHit
  • Animation/barM_2HM_reac_gethit
  • Animation/barF_2HM_reac_getHit
  • Power/CrowdControl_StunWithIntro
  • Animation/barM_2HM_reac_stunned
  • Animation/barF_2HM_reac_stunned
  • Power/AnimKey_Idle_ADD_BasePose
  • Animation/barM_2HM_nav_idle_add_zeroPose
  • Power/AnimKey_WalkToIdle
  • Animation/barM_2HM_nav_walkStop
  • Animation/barF_2HM_nav_walkStop
  • Power/AnimKey_Walk_Left
  • Animation/barM_2HM_nav_walk_L
  • Animation/barF_2HM_nav_walk_L
  • Power/AnimKey_Walk_Right
  • Animation/barM_2HM_nav_walk_R
  • Animation/barF_2HM_nav_walk_R
  • Power/AnimKey_Run_Left
  • Animation/barM_2HM_nav_run_L
  • Animation/barF_2HM_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/barM_2HM_nav_run_R
  • Animation/barF_2HM_nav_run_R
  • Power/AnimKey_Neutral_TurnBase
  • Animation/barM_2HM_nav_turn_Base
  • Animation/barF_2HM_nav_turn_Base
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/barM_2HM_nav_turn_L
  • Animation/barF_2HM_nav_turn_L
  • Power/AnimKey_Neutral_TurnRight
  • Animation/barM_2HM_nav_turn_R
  • Animation/barF_2HM_nav_turn_R
  • Power/AnimKey_Nav_WalkStop
  • Power/AnimKey_Nav_Walk_UpHill
  • Animation/barM_2HM_attk_walk_U
  • Animation/barF_2HM_attk_walk_U_RT
  • Power/AnimKey_Nav_Walk_DownHill
  • Animation/barM_2HM_attk_walk_D
  • Animation/barF_2HM_attk_walk_D_RT
  • Power/AnimKey_Neutral_TurnBase_Left
  • Power/AnimKey_Neutral_TurnBase_Right
  • Power/AnimKey_Backpedal
  • Animation/S02_BloodSeeker_Barf_backpedal
  • Power/Summoned_Animating_FadeIdle
  • Animation/S02_BloodSeeker_BarF_summoned_fadeIdle
  • Power/Death
  • Animation/s02_bloodseeker_barb_reac_death
  • Power/AnimKey_Sprint_Left
  • Power/AnimKey_Sprint_Right
  • Power/AnimKey_MonsterAffix_Cast
  • Animation/S02_BloodSeeker_barM_DW_affix_cast
  • Power/S02_BloodSeeker_Ambusher_Retreat
  • Animation/S02_BloodSeeker_BarF_ambusher_retreat
  • Power/Generic_Stagger
  • Animation/barM_2HM_reac_stagger
  • Animation/barF_2HM_reac_stagger
  • Power/Unstoppable_Monster
  • Power/Generic_Taunt
  • Animation/barM_HTH_emote_taunt
  • Animation/barF_HTH_emote_taunt
  • 1478783
    { "__fileName__": "base/meta/AnimSet/S02_BloodSeeker_bar_skills_2HM.ans", "ptWeaponClasses": [], "eAnimsetType": 0, "ptPowerEntryList": [ { "snoPower": "Power/Barbarian_GroundStomp", "snoAnim": "Animation/barM_2HM_attk_groundStomp", "snoFemaleOverrideAnim": "Animation/barF_2HM_attk_groundstomp" }, { "snoPower": "Power/Barbarian_Leap", "snoAnim": "Animation/S02_BloodSeeker_barM_2HM_attk_leap", "snoFemaleOverrideAnim": "Animation/S02_BloodSeeker_barM_DW_attk_leap" }, { "snoPower": "Power/Barbarian_Bash", "snoAnim": "Animation/S02_Bloodseeker_barM_2HM_attk_bash", "snoFemaleOverrideAnim": "Animation/S02_Bloodseeker_barF_2HM_attk_bash" }, { "snoPower": "Power/Barbarian_Upheaval", "snoAnim": "Animation/barM_2HM_attk_upheaval", "snoFemaleOverrideAnim": "Animation/barF_2HM_attk_Upheaval" }, { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/barM_2HM_nav_idle", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/barM_2HM_nav_run", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/barM_2HM_nav_run", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/barM_2HM_nav_walk", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_walk" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/barM_2HM_nav_runStop", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_runStop" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Left", "snoAnim": "Animation/barM_2HM_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/barF_Generic_ADDITVE_TurnLeft_STF" }, { "snoPower": "Power/AnimKey_Nav_Run_Turn180_Right", "snoAnim": "Animation/barM_2HM_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/barF_Generic_ADDITVE_TurnRight_STF" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Left", "snoAnim": "Animation/barM_2HM_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/barF_Generic_ADDITVE_TurnLeft_STF" }, { "snoPower": "Power/AnimKey_Nav_Walk_Turn180_Right", "snoAnim": "Animation/barM_2HM_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/barF_Generic_ADDITVE_TurnRight_STF" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/barM_2HM_nav_turn_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_idle_add_zeroPose" }, { "snoPower": "Power/AnimKey_Nav_Run_DownHill", "snoAnim": "Animation/barM_2HM_nav_run_down", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run_down" }, { "snoPower": "Power/AnimKey_Nav_Run_UpHill", "snoAnim": "Animation/barM_2HM_nav_run_up", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run_up" }, { "snoPower": "Power/AnimKey_Nav_Sprint_UpHill", "snoAnim": "Animation/barM_2HM_nav_run_up", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run_up" }, { "snoPower": "Power/AnimKey_Nav_Sprint_DownHill", "snoAnim": "Animation/barM_2HM_nav_run_down", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run_down" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/barM_2HM_reac_knockBack", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_knockBack" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_2HM_nav_turn_L_add", "snoFemaleOverrideAnim": "Animation/barF_Generic_ADDITVE_TurnLeft_STF" }, { "snoPower": "Power/", "snoAnim": "Animation/barM_2HM_nav_turn_R_add", "snoFemaleOverrideAnim": "Animation/barF_Generic_ADDITVE_TurnRight_STF" }, { "snoPower": "Power/Sheath_Weapons", "snoAnim": "Animation/barM_2HM_event_sheathe", "snoFemaleOverrideAnim": "Animation/barF_2HM_event_sheathe" }, { "snoPower": "Power/Unsheath_Weapons", "snoAnim": "Animation/barM_2HM_event_unsheathe", "snoFemaleOverrideAnim": "Animation/barF_2HM_event_unsheathe" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