References to other File
  • Power/AnimKey_Neutral
  • Animation/MERC_CursedChild_demonForm_nav_idle
  • Power/AnimKey_Run
  • Animation/MERC_CursedChild_demonForm_nav_run
  • Power/Mercenary_CursedChild_InfernalDemon_basicAttk
  • Animation/MERC_CursedChild_demonForm_attk_flurry
  • Power/GetHit
  • Power/GetHit_Left
  • Power/GetHit_Right
  • Power/AnimKey_Stunned
  • Power/Generic_Taunt
  • Power/Unstoppable_Monster
  • Power/AnimKey_MonsterAffix_Cast
  • Power/AnimKey_Backpedal
  • Power/Knockback
  • Power/AnimKey_Flinch_Forward
  • Power/AnimKey_Flinch_Back
  • Power/AnimKey_Flinch_Left
  • Power/AnimKey_Flinch_Right
  • Power/AnimKey_Nav_ADD_BasePose
  • Power/GetHit_Back
  • Power/AnimKey_Sprint
  • Animation/MERC_CursedChild_demonForm_nav_sprint
  • Power/Knockback_Pull
  • Power/CrowdControl_Knockdown
  • Power/AnimKey_Sprint_Left
  • Animation/MERC_CursedChild_demonForm_nav_sprint_L
  • Power/AnimKey_Sprint_Right
  • Animation/MERC_CursedChild_demonForm_nav_sprint_R
  • Power/AnimKey_Run_Left
  • Animation/MERC_CursedChild_demonForm_nav_run_L
  • Power/AnimKey_Run_Right
  • Animation/MERC_CursedChild_demonForm_nav_run_R
  • Power/AnimKey_Run_Strafe_Left
  • Animation/MERC_CursedChild_demonForm_nav_run_strafe_L
  • Power/AnimKey_Run_Strafe_Right
  • Animation/MERC_CursedChild_demonForm_nav_run_strafe_R
  • Power/AnimKey_Sprint_Strafe_Right
  • Power/AnimKey_Sprint_Strafe_Left
  • Power/AnimKey_Neutral_TurnLeft
  • Animation/MERC_CursedChild_demonForm_nav_neutral_turnLeft
  • Power/AnimKey_Neutral_TurnRight
  • Animation/MERC_CursedChild_demonForm_nav_neutral_turnRight
  • Power/AnimKey_Neutral_TurnBase
  • Animation/MERC_CursedChild_demonForm_nav_neutral_turnBase
  • Power/Knockback_Attached
  • Power/AnimKey_Dead_Pose
  • Power/AnimKey_Dead
  • Power/AnimKey_OmniChannel
  • Animation/MERC_CursedChild_demonForm_attk_stomp
  • Power/AnimKey_Use
  • Power/AnimKey_Use_Crouch
  • Power/Mercenary_CursedChild_InfernalDemon_GroundStomp
  • Power/Mercenary_CursedChild_ShadowDemon_basicAttk
  • Animation/MERC_CursedChild_demonForm_attk_flurry_shadow
  • Power/Mercenary_CursedChild_ShadowDemon_Rift
  • Power/Mercenary_CursedChild_Demon_SummonPower
  • Animation/MERC_CursedChild_demonForm_event_metamorphosis_intro
  • Power/Mercenary_CursedChild_Demon_Revert
  • Animation/MERC_CursedChild_demonForm_event_metamorphosis_outro
  • Power/AnimKey_Walk
  • Power/AnimKey_Walk_Left
  • Power/AnimKey_Walk_Right
  • Power/AnimKey_Walk_Strafe_Left
  • Power/AnimKey_Walk_Strafe_Right
  • Power/AnimKey_RunToIdle
  • Animation/MERC_CursedChild_demonForm_nav_runStop
  • Power/AnimKey_SprintToIdle
  • Power/Death
  • Power/AnimKey_WalkToIdle
  • 1502620
    { "__fileName__": "base/meta/AnimSet/MERC_CursedChild_demonForm_Combat.ans", "ptWeaponClasses": [ 0 ], "eAnimsetType": 0, "eActorMountType": -1, "ptPowerEntryList": [ { "snoPower": "Power/AnimKey_Neutral", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Run", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run" }, { "snoPower": "Power/Mercenary_CursedChild_InfernalDemon_basicAttk", "snoAnim": "Animation/MERC_CursedChild_demonForm_attk_flurry" }, { "snoPower": "Power/GetHit", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/GetHit_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/GetHit_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Stunned", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/Generic_Taunt", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/Unstoppable_Monster", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_MonsterAffix_Cast", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Backpedal", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run" }, { "snoPower": "Power/Knockback", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Flinch_Forward", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Flinch_Back", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Flinch_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Flinch_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Nav_ADD_BasePose", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/GetHit_Back", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Sprint", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_sprint" }, { "snoPower