/barM_2HM_reac_flinch_B", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_flinch_B" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/barM_2HM_reac_flinch_F", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_flinch_F" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/barM_2HM_reac_flinch_L", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_flinch_L" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/barM_2HM_reac_flinch_R", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_flinch_R" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/barM_2HM_reac_knockDown", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_knockDown" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/barM_2HM_reac_pullToward", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_pullToward" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/barM_2HM_reac_gethit", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_getHit" }, { "snoPower": "Power/CrowdControl_StunWithIntro", "snoAnim": "Animation/barM_2HM_reac_stunned", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_stunned" }, { "snoPower": "Power/AnimKey_Idle_ADD_BasePose", "snoAnim": "Animation/barM_2HM_nav_idle_add_zeroPose", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_idle_add_zeroPose" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/barM_2HM_nav_walkStop", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_walkStop" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/barM_2HM_nav_walk_L", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_walk_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/barM_2HM_nav_walk_R", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_walk_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/barM_2HM_nav_run_L", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/barM_2HM_nav_run_R", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_run_R" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/barM_2HM_nav_turn_Base", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_turn_Base" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/barM_2HM_nav_turn_L", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/barM_2HM_nav_turn_R", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_turn_R" }, { "snoPower": "Power/AnimKey_Nav_WalkStop", "snoAnim": "Animation/barM_2HM_nav_idle", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_idle" }, { "snoPower": "Power/AnimKey_Nav_Walk_UpHill", "snoAnim": "Animation/barM_2HM_attk_walk_U", "snoFemaleOverrideAnim": "Animation/barF_2HM_attk_walk_U_RT" }, { "snoPower": "Power/AnimKey_Nav_Walk_DownHill", "snoAnim": "Animation/barM_2HM_attk_walk_D", "snoFemaleOverrideAnim": "Animation/barF_2HM_attk_walk_D_RT" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Left", "snoAnim": "Animation/barM_2HM_nav_turn_L", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_turn_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase_Right", "snoAnim": "Animation/barM_2HM_nav_turn_R", "snoFemaleOverrideAnim": "Animation/barF_2HM_nav_turn_R" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/S02_BloodSeeker_Barf_backpedal" }, { "snoPower": "Power/Summoned_Animating_FadeIdle", "snoAnim": "Animation/S02_BloodSeeker_BarF_summoned_fadeIdle" }, { "snoPower": "Power/Death", "snoAnim": "Animation/s02_bloodseeker_barb_reac_death" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/barM_2HM_nav_run_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/barM_2HM_nav_run_R" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/S02_BloodSeeker_barM_DW_affix_cast" }, { "snoPower": "Power/S02_BloodSeeker_Ambusher_Retreat", "snoAnim": "Animation/S02_BloodSeeker_BarF_ambusher_retreat" }, { "snoPower": "Power/Generic_Stagger", "snoAnim": "Animation/barM_2HM_reac_stagger", "snoFemaleOverrideAnim": "Animation/barF_2HM_reac_stagger" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/S02_BloodSeeker_BarF_ambusher_retreat" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/barM_HTH_emote_taunt", "snoFemaleOverrideAnim": "Animation/barF_HTH_emote_taunt" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/Barbarian_GroundStomp", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.20000000298023224 } ] }, { "snoPowerFrom": "Power/Barbarian_Leap", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0 } ] }, { "snoPowerFrom": "Power/Barbarian_Bash", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/Barbarian_Upheaval", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0 } ] }, { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0 } ] }, { "snoPowerFrom": "Power/AnimKey_Run", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0 } ] }, { "snoPowerFrom": "Power/AnimKey_Sprint", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Walk", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_RunToIdle", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Run_Turn180_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Run_Turn180_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Walk_Turn180_Left", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Walk_Turn180_Right", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_ADD_BasePose", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Run_DownHill", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Run_UpHill", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/Barbarian_Bash", "flBlendTimeOverride": 0.05000000074505806 } ] }, { "snoPowerFrom": "Power/AnimKey_Nav_Sprint_UpHill", "ptBlendOverrideEntries": [] }, { "snoPowerFrom": "Power/AnimKey_Nav_Sprint_DownHill", "ptBlendOverrideEntries": [] } ], "ptPowersToMovementOverrideList": [] }