": "Power/Knockback_Pull", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/CrowdControl_Knockdown", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Sprint_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_sprint_L" }, { "snoPower": "Power/AnimKey_Sprint_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_sprint_R" }, { "snoPower": "Power/AnimKey_Run_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_L" }, { "snoPower": "Power/AnimKey_Run_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_R" }, { "snoPower": "Power/AnimKey_Run_Strafe_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_strafe_L" }, { "snoPower": "Power/AnimKey_Run_Strafe_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_strafe_R" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_strafe_R" }, { "snoPower": "Power/AnimKey_Sprint_Strafe_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_strafe_L" }, { "snoPower": "Power/AnimKey_Neutral_TurnLeft", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_neutral_turnLeft" }, { "snoPower": "Power/AnimKey_Neutral_TurnRight", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_neutral_turnRight" }, { "snoPower": "Power/AnimKey_Neutral_TurnBase", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_neutral_turnBase" }, { "snoPower": "Power/Knockback_Attached", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Dead_Pose", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Dead", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_OmniChannel", "snoAnim": "Animation/MERC_CursedChild_demonForm_attk_stomp" }, { "snoPower": "Power/AnimKey_Use", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_Use_Crouch", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/Mercenary_CursedChild_InfernalDemon_GroundStomp", "snoAnim": "Animation/MERC_CursedChild_demonForm_attk_stomp" }, { "snoPower": "Power/Mercenary_CursedChild_ShadowDemon_basicAttk", "snoAnim": "Animation/MERC_CursedChild_demonForm_attk_flurry_shadow" }, { "snoPower": "Power/Mercenary_CursedChild_ShadowDemon_Rift", "snoAnim": "Animation/MERC_CursedChild_demonForm_attk_stomp" }, { "snoPower": "Power/Mercenary_CursedChild_Demon_SummonPower", "snoAnim": "Animation/MERC_CursedChild_demonForm_event_metamorphosis_intro" }, { "snoPower": "Power/Mercenary_CursedChild_Demon_Revert", "snoAnim": "Animation/MERC_CursedChild_demonForm_event_metamorphosis_outro" }, { "snoPower": "Power/AnimKey_Walk", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run" }, { "snoPower": "Power/AnimKey_Walk_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_L" }, { "snoPower": "Power/AnimKey_Walk_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_R" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Left", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_strafe_L" }, { "snoPower": "Power/AnimKey_Walk_Strafe_Right", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_run_strafe_R" }, { "snoPower": "Power/AnimKey_RunToIdle", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_runStop" }, { "snoPower": "Power/AnimKey_SprintToIdle", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_runStop" }, { "snoPower": "Power/Death", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_idle" }, { "snoPower": "Power/AnimKey_WalkToIdle", "snoAnim": "Animation/MERC_CursedChild_demonForm_nav_runStop" } ], "ptPowersOverrideList": [ { "snoPowerFrom": "Power/AnimKey_Neutral", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/AnimKey_Stunned", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/Unstoppable_Monster", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/AnimKey_MonsterAffix_Cast", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/AnimKey_Backpedal", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.30000001192092896 } ] }, { "snoPowerFrom": "Power/Generic_Taunt", "ptBlendOverrideEntries": [ { "snoPowerTo": "Power/AnimKey_Neutral", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Stunned", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/Generic_Taunt", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_MonsterAffix_Cast", "flBlendTimeOverride": 0.30000001192092896 }, { "snoPowerTo": "Power/AnimKey_Backpedal", "flBlendTimeOverride": 0.30000001192092896 } ] } ], "ptPowersToMovementOverrideList": [] }